Game Development Community

Nick "Dig" Koirala's Forum Posts

Thread Post Date Posted
TGB Kart Kit Version 1.3 Discussion email: nick [at] littlemonkey.co.nz :)... read more 02/09/2011 (2:19 pm)
TGB Kart Kit Version 1.3 Discussion @Chris - Congratulations! Any chance I can get version 1.3 of the kit? My account download still... read more 02/09/2011 (11:54 am)
Java and Me I use Java mainly for server side stuff and find it quite useful in that respect. There are multipl... read more 02/06/2011 (3:42 pm)
FishCraft is in Playtest! The word Pissed means very drunk in the UK (and Australia and NZ). Its not 'strong' as such but pro... read more 02/03/2011 (1:23 pm)
Example Vehicle Model in Truespace Format Wanted I'll have a look at that, thanks! Nick... read more 07/30/2007 (4:08 pm)
Wellington_NZ @Andrew - Watch it... read more 06/21/2006 (1:21 am)
Wellington_NZ I live in Leeds, UK but will be going back to Wellington for a mates wedding and look at oppurtuniti... read more 06/20/2006 (5:28 am)
What Can an Average Indie Game Dev Expect to Gross @David Blake: I always think of answer like that to this kind of question, but technically as he's a... read more 06/16/2006 (5:46 am)
Scaling Quark to Torque I think someone once said 32 units are a metre. See if that fit in with what you're doing.... read more 06/15/2006 (1:25 am)
Wheeledvehicle AI Try referring to the path as "MissionGroup/MyPath" instead of just "MyPath". Works fine for me with... read more 06/12/2006 (5:02 am)
GameBuilder vs. GameEngine I won't try and confuse you, but from my understanding there are more beginner friendly features in ... read more 06/12/2006 (3:34 am)
Flipbook animation Unfortunatley, according to TDN [url]http://tdn.garagegames.com/wiki/DTS/FeatureChart[/url] ILF expo... read more 06/09/2006 (2:17 am)
Screenshots don't work in OpenGL @Matt - maybe it's an ATI issue, I'll look at my drivers etc., (I'm 99% sure I have the latest!). ... read more 06/09/2006 (12:58 am)
Torque 2D Engine - questions about performance Check the console.log file (I think Torque 2D creates this, if not you should post this in the appro... read more 06/06/2006 (10:06 am)
XML or database for storing conversation Could use the encrypted zip resource and include you xml files in it along with the resource files? ... read more 06/06/2006 (8:21 am)
DIF or Terrain Use a DIF file, you can use lights with DIFs when you make them (in Quark) or you can get the lighti... read more 06/01/2006 (2:43 am)
Urgent, Is Torque good for a game with no terrain ? Torque would be perfect, you get the source code so any modifications can be made, but it already su... read more 05/31/2006 (3:56 am)
Compiling with Visual C++ 2005 - errors Got it sorted, but only by installing the complete Microsoft Platform SDK (not just the patch provid... read more 05/30/2006 (5:07 am)
Quick vote - Entering a multiplayer game Haven't looked into how to do it practically yet, but switching would definately look the best. I'l... read more 05/26/2006 (12:50 am)
Item Pickup and gui problem A while since I've scripted but I'm pretty sure %silver++ will be making a new LOCAL variable called... read more 05/24/2006 (8:29 am)
Compile a must? You can work with the Torque Demo and modify the scripts, but learning how to compile the scripts is... read more 05/24/2006 (3:32 am)
Unlockable features @Flobot: I think thats a good idea and obviously there isn't the issue of accessing things you have... read more 05/23/2006 (9:14 am)
Quick vote - Entering a multiplayer game I like the idea actually, like a TV view of the game in progress while you are waiting / chatting in... read more 05/23/2006 (9:12 am)
Torque for Wii? I must admit at first glance 512MB doesn't sound like much, but Super Mario 64 shipped on a 8MB cart... read more 05/22/2006 (7:48 am)
Black Square Under Person I have the same problem, and running it in D3D mode (on my Radeon 9200 :P ) fixes that but creates o... read more 12/11/2005 (10:29 am)
1.4 with TBE/GCC3/MSYS/MingW etc. I will look into it, fantastic if to can compile torque! Cheers, Nick... read more 11/25/2005 (5:57 am)
Which Compiler should I use? TBE (theres links on the site for it) using Eclipse if you want an IDE. Or you can use GCC3 directl... read more 09/02/2005 (11:57 pm)
Creating a website: What's a good website kit to use? I use e107 (www.e107.org) and love it :) [edit] Sorry its PHP and you wanted ASP - but check it ... read more 08/10/2005 (11:25 am)
My take on an RTS/FPS hybrid Obviously its always good to have your own plan, but have you seen or played Savage: The Battle for ... read more 08/05/2005 (11:54 am)
Crash when editing GUI 'skins Thanks everyone, that was quick! I did search, but I'm too tired to think of creative ways to searc... read more 07/30/2005 (4:17 pm)
Oh my OS... Linux Server and Windows Client Tribes 2 did it, I'm sure its possible with Torque, there should be no reason why its not possible w... read more 06/21/2005 (10:52 pm)
How do I get torgue to work with Dev C ++ This gets asked a lot on these forums! Search for MingW and you'll find information on compiling wit... read more 11/15/2004 (11:55 am)
Low end debug machine Dell with Intel Extreme 8MB for your graphics card is as low as you can go though (not that it really matters in this day an... read more 11/15/2004 (11:47 am)
Spyware hurting indies? Spybot can be used to detect registry changes in advance and asks your permission before any program... read more 11/13/2004 (3:06 pm)
Dev-C++?? Gets discussed ALOT! its not quite possible to use Dev-C++ as it can't seem to load all the files ne... read more 11/07/2004 (2:25 am)
Is Torque at risk for the law suit Someone tried to enforce a patent on hyperlinks as well, nothing came of that, I wouldn't worry abou... read more 11/03/2004 (10:14 am)
Selling back games will make prices RISE - BEWARE! This argument can be applied to the second hand industry in general, a much wider scope than just th... read more 11/01/2004 (9:04 am)
C++ tutorials. I've got books, Sams learn C++ in 10 minutes (a condensed version of Learn C++ in 24 hours). It... read more 10/30/2004 (2:29 pm)
Help with WinCVS Justgo here and follow the steps [url]http://www.garagegames.com/docs/torque.sdk/gstarted/cvs.html[... read more 10/28/2004 (2:56 pm)
When is enough enough I love content packs, I only have the car pack and the tree pack, car pack makes making cars easy an... read more 10/28/2004 (10:05 am)
Languages Languages Languages lots of em I don't know how good you are at programming. Try GameMaker if you haven't got much programming exp... read more 10/28/2004 (2:17 am)
Fantasy medieval and castle games Heroes of Might and Magic III, I install it play it, lose a few days, uninstall to stop myself playi... read more 10/28/2004 (2:13 am)
Languages Languages Languages lots of em I'd suggest C++ but only because I, and this community in general, focus on cross platform as much a... read more 10/28/2004 (2:02 am)
Torque Boundry Try these: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4283[/url] ... read more 10/25/2004 (1:57 pm)
Is it possable to run the game in driectX??? Make sure you've got the most recent drivers for your video card etc., etc., otherwise just stick to... read more 10/25/2004 (10:17 am)
Is it time for a new forum? In the box above labeled community you can see unread posts. Which are all the posts that have been... read more 10/24/2004 (2:20 pm)
Trivia/Quiz game Yeah I'm trying to stay cross platform as much as possible, but no I don't have C++ Builder or Delph... read more 10/19/2004 (5:04 pm)
Newbie....... @Gary, I was going to give similar advice! I've made many small games in various languages and sy... read more 10/13/2004 (8:14 am)
Knowledge skill, methods? If you need to store all that in one place 50*1000 single variables isn't going to come to much, eve... read more 10/13/2004 (1:01 am)
In-game cutscenes Outdated is a tough call, surely it depends entirely on the design of your game. NOLF has third per... read more 10/12/2004 (2:03 am)
Page «Previous 1 2 3 4 Last »