Vlad I's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Object doesnt reverse on Path | Hi Patrick Thank you for helping me. No that is all I have for my function. Do I need to set a new... read more | 11/04/2011 (7:03 am) |
| Music Not Loud Enough [SOLVED] | yes I know that is what I did , it is still quiet. Well at the moment it is not urgent for me.... read more | 11/04/2011 (6:50 am) |
| Music Not Loud Enough [SOLVED] | In my case changing volume = 1; doesnt help it is still quiet.... read more | 11/03/2011 (11:21 pm) |
| Music Not Loud Enough [SOLVED] | I have the same problem , only I use .ogg files for music. I have to turn up speakers insanely. XP ... read more | 11/02/2011 (10:42 pm) |
| Ping-Pong Animation doesnt work on run game ! | I really have no idea why it doesnt work. 1.7.5 Windows XP. Used to work a long time ago, I gue... read more | 11/01/2011 (12:54 am) |
| Ping-Pong Animation doesnt work on run game ! | 1.7.5 yes I do have animationCycle = "1";... read more | 10/31/2011 (1:53 am) |
| How to slow speed in Pathing? | Yet I'm still having troubles. When I change the speed, the object (Spider01) automatically appears... read more | 10/24/2011 (9:30 am) |
| How to slow speed in Pathing? | Simon you are a legend!!! Damn I didnt notice callbacks at the bottom of the documentaion here htt... read more | 10/24/2011 (6:32 am) |
| How to slow speed in Pathing? | Bump... Still need help on this. Any suggestion?... read more | 10/23/2011 (2:24 am) |
| respawnTime at random | Ok I got some update : function Spider01::onLevelLoaded(%this, %scenegraph) { %this.startX = ... read more | 10/19/2011 (5:41 am) |
| respawnTime at random | Thank you Laura for helping me on this one. Yes, I want my spider to respawn when it crawls under t... read more | 10/18/2011 (7:35 pm) |
| respawnTime at random | No, it doesnt change anything still the same. I even tried to put getRandom(30000, 100000); Just t... read more | 10/18/2011 (9:15 am) |
| respawnTime at random | I got stuck again,I cant figure out how to make it played at random times upon hitting the world lim... read more | 10/18/2011 (8:22 am) |
| respawnTime at random | Ok some update I changed the code slightly and now I can see that the world limits callback does wor... read more | 10/18/2011 (4:38 am) |
| respawnTime at random | I'm following your advice. Hers is what I got in my Spider.cs : function Spider01::onWorldLimit... read more | 10/18/2011 (1:47 am) |
| respawnTime at random | " Have you made sure that your spider is in the spider class? " Yes it is. " Also... read more | 10/16/2011 (10:26 pm) |
| respawnTime at random | I have my animation linked mounted on Path with Follow Mode Restart,in my Dynamic Fields I have minR... read more | 10/16/2011 (10:11 am) |
| Using new fonts with TGB? | It doesnt work for me, where ever I put your code in game/main.cs file. It shows some kind of rubbi... read more | 02/24/2011 (1:09 pm) |
| Cyrillic fonts do not work, having troubles... | It doesnt show russian letters. I copied Georgia.ttf font with russian (cyrillic) letters from my wi... read more | 02/24/2011 (12:14 pm) |
| uninstall deleted my projects ;( | Hi Michael guys just make cancel button when uninstalling, and an option what to remove as in any ... read more | 02/22/2011 (3:06 pm) |
| uninstall deleted my projects ;( | So it was my fault. Why excuses, just make a god damn option , that's all some folders contain resou... read more | 02/22/2011 (10:57 am) |
| uninstall deleted my projects ;( | there should be at least an option to exclude games folder in uninstall and a cancel button. It aint... read more | 02/22/2011 (10:38 am) |
| Cyrillic fonts do not work, having troubles... | Bump... How do I integrate custom fonts ? any other fonts? ... read more | 02/20/2011 (11:10 pm) |
| All builds broken with 1.75? | This is a pain for me too, my project doesn't run with out the script source included in the build. ... read more | 02/08/2011 (11:40 am) |
| changes in editor aren't updating in the build? | Try to delete the cashed files, .dso files (all of them). some maybe found in your documents and set... read more | 12/22/2010 (2:27 pm) |
| Does anyone want to sell their HO framework ? | Yes, I would appreciate it very much! PM sent... read more | 12/15/2010 (4:27 pm) |
| Does anyone want to sell their HO framework ? | Hi Sam HO - hidden object game is a game where you mainly need to find listed objects on the scree... read more | 12/15/2010 (10:43 am) |
| Mouseclick problem (click limit on object) | Patrick You are LEGEND !!! It does work as you first proposed. God damn TGB with their .dso files i... read more | 11/18/2010 (4:09 pm) |
| Mouseclick problem (click limit on object) | I know what you mena But yeah it is executing the code as I said the BoxA fades away and a click s... read more | 11/18/2010 (3:36 pm) |
| Mouseclick problem (click limit on object) | hmm interesting let me check... read more | 11/18/2010 (3:11 pm) |
| Mouseclick problem (click limit on object) | Hi Patrick again it doesnt seem to work , and console doesnt show any errors Here is what I used t... read more | 11/18/2010 (2:57 pm) |
| Mouseclick problem (click limit on object) | %this.useMouseEvents = false; I dont think this is valid, is it? I tried to use it everywhere ... read more | 11/18/2010 (2:24 pm) |
| Mouseclick problem (click limit on object) | You mean smth like this? function BoxA::onMouseDown( %this, %mod, %worldPos, %mouseClicks ) { i... read more | 11/18/2010 (5:14 am) |
| Cant end, load new level ( some difficulties) | Thank you William. Your assumption is correct, it's like you read my mind! :) I used the first meth... read more | 05/15/2010 (8:49 pm) |
| Cant end, load new level ( some difficulties) | Hi William, long time no see! Thank you so much for helping me on this one. It worked perfect with ... read more | 05/15/2010 (4:26 am) |
| Introducing Fangorodrim | Hi Kevin, just gave it a go. Died in 12 mins though. But I like it, it's addictive though, the GUI's... read more | 05/13/2010 (9:15 am) |
| TGB 1.7.2 - Editor loads levels that no longer exist | thnx Mike, I still get that nasty problem with 1.7.4... read more | 05/13/2010 (12:31 am) |
| Need help with deleting A and B objects by clickin on A | Ok , I got it defined and now it works perfectly. Now the only propblem is to add fading to it or ma... read more | 11/20/2009 (4:20 am) |
| Need help with deleting A and B objects by clickin on A | Thanks Milan ! Damn, I havent thought about it, you are correct that was the root of my problem. B... read more | 11/19/2009 (6:48 pm) |
| Need help with deleting A and B objects by clickin on A | Thanks Milan Btw I came up with this code, but it doesnt work, though it looks to me ok, and the c... read more | 11/19/2009 (4:04 pm) |
| Need help with deleting A and B objects by clickin on A | The reason why I was asking about it was what direction should I follow to , it looks to me my prob... read more | 11/18/2009 (6:00 pm) |
| No particleeffects in drop list of Mouse Down Explode behavior | Sorted thanks to Stefan *Shaderman* Greven do this if you come across it - drag a particle eff... read more | 11/16/2009 (5:06 pm) |
| Simple Physics? | Going through Behavior tutorials would be a good start.Then Collisions and World limits tutorials sh... read more | 11/16/2009 (4:29 pm) |
| To GG: Should I Create A Tutorial? | I'm not a GG staff, but I'd love to see your tutorials William. If you haven't done any , why not gi... read more | 11/13/2009 (3:50 am) |
| Main Menu Loading Levels Tutorial | ok I sorted it out, there was a typo as usual in these kind of things. Cant be too carefull :) Nonet... read more | 11/10/2009 (1:22 pm) |
| Main Menu Loading Levels Tutorial | Ok guys I got some significant progress: You have to put these lines exec("./menuCommands.c... read more | 11/10/2009 (6:27 am) |
| Main Menu Loading Levels Tutorial | I did and still get a black screen, no errors whatsoever in the console, it says everything loads ok... read more | 11/10/2009 (4:57 am) |
| GUIMainMenuText Tutorial not working | Thank you Justin for looking into it. I followed your suggestion and dropped a sprite and saved it ... read more | 11/10/2009 (4:40 am) |
| Main Menu Loading Levels Tutorial | I doesnt work for me at all , I simply get a black screen :( doing it all by the book step by step ... read more | 11/09/2009 (2:45 pm) |
| Score Tutorial | Bless you all Parker, Steven and Justin!... read more | 11/09/2009 (9:53 am) |