Brian M's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Embedded Browser (WebKit) | Thanks Philip... Have taken a couple days off from this myself. Will pick it up again maybe over t... read more | 03/10/2011 (7:57 pm) |
| Torque 3D Embedded Browser (WebKit) | So, can anyone answer my question about the text input? I feel a bit silly, that I must be missin... read more | 03/08/2011 (9:57 am) |
| Torque 3D Embedded Browser (WebKit) | @Michael: Thanks, tried post #175 but did not seem to have any effect. Compiled fine but still... read more | 03/02/2011 (6:51 am) |
| Torque 3D Embedded Browser (WebKit) | @Michael: No we had not resolved the issues yet, but looks like we can now :) Many thanks, will giv... read more | 02/25/2011 (11:42 am) |
| IFL deprecated ? huh?what?whazza? | We just got the QTwebkit working, and now we can stick any web page to any texture in the game. ... read more | 02/24/2011 (10:05 am) |
| Are IFL's gone for good? | We just got the QTwebkit working, and now we can stick any web page to any texture in the game. ... read more | 02/24/2011 (10:02 am) |
| Torque 3D Embedded Browser (WebKit) | OK, got it... Just the material editor having a mind of its own. If I set everything up using a ... read more | 02/24/2011 (9:53 am) |
| Torque 3D Embedded Browser (WebKit) | @Josh: Am now at the stage of trying to create my own web-enabled objects, and for some reason am h... read more | 02/24/2011 (7:06 am) |
| Torque 3D Embedded Browser (WebKit) | @Lee: I am away next week but will be back online around March 7th. See how far you can get in the ... read more | 02/23/2011 (6:14 am) |
| Torque 3D Embedded Browser (WebKit) | @Lee: Sure no problem... How far are you in the process? After messing around with compiling the... read more | 02/22/2011 (12:27 pm) |
| Torque 3D Embedded Browser (WebKit) | This thread seems to not be showing up anymore in the Torque 3D (Private) forum list. I can only ge... read more | 02/22/2011 (6:59 am) |
| Torque 3D Embedded Browser (WebKit) | Got it! Just had to put in a call to onmouseup as well, so the complete click is transmitted up t... read more | 02/19/2011 (1:44 pm) |
| Torque 3D Embedded Browser (WebKit) | @Philip: Yes am on the track looking at that and other classes. Am kind of stuck in a chicken-befo... read more | 02/18/2011 (9:19 pm) |
| Torque 3D Embedded Browser (WebKit) | I think it's because of AFX - we run AFX 2.0 for T3D 1.1B3, and it uses a customized version of Play... read more | 02/18/2011 (11:55 am) |
| Torque 3D Embedded Browser (WebKit) | Up and running, well almost... We now have websites showing up on the sample cubes which is great... read more | 02/17/2011 (10:49 pm) |
| Torque 3D Embedded Browser (WebKit) | Hey Philip, Have successfully built QT and the resulting LIB and DLL files are there in the QT\4.... read more | 02/17/2011 (8:24 am) |
| AI Shooting AFX2 Spells | We managed to fake it out, and get our AI to fire the AFX magic missile spell. Works great. Sy... read more | 02/07/2011 (2:53 pm) |
| Wandering characters? | Sorry for dropping out of touch, forgot to check back into this thread :) I found that the isSkit... read more | 01/24/2011 (11:18 am) |
| AFX/AFXA License Confirmation | AFX TGEA and T3D... read more | 12/12/2010 (2:23 pm) |
| IFL deprecated ? huh?what?whazza? | Hi Michael, Have you been able to get the IFL working again?... read more | 12/04/2010 (1:41 pm) |
| how do I flip the X? watch the vid | Hey that is neat, Can I ask how you get the camera view to render on objects? A thought to fl... read more | 12/01/2010 (10:25 pm) |
| Shaky Animations | Hey Tom, any idea were I should look in the code for the Tex coords, maybe I can fix this one myself... read more | 11/23/2010 (1:20 am) |
| New Star Trek Game | Hi Mike, That would do it, all I can say is do you self a favor and update the video card, it wil... read more | 11/23/2010 (1:18 am) |
| The UAISK Update 1.6 WIP version for T3D 1.1B3 | bwmurray@sympatico.ca Thanks for the update... read more | 11/14/2010 (4:23 pm) |
| AFX Survey (Please Respond) | 1. Yes 2. We have a demo [url]www.gambitrealm.com[/url] 3. No 4. No 5. Is there any plans to fin... read more | 11/13/2010 (7:08 pm) |
| New Star Trek Game | Hi Mike, Have you had any luck yet? We have spent a lot time trying to see why your copy does ... read more | 11/12/2010 (2:54 pm) |
| Wandering characters? | Hi again, thank you for the prompt reply... Well, our game is based within the original USS Enter... read more | 10/26/2010 (1:31 pm) |
| Shaky Animations | Thanks Bryan for the explanation, it actually makes sense to me. ... read more | 10/04/2010 (11:37 pm) |
| New Star Trek Game | Hi Mike, were you able to get the game running, if not there is an update to the game which may ... read more | 10/04/2010 (11:16 pm) |
| Shaky Animations | Hi Bryan, I am setting up the images just like the material system lets you, I have 4 frames so I... read more | 10/04/2010 (10:51 pm) |
| IFL deprecated ? huh?what?whazza? | Is there any way for you to provide the source and where it goes in the engine so we can choose eith... read more | 09/27/2010 (10:54 pm) |
| IFL deprecated ? huh?what?whazza? | So, can we get a list of the engine files that need to be updated, and which code needs to be copied... read more | 09/02/2010 (10:59 pm) |
| New Star Trek Game | Was it installed in the default directory, some of the AFX files are hard coded for that directory.... read more | 08/31/2010 (11:26 am) |
| New Star Trek Game | Hi Mike, Have you tried updating the video drivers. ... read more | 08/30/2010 (9:28 pm) |
| New Star Trek Game | Hi Mike, I am not sure why it crashes, the only thing I see in the log that may cause an issue is... read more | 08/30/2010 (4:08 pm) |
| Master servers, routers, firewalls and confusion | Hi everyone, good information here but I have a further question... Am able to run my own master ... read more | 07/29/2010 (7:21 pm) |
| Mounting lights to a vehicle | Ya it is hard to tell a persons age from their text, all the same you ended a real fustration for me... read more | 07/06/2010 (12:03 pm) |
| Mounting lights to a vehicle | That did it, I had the %shuttlelight outside of the onAdd Function, once I moved it inside it worked... read more | 07/06/2010 (11:26 am) |
| Mounting lights to a vehicle | Ok I tried it, still the same, at position 0 0 0, I think my problem is with the OnAdd, I do not cre... read more | 07/06/2010 (10:56 am) |
| Mounting lights to a vehicle | Thanks Marcus, I have searched lots for how to setup lights on a vehicle, there is a great example f... read more | 07/06/2010 (9:59 am) |
| overriding the run/jump animations. | I played around with something like this a bit, having an arm raise when a weapon is mounted. It use... read more | 07/06/2010 (9:20 am) |
| 1.3 Beta Released | Can't come soon enough - our t3d product is flying along and we're itching to get it over to iPhone ... read more | 05/22/2010 (6:00 pm) |
| Kaboom! Pack | Hi Micheal, I followed your instructions for the port to T3D and it does not work properly. The F... read more | 04/02/2010 (7:06 am) |
| T3D Fisheye Camera | Hi, Itried to get the FOV to set a game load to 75, but it does not seem to work. I changed the Curr... read more | 01/12/2010 (11:31 am) |
| Kaboom! Pack | I would be interested in the port to T3D, just bought it a short time ago, very cool pak, thanks... read more | 01/12/2010 (11:21 am) |
| Anybody deploy a 3d game on iPhone successfully? | The only way I was able to deploy, is using iPhone 2.2.1, Xcode 3.1.4 is ok. But the performance is ... read more | 11/24/2009 (7:32 am) |
| Anybody deploy a 3d game on iPhone successfully? | What are your project settings, what SDK? give more info on setup of your project.... read more | 11/04/2009 (9:33 pm) |
| BUG: llpng lib missing [with fix] | This may be a newbie question but for the instruction above, were do I find library search property,... read more | 10/30/2009 (9:19 am) |
| Question to GarageGames | Hi David, I am trying to deploy to the iPhone, and it does not work, I am using the MAC SDK 3 and... read more | 10/01/2009 (9:03 am) |
| iTorque Support Questions | Hi Michael, I am trying to deploy to the iPhone, and it does not work, I am using the MAC SDK 3 a... read more | 09/24/2009 (2:31 pm) |