Vlad I's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 2D (TGB) 1.7.6 Released | Michael it doesnt help , still no changes.... read more | 12/29/2011 (8:26 am) |
| Torque 2D (TGB) 1.7.6 Released | that is a lot of work to do by hand , really a lot , any otehr way of handling it?... read more | 12/29/2011 (8:21 am) |
| Torque 2D (TGB) 1.7.6 Released | just in case , it is still the same weither I update my projects or not still greyish/brown . Ignor... read more | 12/29/2011 (8:20 am) |
| Torque 2D (TGB) 1.7.6 Released | I opened a level01.td2 found this sourceRect = "1.72995e-039 0 1.72995e-039 6.20148e-039"... read more | 12/29/2011 (8:12 am) |
| Torque 2D (TGB) 1.7.6 Released | Uninstalled the old version, installed the new one, after opening my project all the sprites are fil... read more | 12/28/2011 (4:26 am) |
| Torque 2D (TGB) 1.7.6 Released | Can I install 1.7.6 on top of 1.7.5? Correction : I just upgraded to Pro sudio acc. , so is it ok... read more | 12/27/2011 (3:29 am) |
| New Pricing Confusion | Cant find product key too... read more | 12/27/2011 (3:20 am) |
| New Pricing Confusion | I just upgraded to TGB Pro studio acc. My product fodler is now empty, there used to be 1.7.5 tgb ve... read more | 12/27/2011 (3:16 am) |
| Player - Follow Path / Predefined Movement? | I dont know what you mean by predefined movement. I'm not too sure but when you say Player or AIPla... read more | 12/19/2011 (1:07 pm) |
| Best Practices for Professional Game Release | Blake, people use different ways of payment processing service. But for the last few years developer... read more | 12/09/2011 (5:52 am) |
| Best Practices for Professional Game Release | Congrats on your game Blake, here is the site where you can find almost all answers about indie game... read more | 12/08/2011 (8:14 am) |
| Protecting Assets vs. Load Speed | Can we actually rename .png .jpg extensions to something else and still use them? Or TGB won't recog... read more | 12/02/2011 (4:04 am) |
| Protecting Assets vs. Load Speed | I'm interested in this too.... read more | 12/02/2011 (12:11 am) |
| Transitions | Use this : [code]startGame(expandFilename($Game::DefaultScene)); function StartSplashScreen1() ... read more | 12/02/2011 (12:08 am) |
| Making Hidden Object game workflow | Thank you for the explanation! Nice and elegant just like e=mc2 :)... read more | 12/01/2011 (4:49 am) |
| Making Hidden Object game workflow | ok I think I got it , it is on the permanent loop with looping construct [b]while[/b].... read more | 11/30/2011 (11:24 am) |
| Making Hidden Object game workflow | William, can you explain me please the last room1 function in short. I know it might sound noobish o... read more | 11/30/2011 (11:10 am) |
| Making Hidden Object game workflow | Thank you William ! it works !... read more | 11/30/2011 (10:53 am) |
| Making Hidden Object game workflow | Here is a link with the test project [url]www.filefactory.com/file/cf6b392/n/01HoTestLevels.zip[/u... read more | 11/30/2011 (9:16 am) |
| Making Hidden Object game workflow | I did exactly you guided me , still when level 01 loads after level 02 I have the boxes and stars. I... read more | 11/30/2011 (8:50 am) |
| Making Hidden Object game workflow | Thanks for your help guys. I've been trying to wrap my brains around it for a day. I'm following y... read more | 11/30/2011 (7:48 am) |
| Making Hidden Object game workflow | Dont forget it is all dynamic, e.g. you walk back and forth, you pick some items into your inventory... read more | 11/29/2011 (1:28 pm) |
| Unexplained lines show up in game and engine? | Yes, definitely looks like smooth problem , alternative you can uncheck Smooth in the editor of that... read more | 11/18/2011 (2:14 am) |
| TGB Genre Packs, RPG Starter Kit | I second that! More kits the better!... read more | 11/16/2011 (1:54 am) |
| [SOLVED]need a little help with control statement "if" | btw how do you paste your code here with numbers and the greem line, I have Torsino too.... read more | 11/09/2011 (6:41 am) |
| [SOLVED]need a little help with control statement "if" | haha ! Thank you !!! Damn I always get confused on these things : which has to go first and which ha... read more | 11/09/2011 (6:39 am) |
| [SOLVED]need a little help with control statement "if" | double post ... read more | 11/09/2011 (6:19 am) |
| [SOLVED]need a little help with control statement "if" | ok I think it's been sent. ... read more | 11/09/2011 (6:18 am) |
| [SOLVED]need a little help with control statement "if" | is it patrickadesso(at)gmail(dot)com ? Mail delivery failed... read more | 11/09/2011 (6:12 am) |
| [SOLVED]need a little help with control statement "if" | It is a bit hard to explain. I can send you my project if you care to look into it , it might poure ... read more | 11/09/2011 (5:52 am) |
| [SOLVED]need a little help with control statement "if" | Yes, it looks like flipping works only once.... read more | 11/09/2011 (12:49 am) |
| [SOLVED]need a little help with control statement "if" | Hi Patrick ! I'm trying your script it only makes one flip at all, at the start . I have a feeli... read more | 11/08/2011 (11:20 pm) |
| New Pricing Confusion | So if I convert my TGB for 49$ do I get source code?... read more | 11/08/2011 (12:20 am) |
| deleted | I'd say dont pile up all animations in one file, e.g. keep separate files for each character. You mi... read more | 11/07/2011 (11:02 am) |
| deleted | Rpahut what memory does it use ram, video?... read more | 11/07/2011 (2:24 am) |
| Object doesnt reverse on Path | Yes you are right! I think Kaspersky is over reacting :) smth has to do with kernel memory.... read more | 11/06/2011 (10:46 pm) |
| Object doesnt reverse on Path | Hey Patrick , I noticed a funny thing every time I execute that file you gave me my antivirus says i... read more | 11/06/2011 (9:22 am) |
| deleted | I too make a lot of animations from 3d to 2d (sprites). I tend not to go over 1024*800 smth. like t... read more | 11/06/2011 (12:29 am) |
| Torque Game Builder 1.7.5 Released! | thnx, I just found the Bug submission thread. I feel stupid can we delete my posts here ?... read more | 11/05/2011 (11:36 am) |
| Torque Game Builder 1.7.5 Released! | I hope this is the place where you submit bugs. I came accros one with pathing. Controlling path i... read more | 11/05/2011 (11:10 am) |
| Object doesnt reverse on Path | Thank you again, I think I need to buy the source :) I thought just this line: setRotationOffset(... read more | 11/05/2011 (10:54 am) |
| Object doesnt reverse on Path | Just last question , where do I add setRotationOffset(90); I cant find setRotationOffset in the... read more | 11/05/2011 (10:13 am) |
| Object doesnt reverse on Path | Yes it works, you are the best! with my old script just added false as you pointed ,no errors :)... read more | 11/05/2011 (10:05 am) |
| Object doesnt reverse on Path | It would be great, much appreciated ... read more | 11/05/2011 (9:14 am) |
| Object doesnt reverse on Path | yes XP... read more | 11/05/2011 (9:11 am) |
| Object doesnt reverse on Path | Yeah that is what I thought from the very start , you didnt read what I typed in my second reply di... read more | 11/05/2011 (9:09 am) |
| Object doesnt reverse on Path | Im trying to use your code with slight difference: function Scorpion05::onLevelLoaded(%this, %sce... read more | 11/05/2011 (9:00 am) |
| Object doesnt reverse on Path | you removed random speed if(%node $= 2) { P4.setSpeed(Sc5, getRandom(1, 5)); } ... read more | 11/05/2011 (8:34 am) |
| Object doesnt reverse on Path | I think you only tried the attachObject function.Unless there is a misunderstanding. Have you tried... read more | 11/05/2011 (7:59 am) |
| Object doesnt reverse on Path | Btw when I define follow mode as WRAP it goes in circle, node by node and when reaches node 2 restar... read more | 11/04/2011 (7:26 am) |