Game Development Community

Emre Akpolat's Forum Posts

Thread Post Date Posted
Sprite animation Software??? I checked out the trial and it's in English on my system.... read more 07/29/2009 (2:18 am)
Sprite animation Software??? Two better ones I know are Graphics Gale and Pro Motion: http://www.humanbalance.net/gale/us/ ... read more 07/26/2009 (5:51 am)
Hard time finding tutorials for buildings... You can get a good amount of information here too: [url]http://boards.polycount.net/showthread.ph... read more 06/06/2009 (3:14 pm)
Animation Triggers Thanks a lot Rex, even though I still couldn't make it work you provided very useful information :)... read more 06/06/2009 (1:38 pm)
Coding for Materials Those four numbers correspond to the red, green, blue and alpha channel of the specular color. 1 cor... read more 06/03/2009 (3:08 pm)
Problem about player bounding box and first person view weapons Thanks for the info guys, we'll definitely look into the pushBack node.... read more 05/30/2009 (5:26 am)
Truespace 7.6 is FREE, but not for long... Matt, I'd like to try the DTS exporter. We're using Houdini currently and the documentation for your... read more 05/27/2009 (3:47 am)
Truespace 7.6 is FREE, but not for long... Thanks for the heads up. Downloading as I type :)... read more 05/26/2009 (12:24 pm)
Houdini: How are people finding it? I use Houdini only for animation and exporting as well. Houdini's user interface and workflow feel m... read more 05/21/2009 (2:19 am)
Animation Triggers Isn't there anybody who made working triggers in Houdini? Another strange thing I found is this o... read more 05/10/2009 (3:50 pm)
Environment models and collision geometry Thanks for the suggestions, I am using Randy's method now and it works well.... read more 05/10/2009 (10:40 am)
"Duke Nukem developer goes bust" Interesting rumor: 3D Realms Possibly Bought Out By Microsoft [url]http://www.n4g.com/News-326... read more 05/10/2009 (10:25 am)
"Duke Nukem developer goes bust" I was not expecting to see DNF anytime soon but it's pretty sad that 3DRealms is shut down.... read more 05/07/2009 (4:00 pm)
What's the usual turn-around time for Houdini license keys? The licensing process is a little different than the other products. You get your license using the ... read more 05/01/2009 (12:13 pm)
Torque Orc skin texture It's probably because the application you are using displays alpha channel as opacity where alpha ch... read more 04/11/2009 (4:54 pm)
what free/cheap modeling/animation systems to use for a low-production-value film ? You may like Silo too. Currently, I model and UV in Silo. Then export to Houdini and rig-animate the... read more 04/01/2009 (8:09 am)
Custom rig - export problem Rex, here's an image of what my rig looks like in Houdini: [image]http://img16.imageshack.us/img16/... read more 03/31/2009 (2:21 am)
Custom rig - export problem Well, it appears that the exporter recognized all lines of my .cfg file as items to "Always Exp... read more 03/30/2009 (5:10 pm)
Character animation resources? Here's a useful image: http://www.poopinmymouth.com/process/tips/shoulder_deform.jpg... read more 03/29/2009 (2:17 pm)
What is the actual process to getting specular maps/specular masking to work? I was worried about this one at first too. You use the alpha channel of your .png diffuse textures f... read more 03/26/2009 (10:14 am)
How do you guys afford this?! The 99$ version does not support collada export AFAIK. As it can import it, probably the more expens... read more 03/26/2009 (10:10 am)
Opinions on Silo3D Here's the file formats list for 2.1.1 : .obj .dxf .3ds .fac .rib .stl .pov... read more 03/21/2009 (8:05 am)
I Was Going To Keep This Just For CSK Users But WTH Looks OK but what's the purpose of that column at the left side? You know, bunkers are usually built... read more 03/21/2009 (7:48 am)
Opinions on Silo3D I have been using Silo since version 1.42 and I'm very happy with it. It has a very efficient polygo... read more 03/21/2009 (2:28 am)
Auto Rigs - Wrist helper Thanks! Problem solved :D BTW yes, I was the one on the sidefx forum too :)... read more 03/13/2009 (4:58 am)