Game Development Community

Alfio Saitta's Forum Posts

Thread Post Date Posted
DSO Disassembler No Michael... the DSO are serialized in the same way. Your DSO generated from your T3D, work also on... read more 05/27/2012 (11:41 am)
Anyone have a clue? This code will only run in specific folder.. Personally, i have a directory structure completely different from templates provided by GG. I delet... read more 05/23/2012 (7:09 pm)
Where can I dowload a Phyxs 2.8.4.6 version? I can upload all to my website... wait just the upload required time ;)... read more 05/23/2012 (7:30 am)
Please, can someone help me w/ C++ function... gotta be better way... I did not tried, but it should work: [code] ConsoleFunction(dnEval_Direct_New, const char *, 2, 25... read more 05/21/2012 (8:53 pm)
Torque 3D's Achilles heel As requested by some users, i added the button for free amount donations, although it is not necessa... read more 05/21/2012 (6:46 pm)
Custom callback not firing Declare your callback in the class declaration. For example: [code] class YOURCLASSNAME : public... read more 05/21/2012 (3:17 pm)
Torque 3D's Achilles heel Elvince... there is the [url=http://sourceforge.net/apps/trac/vstrac/wiki]TracExplorer[/url] plugin ... read more 05/20/2012 (10:43 am)
Torque 3D's Achilles heel The first commit are completed. Now i can add the users and start to open the tickets on the project... read more 05/19/2012 (5:57 pm)
Torque 3D's Achilles heel Is a vps with openvz on a *nix machine, and a guaranteed uptime of 99.99%. I installed debian 6, th... read more 05/19/2012 (10:28 am)
Torque 3D's Achilles heel It is normal that there is a certificate problem. In practice, the certificates are valid and workin... read more 05/18/2012 (11:57 am)
Torque 3D's Achilles heel My current test platform on the vps: Trac Service: https://lab.collateral-studios.eu/trac/ SVN S... read more 05/15/2012 (2:41 pm)
Torque 3D's Achilles heel Ok, i started to create a platform. Who wants to follow.... follow me :D I rented a vps and i hav... read more 05/14/2012 (2:35 pm)
Torque 3D's Achilles heel Let's does not so complicated. A simple svn server and access for all licensed users (after a reques... read more 05/14/2012 (12:46 pm)
Torque 3D's Achilles heel For what concerns my current job of optimizing: [ol] [li]I have corrected more 60 of the coding er... read more 05/13/2012 (9:37 am)
Torque 3D's Achilles heel Aren't a merge conflict issue, but are a problem of code conflict.... read more 05/13/2012 (9:30 am)
Torque 3D's Achilles heel Only a versioning control service (svn, git, or ther), is not enough. The commit should be allowed a... read more 05/13/2012 (8:53 am)
Material shader For the textures issue, set the entire path of the file. For example: [code] sampler["DiffSam... read more 04/29/2012 (4:25 pm)
Material shader Check the alpha value for the output in the pixel shader Check on the console if the shader generat... read more 04/29/2012 (4:32 am)
Material shader http://www.garagegames.com/community/resources/authorID/154909... read more 04/28/2012 (5:07 pm)
Torque 3D's Achilles heel Sorry everyone if i do not answer ever suffered, but the work does not allow it. Unfortunately no... read more 04/28/2012 (12:38 pm)
Torque 3D's Achilles heel Until now applied more than 90 changes, but still there are many to replace. Honestly, i loosened a ... read more 04/19/2012 (6:29 am)
scaleform - Any plan for T3D? I'm already working on a first implementation of the GFX into the T3D. And currently it works fine. ... read more 04/18/2012 (5:43 pm)
PhysX... not installed? I think that before adding the Apex to the T3D, is necessary a optimize stage to the engine, and the... read more 04/16/2012 (9:16 am)
Torque 3D Show Off Thread! Thanks Doug, great idea. I will try to find a way to animate. Currently i have added the code that c... read more 04/12/2012 (12:32 pm)
Torque 3D Show Off Thread! As for lightning textured, you must rewrite the code. In fact the original version of T3D, randomly ... read more 04/10/2012 (1:53 pm)
how to pause root animation from playing continuously? Is client related. I haved use a SpeedHack. All player on the game can see the speedup on my charact... read more 04/10/2012 (7:26 am)
Torque 3D's Achilles heel [code] void ShapeBase::updateAnimThread(....) { .... for (U32 i=0; i<ShapeBaseImageData... read more 04/10/2012 (6:47 am)
Torque 3D's Achilles heel I finished a first analysis and have removed more than 60 code problems. Now I switched to simplifie... read more 04/10/2012 (5:43 am)
Custom shaders and materials.. Look at the last 3 guides of the community: [url=http://www.garagegames.com/products/torque-3d/gu... read more 04/09/2012 (6:09 am)
Custom shaders and materials.. The T3D allows to use their own shader in a much simpler way of CryEngine allows. Unfortunately, ove... read more 04/08/2012 (1:36 pm)
Torque 3D Question / rendering I use a similar technique for my eyes shader. I have a bitmap with a mask for each color channel. ... read more 04/07/2012 (11:38 am)
Torque 3D Question / rendering Yes, you can. The scene of the video is entirely mapped with the lightmaps. There you see the errors... read more 04/06/2012 (9:53 pm)
Torque 3D's Achilles heel @Vince Yes, of course. But first, i want to fix a few more calculation issue that takes many cpu cy... read more 04/06/2012 (7:28 am)
Disable Imposter Transition Code Where? Try to remove the fizzle effect on the Visibility step. At the end of: [code] void VisibilityFe... read more 04/05/2012 (7:39 pm)
Torque 3D's Achilles heel After correcting a good number of "coding errors", i measured a performance increase of mo... read more 04/05/2012 (4:49 pm)
T3D 1.2 - Remove the Basic Lighting No, any improvement worthy of note. For many projects is recommended to leave the Basic Lighting.... read more 04/03/2012 (11:01 pm)
Torque 3D's Achilles heel @Paul, you mean to change engine, or rewrite part of the T3D?... read more 03/24/2012 (11:04 pm)
Torque 3D's Achilles heel [b][h2]So wowww ....[/h2][/b] .... i just tried the AMD profiler, and he simply left me speechless.... read more 03/24/2012 (10:45 pm)
Torque 3D's Achilles heel First of all would fix part of the code, perhaps with the aid of a static analyzer. Once you have... read more 03/24/2012 (7:40 pm)
Torque 3D's Achilles heel lol... read more 03/24/2012 (4:18 pm)
Torque 3D's Achilles heel @Frank, profiling tools are required. The torque is able to give some estimates on how many times a ... read more 03/24/2012 (1:23 pm)
Torque 3D's Achilles heel @Konrad, i have corrected much of the mistakes you listed, but i guarantee that those you listed are... read more 03/24/2012 (12:18 pm)
Green Ear is Defunct now I started a blog on this topic: http://www.garagegames.com/community/blogs/view/21601... read more 03/23/2012 (3:20 pm)
Green Ear is Defunct now I think i'm ready to discuss the possible sale of the code in question. But i'm not being a business... read more 03/21/2012 (7:36 pm)
weather change/screen flash I think he refers to something more like this: [youtube=GpOKcwW6Ibc width=640 height=480] Is a... read more 02/28/2012 (9:45 am)
project for italian torquers and english torquers.indie games Se ti interessa realizzare qualcosa con me, contattami: info [DOT] collateral [AT] gmail [DOT] com... read more 12/19/2011 (10:45 am)
fxGuiSnooper T3D Yes, i'm still alive. For the moment i put aside the T3D for various reasons. However, this does not... read more 12/13/2011 (1:43 pm)
Wine + T3D 1.1 on OS X No. U must use the usual Microsoft Web Installer.... read more 11/21/2011 (8:17 pm)
Green Ear is Defunct now @David, i can implement this feature, but i do not think you can get satisfying results with low-cos... read more 11/21/2011 (4:27 pm)
Wine + T3D 1.1 on OS X U must overwrite the wine DX files with the miscrosoft distributable.... read more 11/21/2011 (4:21 pm)