Pubily's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New version | I would also like a new version of the kit, please send to pubily@gmail.com Thanks... read more | 12/11/2010 (5:14 pm) |
| a few woes | Dan you will find the problem in the previous releases as well. I have made several posts about thi... read more | 06/19/2010 (6:23 am) |
| a few woes | It will not make a difference, it happens on both windows and mac. This is a bug and has been asked... read more | 06/18/2010 (11:12 am) |
| a few woes | Rennie, I too can create this problem on my machine, so it is not just you. My assumptions are t... read more | 06/18/2010 (9:49 am) |
| a few woes | The images you are loading, what type are they, i.e. .jpeg, .png?... read more | 06/18/2010 (9:06 am) |
| Invalid Datablock when adding sprite | Ok I will better explain it I open up torque 2D for the iPhone and select new project I give my ... read more | 04/06/2010 (4:57 pm) |
| Invalid Datablock when adding sprite | And it is present in both, again if I add any imagie into the editor it will wipe out even the prelo... read more | 03/29/2010 (5:29 am) |
| Cartoon Style 2D Artist Wanted | Yep sure is the style, just sent you an email.... read more | 01/22/2010 (11:41 am) |
| schedule waittime | The "waittime" is actually milliseconds, so really 32 and 64 would be about the same, real... read more | 01/12/2010 (10:37 pm) |
| Best way to implement this | The easiest way I can think of doing this is to use pickradius. I have to assume that you will offe... read more | 01/03/2010 (8:13 pm) |
| onLevelLoaded not being called | Do you have your static sprite named the same or even at all? Select your image in TGB, click on ed... read more | 12/15/2009 (8:36 pm) |
| Following a path in TGB | Well if you are using the above code to spawn your player, you will get more than 1 since you are sc... read more | 12/09/2009 (11:22 am) |
| Namespace::unlinkClass - cannot unlink namespace parent | No gun is not a used word in TGB. Most likely you named your object gun and your behavior gun. But... read more | 12/06/2009 (10:34 pm) |
| how to draw a line in game | I think this will help you out in making a line. [URL]http://www.thisismyurl.com/torque/code-free-p... read more | 12/05/2009 (1:11 pm) |
| colliding issues | You need to set the ball object collision active as well.... read more | 11/27/2009 (12:19 am) |
| What would you like to see addressed in Torque 2D? | A couple of things I would like to see addressed are as follows: Documentation - I know that Mich... read more | 11/21/2009 (12:55 pm) |
| a problem with Triggers | The big problem I can see at first is that your action is assigned to xbehavior. Unless your tigger... read more | 11/19/2009 (12:56 pm) |
| Why won't this shoot? | Did you attach the behavior? Do you have a projectile defined? I have to assume you do but startin... read more | 11/19/2009 (12:47 pm) |
| Something that would help me | Rennie, Lets assume %this.pulseAni.animationFrames contains the phrase: This is soup. Using the ... read more | 11/19/2009 (12:34 pm) |
| Windows 7? | Same here, no problems with Windows 7.... read more | 11/03/2009 (10:43 am) |
| Hidden Object game | First you posted this in the wrong forums. Second no one is going to write your code for you. This... read more | 11/01/2009 (10:17 am) |
| How to define an abstract, ex.TargetRotation | If you look through the code you will notice that the onUpdate function is a bunch of if's. The aut... read more | 10/16/2009 (12:13 pm) |
| declaring an object in a keyBound function | Rennie, Think of this sample as an example. If you think about it if you just created a simset a... read more | 10/09/2009 (1:21 pm) |
| Additional "characteristics" for a player | Bryan, I don't think this forum is used very much these days. As you will notice there are not m... read more | 08/22/2009 (11:04 am) |
| artwork protection | If you purchase TGB Pro you can use protected zip files but this will require you to get the Pro ver... read more | 08/07/2009 (3:53 pm) |
| Simple falling circle? And is TDN down? | Just checked and TDN seems to be up. Some times I need to refresh the page often to get into the si... read more | 07/31/2009 (11:30 am) |
| Key names for bindCmd? | Randell, That file is part of the source code for TGB. Terry owns the Pro version, which includ... read more | 07/23/2009 (11:36 am) |
| Error in asteroids demo | What is the error that you are getting? There are many fixes for this game and I have posted one fi... read more | 06/27/2009 (6:56 am) |
| map file | The .map file is nothing more then a text file. Inside the .map file you would see that there are s... read more | 06/27/2009 (6:41 am) |
| SimSets vs. Arrays | Jake, I find it hard to find documentation as well. The first place I look is the offline docume... read more | 06/15/2009 (5:21 am) |
| Need Help | Thank you so much Darius, I knew it was something basic that I was missing. Fixed it, now for some ... read more | 06/02/2009 (6:54 am) |
| Fish Game Tutorial - respawn Mines problem | Ok the answer is do the tutorial over from scratch and make sure you read every part. I did the tut... read more | 05/30/2009 (6:29 am) |
| Fish Game Tutorial - respawn Mines problem | Did you set the min and max respawn time in the level editor?... read more | 05/26/2009 (8:47 pm) |
| CountOnDeath with Spawn area with velocity random | This seems to be a common question that keeps coming up. I believe you are both doing the asteroids... read more | 05/20/2009 (4:45 pm) |
| TGB Audio Question | Yes you can stop all music with alxStopAll(). As for setting up music when you press a button you w... read more | 04/25/2009 (2:08 pm) |
| TGB Audio Question | Nate, The answer really depends. You can use the behaviors that you were talking about but there... read more | 04/21/2009 (10:58 am) |
| Can't compile TGB | Yes it solved the problem but really you are the one that solved it. Your comment about not using s... read more | 03/30/2009 (7:45 pm) |
| Can't compile TGB | Ok don't ask but I found my problem. When I installed PSK I installed it to the default directory w... read more | 03/30/2009 (6:46 am) |
| TGB and Breakout Tutorial | Wayne, I have the same problems with the mouse but have not found a workaround. As for the ball get... read more | 03/30/2009 (12:08 am) |
| Can't compile TGB | I am not able to compile TGB with PSK. I have done the steps above, read all the links around but s... read more | 03/29/2009 (11:44 pm) |
| Noob Question | Thank you for your quick reply. It looks like TGB is what I will get. If I find myself doing well ... read more | 03/24/2009 (2:10 pm) |