Game Development Community

GJS's Forum Posts

Thread Post Date Posted
Indie's on Revolution The point of games is not to immerse players in a realistic world... the point of games is to allow... read more 03/28/2006 (2:17 pm)
Indie's on Revolution My point was not that they have horsepower, my point is there's no difference between the 360 and it... read more 03/28/2006 (12:26 pm)
Indie's on Revolution Just would like to update this saying that other indie developers Nibris and Lifespark Studios have ... read more 03/28/2006 (2:15 am)
Indie's on Revolution The PC is very limiting, because I'm not pushing graphics, I want good graphics, but I don't care ab... read more 02/13/2006 (10:43 am)
Who here would support Revolution given the chance? One person... there has to be more than this. Or is everyone just being silent? Or is it true, e... read more 11/30/2005 (3:23 pm)
Will TSE be portable to PS3? An email I sent out last night: Greetings to you all at Nintendo of America, I am the lead gam... read more 11/30/2005 (3:17 pm)
Who here would support Revolution given the chance? May 9th, 2006 at 9:30 am :)... read more 11/30/2005 (1:29 am)
Will TSE be portable to PS3? Well, I know Nintendo has stated they are willing to welcome smaller teams with smaller budgets... ... read more 11/30/2005 (12:31 am)
Will TSE be portable to PS3? Why is Nintendo not mentioned here but Sony and MS are? Nintendo is offering a system that preact... read more 11/29/2005 (10:57 pm)
We need more games like Zelda for N64!!! "Well, my friend and I wrote the story for a game 2 years ago and we're still working on it. But sad... read more 07/26/2005 (11:11 pm)
We need more games like Zelda for N64!!! Actually, those 4 years have been spent on the design process, not development. We wanted to create... read more 07/25/2005 (11:27 am)
We need more games like Zelda for N64!!! Hmm, funny, I'm working on a game (for 4 years now) that's very Zelda inspired. I've been working w... read more 07/24/2005 (11:07 pm)
The Illinois Law and Indies No it wouldn't be the first time a credit card was used by a minor, that's true. But the problem re... read more 05/29/2005 (6:21 pm)
The Illinois Law and Indies It's a pain in the butt law. I livein Illinois, and while I'm 22, some of myfriends younger sibling... read more 05/29/2005 (3:03 pm)
Another "Is TGE for me?" thread Maple3d is a group that makes Game Level Builder, it's a MAP exported for 3dStudio MAX, and then you... read more 05/28/2005 (1:43 am)
Another "Is TGE for me?" thread Character generation (class, race, appareance, feats...) Skill system These are features almost ... read more 05/28/2005 (1:38 am)
Nintendo supporting indies????? I recently emailed nintendo about asking them how they plan to get smaller devs on board... because ... read more 05/21/2005 (10:23 pm)
Electronic Arts says indie won't cut it Indie games don't have to be about innovation and something different only. My team at CSE has been... read more 05/20/2005 (12:55 am)
Tse Crash Thanks Ben (I should have tried google, not doing it, I look like a n00b lol)... read more 01/03/2005 (6:05 pm)
Tse Crash Driver Cleaner?... read more 01/02/2005 (7:52 pm)
Tse Crash Well, I got some stuff figured out: First off 3dMark05 wasn't working, I found the problem with t... read more 01/02/2005 (1:40 pm)
Tse Crash The thing is TSE doesn't die itself, it kills the whole computer...the entire PC restarts when I try... read more 12/14/2004 (11:37 am)
Tse Crash Okay, I had problems with Half Life 2 running as well until I switched the Driect X SDK to use Retai... read more 12/13/2004 (9:21 pm)
Tse Crash I'm just at a loss as to what to do (but I got TGE up and running again, I don't know what's it's p... read more 12/07/2004 (9:21 pm)
Tse Crash I have the current drivers...just downloaded like 2 hours ago... read more 12/07/2004 (8:46 pm)
Tse Crash AMD Athlon, ~1.53 Ghz (timed at roughly 1.52 Ghz) FPU detected MMX detected 3DNow ... read more 12/07/2004 (8:40 pm)
Footpuffs bug - black square around user in 3rd person w/1.3 I just noticed this as well, has anyone found a solution yet?... read more 11/09/2004 (10:04 pm)