Saurav Mohapatra's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Compiling with "free" CLI Visual C++ Toolkit | Dan... this message comes if you are partially or incrementally compiling the code... try to ei... read more | 04/20/2004 (5:14 pm) |
| Non-Visual C++ IDE? | [url=http://www.bloodshed.net/dev/devcpp.html]DevC++[/url] the best alternative to VC++ for windo... read more | 04/03/2004 (6:41 pm) |
| C++ question | [url=http://www.codeproject.com/vcpp/stl/std_vector.asp]try this link[/url] or [url=http://msdn.mi... read more | 04/02/2004 (1:16 pm) |
| Writing Sample | Thanks peter.... nice of you to give it such a detailed read.... :) shall try to incorporate some of... read more | 03/28/2004 (5:55 am) |
| Writing Sample | This is not my first piece of fiction..i have beenw riting fiction off and on for last few years...t... read more | 03/27/2004 (4:47 pm) |
| Live GDC Reporting from San Jose | Hey you can sell it for a million and 500 bucks a license and offer a million dollar mail in rebate.... read more | 03/24/2004 (4:44 am) |
| Challenge: Shaders crucial to gameplay | Another example of shaders being used to enhance gameplay : if you have seen the X-Files First Se... read more | 03/21/2004 (8:29 pm) |
| What exactly is an RPG?? | I found some good introductory material at [url=http://www.darkshire.net/~jhkim/rpg/whatis/]this sit... read more | 03/21/2004 (10:52 am) |
| What exactly is an RPG?? | I recently came across an article by Warren Spectre the guy behind Deus Ex... in which he says the I... read more | 03/20/2004 (8:18 pm) |
| What exactly is an RPG?? | So glen... what you are saying is... that the game has to score very highly on FreeForm Interaction ... read more | 03/20/2004 (8:17 pm) |
| What exactly is an RPG?? | Sort of getting back to roots for me...... read more | 03/20/2004 (8:10 pm) |
| What exactly is an RPG?? | I felt so too...:) i am right now upto my head in design and implementation of our current game.... read more | 03/20/2004 (8:07 pm) |
| Torque heading towards piecemeal? | @Jeff We already are using a different engine than TGE...but are very very interested in the TNL ... read more | 03/20/2004 (8:00 pm) |
| What exactly is an RPG?? | Would there be a market for a RPG that follows the pen and paper paradigm and the most staunch defin... read more | 03/20/2004 (7:54 pm) |
| What exactly is an RPG?? | Thanks for the sheet eric...... read more | 03/20/2004 (7:51 pm) |
| What exactly is an RPG?? | Hmmmm.... mark tried discworld... cool stuff...kinda like it better than a display.... i learned to ... read more | 03/20/2004 (7:43 pm) |
| What exactly is an RPG?? | Hi mark, since i am doing research on the genre... any answer i ge tis welcome... :) ... i read s... read more | 03/20/2004 (7:09 pm) |
| What exactly is an RPG?? | John what genre would diablo fall into then???... read more | 03/20/2004 (6:57 pm) |
| What exactly is an RPG?? | Hi glen, i have already downloaded some free RPG's both computer based and pen and paper....thank... read more | 03/20/2004 (6:16 pm) |
| What exactly is an RPG?? | Hmmm... thanks for the quick replies john.. :) i just found some links on RPG systems on a google... read more | 03/20/2004 (3:00 pm) |
| What exactly is an RPG?? | How would combat proceed in a RPG....from what you have described..it would be more like a game of t... read more | 03/20/2004 (2:53 pm) |
| What exactly is an RPG?? | Thanks..john... just to check if i got it... so an rpg typically would have a setting... (a wor... read more | 03/20/2004 (2:45 pm) |
| Finding good 2D artist, suggestions please. | Hi phil try [url=http://homepages.ihug.co.nz/~wooboo/]roberto corona[/url] he did the monster studio... read more | 03/20/2004 (2:17 pm) |
| DIF File Fromat Specs | Hi john.. i did a string [url=http://www.garagegames.com/mg/forums/result.forum.php?qtm=dif%20fil... read more | 03/20/2004 (2:14 pm) |
| WITHIN - what you seek ... lies deep inside | Yes we are look at 7th february image gallery entry for the first screenshots... read more | 03/03/2004 (7:41 pm) |
| C++ Developer Needed For Funded Startup | By the way matthew what you mean by [quote] Lol stock. Don't you have to be a publically owned com... read more | 02/04/2004 (2:10 pm) |
| C++ Developer Needed For Funded Startup | Hi mike, we actually received some angel funding from a friend ...around 50K .... but not enough ... read more | 02/02/2004 (4:49 pm) |
| Shaders | Phil Said: [quote] Guys, shaders are more of an architectural change than necassarily a platform i... read more | 01/30/2004 (12:37 pm) |
| Simple Game Idea | You might want to look at this one [url=http://www.lucasarts.com/products/gladius/]http://www.luc... read more | 01/28/2004 (6:12 am) |
| Mass, USA area | Me too... read more | 12/19/2003 (6:28 am) |
| Torque on PS2? | Try [url=http://ps2dev.sf.net]The Sourceforge PS2 DEv Site[/url]... read more | 12/05/2003 (2:33 pm) |
| Max2Dif | Hmmm..while you are at it...i have a vote for a Lightwave to DIFF ...lightwave to DTS is already the... read more | 11/06/2003 (11:09 am) |
| Halflife2 sourcecode leak... ack! | @Lucas [quote] The real threat Valve could be facing is lawsuits from Havok and other software l... read more | 10/03/2003 (1:57 pm) |
| Halflife2 sourcecode leak... ack! | @jeremy [quote] Ive seen notes on what microsoft plans to do with direct x 10 and the next operati... read more | 10/03/2003 (7:13 am) |
| Halflife2 sourcecode leak... ack! | Just one point... look at the publicity the name HL2 is getting on news sites... if the theft wer... read more | 10/03/2003 (7:10 am) |
| Using 3dsmax to create buildings as opposed to QuArK & Hammer? | Http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/max2map/ may be this can be of help... read more | 09/29/2003 (6:05 pm) |
| Anyone Wants to be involved in making a 3D Game Engine? | By the way... i stopped working on the YAHGE engine.... basically got as far as rendering a quake 3 ... read more | 09/29/2003 (1:30 pm) |
| If ya aint on this List ya aint TT | Hmmm... just wondering how much gg pays for the db hosting... ;-)... read more | 09/12/2003 (9:34 am) |
| The OverKill Engine | No man no question of laughing...the language is just a tool.... its not the size but how you use it... read more | 09/07/2003 (5:58 am) |
| The OverKill Engine | Which language are you using for coding C++/C# or VB...???... read more | 09/06/2003 (8:00 pm) |
| The OverKill Engine | Dude.... you are using truevision 3D??? which version??? can you comment on its performance..???... read more | 09/05/2003 (10:55 am) |
| Quake 3 .map can work in TGE??? | Take a look at [url=http://map3bspc.sf.net]map3bspc[/url] for a tool that converts a .MAP file to a ... read more | 08/29/2003 (6:24 am) |
| Challenge | Mohaps' Brain Dump Part III ================================= Coup De Tat / Alternate Title (Ban... read more | 08/29/2003 (6:23 am) |
| Challenge | Mohaps' Brain Dump (PArt 2) ================================ PRIME CANDIDATE ================ ... read more | 08/19/2003 (7:32 am) |
| DTS - skeletal or mesh deformation animations???? | I used the DTS Exporter Source Code as a base for writing my Lightwave 3D Exporter.... the engine i ... read more | 08/15/2003 (7:11 pm) |
| DTS - skeletal or mesh deformation animations???? | I am not using TGE for this game.... but anyways thanks for the heads up..ben..... read more | 08/15/2003 (11:48 am) |
| DTS - skeletal or mesh deformation animations???? | Actually i am using lightwave exclusively for my game for both models and maps... i am currently wri... read more | 08/15/2003 (9:25 am) |
| DTS - skeletal or mesh deformation animations???? | Thanks...for the info... one more question... does the lightwave plugin support export for inter... read more | 08/15/2003 (7:30 am) |
| DTS - skeletal or mesh deformation animations???? | So the DTS exporter exports skeletal animations or just converts them to mesh animations????... read more | 08/15/2003 (7:07 am) |
| Some Game Ideas | Thanks matthew.... FROM NOW ONWARDS THIS THREAD SHALL BE CONTINUED [url=http://www.garagegames.c... read more | 08/12/2003 (10:57 am) |