Game Development Community

Giorgio Zanetti ( JoZ )'s Forum Posts

Thread Post Date Posted
Game Screen Test / Opinions In GuildWars radar/map is per default on the top-right corner... I like the interface but I think... read more 01/16/2011 (8:27 pm)
Torque3D rigging and animation That's the reason we unfortunately have to deal with 3DS Max! :-( That's in my opinion the unique p... read more 01/16/2011 (8:17 pm)
How to establish Parent-Child relationship between objects? It depends what type of shapes are you talking about... If they are static shapes I think you must g... read more 01/13/2011 (3:57 pm)
Cool ideas for T3D ??? Further that a great YAY! for the assets library with previews... it's really lacking!... read more 01/12/2011 (5:33 pm)
Cool ideas for T3D ??? Ok, it seems I would have to remember about this thread before posting [url=http://www.torquepowered... read more 01/12/2011 (5:31 pm)
T3D features requests... I would start with that: PREFABS exposed like a special sim group in inspector tree I really woul... read more 01/12/2011 (5:24 pm)
How to establish Parent-Child relationship between objects? Group them into a prefab... unfortunately when grouped as a prefab you see them in the inspector tre... read more 01/12/2011 (3:51 pm)
T3D Skybox question - How to put a mountain in the distance ?? If you need just to see that mountain in the extreme distance I suggest to stay with the skybox appr... read more 01/12/2011 (9:15 am)
waterplane disappear when attaching underwater? Yeah, good sign! :-)... read more 01/10/2011 (12:05 pm)
Fixing SFX Audio Listener Assert Yeah even when working without AFX, in stock T3D, it's really annoying the camera-centric listener s... read more 12/30/2010 (10:51 pm)
T3d 1.1 Beta 3 - MainMenu Music only Plays in Mission!? - resolved by Rene Rene, [quote]However, it interferes with music in the main menu GUI as you have found :) I was st... read more 12/30/2010 (9:05 pm)
Portal.dts - NOT A BUG Sam what kind of format do you want to have it for texturing it? Let me know and I can have it read... read more 12/30/2010 (8:38 pm)
T3D 1.1 Beta 3 - Health.cs and ItemData::Create() Only In Tools Build w/FIX! - RESOLVED Double post... deleted.... read more 12/21/2010 (10:34 pm)
T3D 1.1 Beta 3 - Health.cs and ItemData::Create() Only In Tools Build w/FIX! - RESOLVED Thanks Steve.... read more 12/21/2010 (10:33 pm)
GenEpak Works Fine With T3D Beta 3 Steve, about pizza... you must buy pizza in italy, it's better and cheaper... anyway you must be rea... read more 12/21/2010 (10:29 pm)
Shaky Animations Me having the same problem... This is really something we need a fix for, but unfortunately not good... read more 12/18/2010 (12:29 am)
T3D 1.1 Beta 3 - Incorrect shadow transform (+fix) - LOGGED Tnx Tom for that, even if those infos are not so much, those infos make us so much happy :-)... read more 12/18/2010 (12:22 am)
T3D 1.1 Beta 3 - Incorrect shadow transform (+fix) - LOGGED Ehy Tom, seeing you around is really comforting :-)... read more 12/16/2010 (1:45 pm)
Would you like to see the power of the iT2D engine? Hooga is out! Here it is... [youtube=VwvJrQ6yjm0 width=720 height=540] [youtube=wTGU8b8QNt8 width=720 height... read more 12/13/2010 (4:34 pm)
Raise A Glass Cheers! And best wishes for another ten years of Torque to everyone!... read more 12/02/2010 (2:12 pm)
COLLADA Exporter Ehy EB... If I was aware that you are so cheap in consulting I would have been yet profiting of your... read more 10/27/2010 (5:30 pm)
How to create the model fade effect? Matt, about collada... the XSI exporter you were talking some months ago is still in development or ... read more 10/26/2010 (2:22 pm)
Softimage T3D COLLADA automation tool in development Matt, quiet long time passed without notice of progress, so I supposed this is no more WIP, right? :... read more 10/26/2010 (2:15 pm)
Item Mouse Over Chris, would it be possible to share your implementation? :-)... read more 10/15/2010 (11:49 am)
DirectX 11 on Linux ??? @ Ronny: not so much in deeper technical details, so I was putting this here to read comments and un... read more 10/15/2010 (11:43 am)
MaterialMap change (FIX?) Hi Ross, has this yet been merged in the latest beta (1.1 beta3) ?... read more 09/27/2010 (8:29 pm)
[BUG] Seams in normal-mapped DAE models (again) [w/ fix] - LOGGED Is this yet merged in the latest beta (1.1 beta 3) ???... read more 09/27/2010 (7:55 pm)
Getting AFX drawing on TSStatic? Wow fantastic... as always :-D... read more 09/22/2010 (10:04 pm)
Feature request if possible (Ergonomics) Uhmmmm...I wasn´t aware of the CTRL+SHIFT+Wheel combination...so, tnx to Andy question I learn... read more 09/22/2010 (10:39 am)
T3d 1.1 beta 2 (and 1) Dx5_NM == No SpecMap [w/FIX] - RESOLVED Kudos to Steve for his massive bug reporting... We all owe you a beer Steve! :-D EDIT: uhmmm..... read more 09/19/2010 (8:58 pm)
Long Running Whinge = Console + Tidle + Non US Keyboard Bump for this... I Would like to see this solved as much as, I think, every non US T3D licensee... a... read more 09/17/2010 (11:23 am)
Sahara Discussion Thread Wow Jason, I didn't thought about it, what a great idea !!! :-D To add on this... after increasing ... read more 09/09/2010 (8:30 pm)
request: SET HEIGHT parameter exposed on toolbar - (minor usability enhancement) Wow nice to have this added! A small thing but really help a lot!... read more 09/09/2010 (7:59 pm)
-CLOSED- Mat maybe you can be interested in [url=http://www.torquepowered.com/community/forums/viewthread/120... read more 09/09/2010 (6:56 am)
Sahara Discussion Thread Eheh Konrad maybe another time or maybe we will met someday in Budapest... It's long time I have... read more 09/06/2010 (8:50 pm)
Collada and IFL Uhm.. really this seems to be something that can be annoying in some case... I think it's somethi... read more 08/31/2010 (7:06 pm)
Beta 2 Dedicated server for Linux Bump! :-)... read more 08/31/2010 (10:26 am)
Sahara Discussion Thread Oh Konrad, my wishes for your little incident... and by the way since U will pass through this zone ... read more 08/31/2010 (10:11 am)
T3D 1.1 Beta 2 - sequence not playing in Shape Editor - RESOLVED Can u tell which typo Chris? Tnx :-)... read more 08/31/2010 (9:44 am)
The material system Just a thought, i didn't try this yet... Maybe can be possible playing with the shape editor set... read more 08/25/2010 (4:57 pm)
Official Torque 3D Documentation Feedback Where is the link to the CHM ?... read more 07/19/2010 (10:03 am)
Houdini 10 and Torque 3D Me too interested in the status of the new exporter... And really would like to see some good and d... read more 05/13/2010 (12:45 pm)
Forest Kit Object issue with wind and custom tsshapeconstructor - LOGGED Ops! Saw this only today... tnx for the response! :-D... read more 03/17/2010 (7:43 am)
[RESOLVED] River No Material + FIX If wanna solve this for all new projects change around line 62 in Templates\Full\game\tools\rive... read more 03/17/2010 (5:50 am)
Why WAS Torque3D documentation so poor? @Michael P. Please remember also if possible to collect in the official docs some of the optimal in... read more 03/17/2010 (3:04 am)
Boat in water Hi there Zifei, how have you set up the boat to float in water? Is there some info you can share abo... read more 02/28/2010 (4:34 am)
Load Level Specific Scripts and Datablocks Steve a question for you that probably will probe my low level in programming :-P Can you tell me t... read more 02/28/2010 (3:46 am)
How can I create a parallax starfield in Torque3D? Real, maybe I'm wrong but I think I would solve the problem of groundplanes at the same deepth textu... read more 02/24/2010 (3:50 am)
Forest Kit Object issue with wind and custom tsshapeconstructor - LOGGED Joshua... about your description [quote] I also take care of the T3D version of the Torque MMO Kit[/... read more 02/23/2010 (8:39 am)
server side Particle blendstyle setting Rene... WOW! Such a fast reply! Are you a superhero? LOL :-D Tnx man :-)... read more 02/22/2010 (7:21 pm)