Game Development Community

Tank Dork's Forum Posts

Thread Post Date Posted
Rotate around arbitrary point Now you can add a rope swing to the PSK. :D... read more 07/14/2008 (9:51 pm)
Warbands - Rise of Baron Muntu An after action report of your journey, pitfalls, and tips would be the most usefull thing. It w... read more 07/10/2008 (9:48 am)
TGB 1.7.4 Released Thats alot of fixes!... read more 07/10/2008 (9:36 am)
3D Modeling Software that can convert models to sprites One low end way to do it, since a 2d animation doesn't normally require as many frames as a fluid 3d... read more 07/10/2008 (9:34 am)
Bravetree dropped the ball on TT, imo. Yeah IA and TT are currently a terrible mix imho. Once the eye candy shock wears off, you are left ... read more 07/05/2008 (12:29 am)
Warbands - Rise of Baron Muntu Any chance of some TBS resorces, tutorials, or starter kit being released :D... read more 07/03/2008 (9:28 pm)
Platformer I just got through looking at the updated ninja platformer tutorial, nice work! I still believe how... read more 07/01/2008 (4:50 pm)
Having trouble with behaviors He is refering to the fish game tutorial that uses behaviors to remake the old fish game. Its in the... read more 07/01/2008 (4:28 pm)
Board Game Technique? I have to agree with Love and Melvin. There really is no reason to make the entire area of the te... read more 06/29/2008 (6:03 pm)
Warbands - Rise of Baron Muntu Moley!! I have to give more kudos out about this game. The unit balance is FANTASTIC! I was ama... read more 06/29/2008 (5:48 pm)
Warbands - Rise of Baron Muntu I bought this game earlier tonight (Of course I buy pretty much anything made by indies using any of... read more 06/27/2008 (10:32 pm)
Bravetree dropped the ball on TT, imo. There are 2 reasons I will continue to play the old TT as long as possible and only occassionally pl... read more 03/27/2008 (7:51 am)
Bravetree dropped the ball on TT, imo. Ok, I stand corrected a little. I just got through playing TT on InstantAction and I must say.. wow ... read more 03/26/2008 (5:21 pm)
Tilemap help Thats not necissary, it won't take me long to memorize the files by name. Plus I am making my own.. ... read more 03/19/2008 (2:15 pm)
How Do you get a server up, people?!? Check the files that came in your TT directory. You will find all you need to know. If you don't und... read more 03/07/2008 (2:13 pm)
Bravetree And Shockwave: We Need Servers! Heeeelp!! The documentation that comes in the Think Tanks folder tells you all about setting up a server. You... read more 03/07/2008 (1:52 pm)
New TGB Tutorial Pack in Development Sweet!... read more 11/17/2007 (7:44 pm)
. Ahh cool, thanks David. it sure looks alot like the engine in the game though. It "could"have been... read more 11/12/2007 (2:58 pm)
Aspect Ratio control of 3D objects? Seems like I saw a code snipit once here that aoutomatically scaled and rotated a 3d object to a cer... read more 11/12/2007 (2:47 pm)
. T2D (later known as TGB) are simply gutted versions of the TGE. Networking was one of the items that... read more 11/12/2007 (4:06 am)
Thinking about purchasing TGB... Jeff, Its sad when a question like this is left unanswered for over a month. I will try and ans... read more 11/12/2007 (3:37 am)
New TGB Tutorial Pack in Development I agree with Presto126 and Deozaan, the art is not important. If you have enough knowledge to make q... read more 11/12/2007 (3:04 am)
Bryce 5 for free till Sept. 6 Its free again till June 30th 2007 and only $19.95 to upgrade from there to v6!... read more 06/16/2007 (9:38 pm)
When will TGB 1.5 go out Beta? TGB 1.5.3 will be out soon.. hopefully next week according to that link. It will be the best version... read more 06/16/2007 (8:51 pm)
Spawn Points [url=http://garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12597]Here is a quick link t... read more 06/16/2007 (8:32 pm)
Blender 3D or MilkShape 3D [url=http://www.nevercenter.com/]Silo[/url] for organics and Milkshape for inorganics :)... read more 06/16/2007 (8:12 pm)
Simple player model MS3D Google ms3d or milkshape models and you will find several. I personally like [url=http://www.psionic... read more 06/16/2007 (8:07 pm)
Important Questions Before I Buy [quote]1) How to connect different lvls and then finally make a installer out of the finished game f... read more 06/16/2007 (5:04 pm)
Grimm's Hatchery Amaranthia, Your a TGB veteran now, whats your take on the future of TGB and the possibilities o... read more 04/08/2007 (1:34 pm)
Grimm's Hatchery Its not like its a game breaker anyways, it looks excellent without them, I was just curious. :)... read more 04/08/2007 (1:30 pm)
Grimm's Hatchery Is that like a comedian laughing at his own jokes? Nothing wrong with a little pride in a job w... read more 04/07/2007 (8:13 pm)
Grimm's Hatchery Amaranthia, Looks amazing! Love the "save the farm" idea! I think Simon was refering to the ... read more 01/14/2007 (12:29 am)
Where are the private forums? The private TGB forums are a bit tricky to find. I usually go into it through the TDN, since you hav... read more 01/14/2007 (12:11 am)
AK Documentation Did some checking. Its not IE7 specific.. its an [url=http://www.adobe.com/education/instruction/acr... read more 12/11/2006 (4:07 pm)
AK Documentation The new windows internet explorer will allow you to convert any webpage to .pdf (if you own a copy o... read more 12/11/2006 (7:52 am)
T2D Risk finished (now what?) This is a dead project J. he released his code to help others. But I agree, Risk is one of the b... read more 12/05/2006 (1:33 am)
Changing sprite size on the fly One interesting aspect of changing the size on the fly would be to give the 2d level some "depth".. ... read more 11/30/2006 (3:21 am)
AK Documentation Thank you for the answers. I kinda figured those to be the case(s).... read more 11/20/2006 (8:26 pm)
How To:? Scripting a 3d (dts) object in your scene and run a DSQ I worked on this problem for a while but got sleepy.. brain not working.. getting idle to work but n... read more 11/18/2006 (4:36 am)
T2D Risk finished (now what?) Not to mention that Risk has a computer version already. You would need to add some "new" elements s... read more 11/18/2006 (1:25 am)
T2D Risk finished (now what?) Wow that was a fast reply :) I will dload it as soon as I get home and check it out.... read more 11/17/2006 (9:38 pm)
T2D Risk finished (now what?) Anyone heard any news on this of late?... read more 11/17/2006 (8:51 pm)
Turning particles images into a weapon 9 times out of 10 when it "should" be working and it isn't.. you mistyped something in your code.. I... read more 11/17/2006 (8:31 pm)
World limit... Non-square limits possible? Any luck with this amaranthia? A work around would be to set the World Limit to cover the top,bo... read more 11/17/2006 (8:19 pm)
TGB crashes when left unattended. I have had it lock up my computer if I leave it sitting in the test level program for too long.. but... read more 11/17/2006 (8:10 pm)
Tank Physics and resources I haven't fooled with the tank one yet (or turrets in TGB, just TGE) but maybe this will help get yo... read more 11/17/2006 (8:03 pm)
Drunk fishy in Fish Demo Once you finish the one in the document file in te TGB download, make sure you head over to the TDN ... read more 11/17/2006 (7:51 pm)
Tutorial using 3D models? The TAK uses sprites.. but a tutorial about 3d models in TGB can be found in the TDN (GG main-Develo... read more 11/17/2006 (7:39 pm)
3d objects made in TGB editor and animations Tobiah if you have a purchased version of TGB you can jump over to the TDN under developments link o... read more 11/17/2006 (7:20 pm)
Drunk fishy in Fish Demo 1. Is easy.. just drag your fish object to each edge where your limits are and write down the #s.. t... read more 11/17/2006 (12:31 am)
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