Game Development Community

Jeremy Tilton's Forum Posts

Thread Post Date Posted
The bare essentials Doh K.... read more 02/17/2003 (10:04 am)
removing editing functionality for GameBuild I'll probably ask again when that time comes...was just checkin...you were very close ben...very ver... read more 02/16/2003 (9:42 pm)
removing editing functionality for GameBuild gotcha. on another note.. How do you package up a game or game build? Meaning, someone dloads a... read more 02/16/2003 (8:52 pm)
removing editing functionality for GameBuild "stub script"?... read more 02/16/2003 (8:32 pm)
Torque or Power Render I went and did it... In order to find out for myself, I gotta catch up to what I've done so... read more 02/14/2003 (5:45 pm)
Torque or Power Render I didn't ask for a plug. (C: Now I'm confused. Whatever the hell I dloaded was alterable but not ... read more 02/14/2003 (4:31 pm)
Torque or Power Render Ok, I'm gonna claim a tad of ignorance here. This has been my major problem from the get-go when I ... read more 02/14/2003 (2:33 pm)
'03 GDC, Who's Going? Stupid reliance on money! And its only 4 hours away from me! DAMMIT! I drove half-way across the ... read more 02/14/2003 (8:36 am)
Torque or Power Render As a powerrender user, I can tell you straight out that it is a challenge to use. The documentation... read more 02/13/2003 (4:35 pm)
Jet - pack Haven't been too many jetpacks in medievil games. Sort of an odd request.... read more 02/07/2003 (6:18 pm)
My music examples ... There's a place in the game dev world for both types. I particularly like games that have those "to... read more 02/07/2003 (4:56 pm)
has anyone here ever used lisp or prolog? I've had a semester of college for both. If you are good at them, you can make things happen... ... read more 02/07/2003 (11:15 am)
colleges and the industry I'd suggest getting a Comp Sci degree, then going to a game school. I decided that instead of going... read more 02/06/2003 (8:16 pm)
Will Nintendo topple? )C: )C: |C: )C: The bonus disc doesn't ship for another 10 days....they changed it all t... read more 02/05/2003 (8:25 pm)
is GG not telling us something? Yeah, I was confused for a few seconds too. I was like "wow, look at all these new posts in the las... read more 02/05/2003 (3:02 pm)
Will Nintendo topple? I'm sure it'll come with time. Nintendo realizes this generalization and wants to correct it, while... read more 02/05/2003 (3:01 pm)
Sim City in 3d possible? Anything that can be done in 2D is pretty easy to port into 3D. It'd be the same concepts behind th... read more 02/04/2003 (7:27 pm)
Other game types Yeah, actually, the games that are being sold here on GG are different...but that was my big fear to... read more 02/04/2003 (3:46 pm)
Will Nintendo topple? They coulda conveyed that with the original graphics scheme..and much more successfully at that. Gi... read more 02/04/2003 (3:44 pm)
'03 GDC, Who's Going? I'll prolly end up going. I'm just gonna go for the expo and the events (like IGF). Still have tod... read more 02/04/2003 (7:44 am)
Really game only? For those interested: 1. On a new Worksheet, Press F5 2. Type X97:L97 and hit enter 3. Press ... read more 02/03/2003 (9:23 am)
Really game only? Actually...Excel has a "flight sim" hidden in it. I forgot how to get to it..something involving a ... read more 02/03/2003 (9:14 am)
Hello Contact info has been added to my bio. Gimme a buzz and I'll give you the lowdown.... read more 02/02/2003 (9:11 pm)
Hello I have a bit of a writing challenge for my writer...I should prolly give her the benefit of the doub... read more 01/31/2003 (4:36 pm)
E3 2003 I went in 2001 and 2002. I can't go this summer cuz I gotta go to Mississippi for training during t... read more 01/31/2003 (4:33 pm)
Add whether not not someone is a license holder to the Member In "Invasion of privacy"? It's not like we are walking into your bedroom while you are masturbating to... read more 01/31/2003 (7:54 am)
Us and Them I don't complain about "Kiddy Games", but I certainly think cel-shading has ruined Zelda. Not as fa... read more 01/31/2003 (7:51 am)
Add whether not not someone is a license holder to the Member In I think it is ok, but make it "hidden" sort of. Meaning, if they don't have a license, don't point ... read more 01/27/2003 (9:49 pm)
Add whether not not someone is a license holder to the Member In Sometimes I get that feeling anyway...(C:... read more 01/27/2003 (8:20 pm)
The Game Tower Yeah, true... (C: heh.... read more 01/24/2003 (5:50 pm)
The Game Tower You know, most of the time when people revive a long-dead thread, it is because something has develo... read more 01/24/2003 (5:13 pm)
Implementing 'level-free' RPG? My game is different from traditional RPGs, so that is why I don't have the same problems as you do ... read more 01/23/2003 (2:16 pm)
Implementing 'level-free' RPG? I have a pretty sweet system worked out and it seems to eliminate the problem. However, in my game,... read more 01/23/2003 (1:57 pm)
reality check Microsoft: Games - BAAAAAAD Developer Software and APIs - Gooooood OSs - Meh...... read more 01/23/2003 (11:06 am)
Media Press Kit Yeah, I know... (C: Actually...does the liscense still require you to have the logo displayed af... read more 01/23/2003 (10:26 am)
Any chance of a demo? I too was hoping for a demo. The game idea is super sweet! I played the demo last night and enjoye... read more 01/23/2003 (10:20 am)
Media Press Kit Lemme play devil's advocate here: $10k sounds like a very familiar number in the Torque liscens... read more 01/23/2003 (10:13 am)
Eye Candy vs. Storyline & Gameplay Very often, things are placed on a scale. When the needle is in the middle of the scale, you have a... read more 01/23/2003 (10:12 am)
Eye Candy vs. Storyline & Gameplay Only true gamers will pick up a box, and say to themselves: "I don't like the screens it is showing,... read more 01/23/2003 (9:15 am)
Implementing 'level-free' RPG? Interesting approach. I kind of like that. This gives the player the freedom to become a "Jack of ... read more 01/23/2003 (9:04 am)
Implementing 'level-free' RPG? As far as the leveling system. I agree that levels aren't necessary. I will handle mine internally... read more 01/23/2003 (8:35 am)
Sim Job I can't play it. It loads to 100% and shows the "running through the office" kind of animation, and... read more 01/21/2003 (5:58 pm)
Open art free game media Didn't read the forum really, but just wanted to give Sven a shoutout and say that his cardboard box... read more 01/21/2003 (10:49 am)
...Ruining It For Everyone Else Ward, I agree that I haven't really seen any Destructive criticism on this site. I've seen flame wa... read more 01/21/2003 (8:08 am)
Colleges I'm gonna plug Academy of GET (http://www.academyofget.com). Went over there a month ago. VERY sma... read more 01/17/2003 (10:27 pm)
Designers listen to their characters Oh man. I came across this article recently: http://www.theonion.com/onion3726/video_game_charac... read more 01/16/2003 (3:11 pm)
My harsh review and feature request Sort of an odd request brian. I've only played the demo, but the control scheme seemed pretty intui... read more 01/16/2003 (1:53 pm)
Will Nintendo topple? I've always considered Zelda as mature as I was at the time I played it. It was sorta kiddy on the ... read more 01/16/2003 (1:49 pm)
Designers listen to their characters If I changed the life of just one person...it was all worth it. I didn't...by any chance....change ... read more 01/16/2003 (9:54 am)
An Alternative Xp System Yeah, my character growth system is based on skill improvement, and attribute exercise (kinda like t... read more 01/16/2003 (7:53 am)