Game Development Community

Giorgio Zanetti ( JoZ )'s Forum Posts

Thread Post Date Posted
server side Particle blendstyle setting Maybe I'm wrong but it seems it is not fixed in 1.1 beta...... read more 02/22/2010 (7:12 pm)
[Bug 1.1a] RenderBinManager::arStop - explanation - Fix proposal inside Hi Tom, is this yet in 1.1 beta? I ask because I checked and found very similar code, cannot unders... read more 02/22/2010 (7:06 pm)
Baking ambient occlusion tool The EB idea for including it in Max (in doit I suppose...) is awesome :-)... read more 02/22/2010 (2:01 pm)
Official Torque 3D Documentation Feedback @Michael: Hi Michael I want to try to push an idea to you... Some times, and lately more often... read more 02/22/2010 (8:03 am)
Making sense of Autobillboards Russel this is very helpfull... would be nice if there would be a place on the site with this kind o... read more 02/22/2010 (7:41 am)
Animation importing problem, biped pelvis node doesn't move First of all are you using the built in collada exporter or the OpenCollada plugin as suggested? The... read more 02/19/2010 (6:41 am)
Official Torque 3D Documentation Feedback Also ShapeConSample.jpg in [url=http://docs.torquepowered.com/torque-3d/official/content/documen... read more 02/06/2010 (5:47 pm)
Live Torque 3D Help and Tutorials Good idea... for the time I would prefer between 1-3pm but the problem for me could be the day... an... read more 02/05/2010 (1:22 pm)
Official Torque 3D Documentation Feedback Hi Michael, I'm sorry to see all this problem with the new docs and I'm sure this is really stressin... read more 02/05/2010 (1:16 pm)
Modify the info that appears when setting $AISK_SHOW_NAME = 1; Hi Scott... 2 questions... which engine is this related to? And which addon?... read more 01/23/2010 (4:36 am)
T3D torquescript performance Ok so never planned yet... :-) I agree and, beside the fact that what you learn in a language gen... read more 01/18/2010 (11:56 am)
Softimage DTS Exporter Video Tutorial Feedback Matt, news on that?... read more 01/18/2010 (11:26 am)
T3D Feature Question / Request Uhm... please Tom don't tell me some (far by now) day we will have a some sort of replace for Constr... read more 01/18/2010 (11:10 am)
T3D torquescript performance [quote] ...given that TorqueScript's lifetime is probably slowly coming to a close ...[/quote] ??... read more 01/18/2010 (10:54 am)
DIFF to OBJ or whatever Would be nice if Constructor will be updated to export also .DAE (beside .OBJ)... But not too confid... read more 01/18/2010 (10:47 am)
First/Third Person Weapon Model Henry can you post a link to that bug report so I can follow eventual progresses? Tnx :-)... read more 01/12/2010 (3:40 pm)
Rebuy Yack Pack for T3D? The YACK PACK to T3D porting thread is [url=http://www.torquepowered.com/community/forums/viewthread... read more 01/12/2010 (7:43 am)
Yack Pack and TGEA 1.8 changes on TDN For anyone working with T3D... The YACK PACK to T3D porting thread is [url=http://www.torquepower... read more 01/12/2010 (7:41 am)
Yack Pack Help For anyone working with T3D... The YACK PACK to T3D porting thread is [url=http://www.torquepower... read more 01/12/2010 (7:40 am)
Yack Pack to T3D The YACK PACK to T3D porting thread is [url=http://www.torquepowered.com/community/forums/viewthread... read more 01/12/2010 (7:39 am)
Porting games and resources to Torque 3D The YACK PACK to T3D porting thread is [url=http://www.torquepowered.com/community/forums/viewthread... read more 01/12/2010 (7:37 am)
GMK and Yack Pack John, me too interested in how you got both working... any hints to share? :-)... read more 01/12/2010 (6:17 am)
Torque 3D 1.1 Alpha SFX Workflows Great Rene ! :-)... read more 12/03/2009 (1:20 pm)
Houdini for use with Torque Me too interested in this and maybe also all kind of usefull info on Houdini to DTS working flow... ... read more 12/03/2009 (1:11 pm)
Mirrors @Michael: can you specify better "Go back to "Manage Entities" and correct the fields... read more 08/24/2009 (5:22 pm)
Mipmaps for generated bitmaps Cool Konrad! :-)... read more 08/13/2009 (2:06 pm)
[Beta 4 Bug] : datablock editor don't create SFXprofile datablocks... Tnx man! :-)... read more 07/30/2009 (4:19 pm)
What would you like to see addressed in Torque 3D? @Konrad: I second that! (JQuery with XHTML/XML for GUI + AJAX for data fetching) ... :-D... read more 07/30/2009 (10:05 am)
Precipitations don't follow cam rotation... TnX James ... Marked as solved :-)... read more 07/09/2009 (3:48 pm)
Precipitations don't follow cam rotation... Not checked as solved as I hope GG will decide to ship T3D with the [b]useTrueBillboards[/b] field u... read more 07/09/2009 (3:11 pm)
Precipitations don't follow cam rotation... Tnx for the responses... solved unchecking [b]useTrueBillboards[/b] ... Tnx konrad :-) JoZ.... read more 07/09/2009 (2:58 pm)
Google O3D API Yeah for sure it is not a replacement for game engine... I just thought anyway that the community co... read more 05/06/2009 (2:35 pm)
New GarageGames.com Feedback Hi there... this is a simple request I think... one of the most terrible things in new post notify i... read more 01/23/2009 (3:31 pm)
What would you like to see addressed in Torque 3D? @Matt & Tom: what about implementing sky objects? The SunFX object is not really adaptable fo... read more 01/20/2009 (5:50 am)
New GarageGames.com Feedback And noted just now... in threads, everytime you post it bring you to the first page of the thread...... read more 01/16/2009 (2:35 am)
New GarageGames.com Feedback Stephen, AJAX can be fairly new compared to other technologies but nowadays it's well tested and we ... read more 01/16/2009 (2:33 am)
New GarageGames.com Feedback Sorry to post this but... my God! Really! The new site, as actually it is... is a total mess! Und pr... read more 01/15/2009 (3:04 pm)
What would you like to see addressed in Torque 3D? @Surge: yeah, good point! :D... read more 01/13/2009 (10:27 am)
What would you like to see addressed in Torque 3D? And how about leaving Atlas in place or submit it as a resource for those who want it also if nomore... read more 01/13/2009 (7:19 am)
What would you like to see addressed in Torque 3D? @Matt: [quote] - Really big advancements in the editors (let\\\'s say facilities, on the way of ... read more 01/12/2009 (4:39 pm)
What would you like to see addressed in Torque 3D? One very important... Atlas terrain editing capabilities... read more 01/12/2009 (3:49 am)
What would you like to see addressed in Torque 3D? @Matt: many tnx for this thead... Quote: "Would you guys be interested in hearing my thoughts on ... read more 01/10/2009 (7:35 am)
Exporting Textures Tutorial Oh yeah, now I've seen.. You are from Sweden! ...I have a friend here who is from sweden, maybe some... read more 12/01/2008 (2:32 pm)
Exporting Textures Tutorial Ehy Marcus, the video tutorial about Houdini&Torque is really wellcome... I have the same feeling ab... read more 12/01/2008 (5:30 am)
Terrain Editor Why you don't want to use the TGE terrain editor? It's simple, effective and free (since it's includ... read more 11/26/2008 (3:10 pm)
Allow a callback to be set on a per-SFXSource basis... Tnx Tom! Nice to have it in the base ;-)... read more 11/22/2008 (1:05 pm)
New desktop AMD or INTEL? Nvidia or ATI ? Ok, sorry, I asked and disappeared... LOL! In the end I've chosen for the 32 bit... Maybe I h... read more 11/14/2008 (5:42 am)
TGEA Real Time Radiosity Kit Of course, I would buy it immediately! ;-)... read more 11/13/2008 (5:41 am)
New version of ms2dtsPlus (2.8.1) Wow! Great imrovements :-)... read more 11/13/2008 (5:11 am)
Needed some tutorial focusing on Houdini-Torque Derek, this is really nice news for me and for many people I think ! Tnx for this. It's fantas... read more 11/06/2008 (4:58 pm)