Game Development Community

Brian Tan's Forum Posts

Thread Post Date Posted
Con::executef() not getting a return value Nope. I have never figured it out. I just skipped using that functionality for now until someone at... read more 06/15/2009 (9:18 am)
Crashes loading image datablocks. I noticed this call [b]$CurrentLevelDatablockSet.deleteContents();[/b] but it's giving an error that... read more 06/11/2009 (12:43 pm)
Crashing due to out of memory, or schedule overload? Just wanted to add that I am encountering similar issues which hopefully others can help out with. ... read more 06/10/2009 (4:43 pm)
Particle effects stop on screen edge @Marc: I just tried [b]%this.mParticle.setWorldLimit( OFF, "-5000 -5000 5000 5000");[/b] a... read more 06/08/2009 (11:41 am)
Particle effects stop on screen edge I did actually. I used setWorldLimit( null, "-5000 -5000 5000 5000", true ); but it didn't... read more 06/05/2009 (4:44 pm)
Particle effects stop on screen edge Thanks for the quick reply! I'm wondering though, is there any other way to handle this besides ... read more 06/05/2009 (4:06 pm)
BUG: iTGB 1.2 - Setting Target to iTGB_Script_Optimize results in EXC_BAD_ACCESS I have also seen this issue ever since I upgraded to v1.2 and like Justin said, I just switched over... read more 06/01/2009 (9:56 am)
Font export can't write file I'm getting this issue on v1.7.4 using winXP Pro. The getUserDataDirectory() and getTemporaryDirect... read more 05/26/2009 (2:39 pm)
iTGB 1.2: DSO files not being deleted? I figured it out. The new class I added (to the engine) wasn't initialized properly and there was a ... read more 05/18/2009 (1:00 pm)
iTGB 1.2: DSO files not being deleted? I want to add that there's no problem if I run the mac version of TGB but I really would like to wor... read more 05/15/2009 (12:26 pm)
RESOLVED: infinitely stuck on loading screen I remember seeing a similar issue where it "hangs" and when I ran a debug build (instead o... read more 05/14/2009 (11:44 am)
iTGB 1.2 Release Details @Bret: Thanks! Looks like that did the trick indeed! Now we just have to figure out that crash wh... read more 05/12/2009 (2:00 pm)
Image builder not working on windows I am also seeing this problem! What's going on here?... read more 05/12/2009 (12:03 pm)
iTGB 1.2 Release Details I'm seeing #2 (from Dave's post) whenever I make a build with either of the targets that use Script.... read more 05/11/2009 (4:28 pm)
Custom rendering Thanks for replying. I was starting to think there wasn't anyone that did custom engine changes to i... read more 05/07/2009 (11:43 am)
Custom rendering Here's a different question. Has anyone here modified the iTGB engine so that it uses a different... read more 05/07/2009 (9:14 am)
ITGB 1.1 Feedback Thread I hope someone can shed some light on an issue I am having when I tried to rebuild the iTGB engine v... read more 05/05/2009 (6:23 pm)
Con::executef() not getting a return value Is there someone in GG that I can specifically contact about this since no one on the forum seems to... read more 04/30/2009 (5:13 pm)
TGB and destructable terrain? @Michael: I thought I would take a look at your code and recompile the engine but I seem to be missi... read more 04/24/2009 (11:24 am)
TGB and destructable terrain? I'm currently interested in doing destructible terrain too. The example that Micheal W. had uses ph... read more 04/23/2009 (1:00 pm)
Speed up compilation time in xcode? @Marc: I always run tgb to get the recompile dso files. No confusion there but the you said to remov... read more 04/22/2009 (11:43 am)
Speed up compilation time in xcode? Thanks for the quick reply. I'm talking about .dso files because I want to make a simple change in ... read more 04/21/2009 (5:37 pm)
Design Resolution not saving Thanks for the heads up. I did see some threads but I thought they were old news so I thought I ask... read more 04/20/2009 (1:49 pm)
iTGB movement I would like to know too! Thanks.... read more 04/17/2009 (3:22 pm)
Preferences being reset in TGB The build (v1.7.4) I have now still exhibits the same problems. Any ideas/suggestions on how to w... read more 04/17/2009 (10:44 am)
File IO tutorial problems...at wits end > Edit: Okay, I found it, for me it was located in C:\Users\(User)\AppData\Roaming\Independent\Un... read more 04/13/2009 (12:24 pm)
Whack a mole art missing? I noticed that the background art for me was missing. So I just used my own BG. Sometimes I do won... read more 04/06/2009 (11:34 am)
List of TGB developers - Please Add Your Name Brian Tan Game Engineer... read more 04/01/2009 (1:11 pm)
File IO tutorial problems...at wits end Hi, I just got TGB too and was going through the File I/O tutorial and the file kept going to the p... read more 04/01/2009 (1:10 pm)