Game Development Community

Joe Maruschak's Forum Posts

Thread Post Date Posted
Arms Backwards from Max7 exporter Yorgo, It is hard to say what is going on.. it looks like you have some misalignment issues from ... read more 02/27/2005 (8:07 am)
Arms Backwards from Max7 exporter You have to be more specific regarding the problem.. which dsqs.. what are they being loaded onto. ... read more 02/23/2005 (7:22 pm)
Artists' fees I want to add here that we usually give an estimate per piece, but the price is set by figuring out ... read more 02/23/2005 (8:42 am)
Artists' fees [quote]This is Indie game development work and not professional game development work. People need t... read more 02/22/2005 (5:15 pm)
Artists' fees You can pay as little as you can get away with for outsourcing artwork. If you look around, you ca... read more 02/22/2005 (12:05 pm)
Has anyone managed to export a camera or camera path from maya? Attach a node to the path, animating along that path, expot the node as a shape.... read more 02/21/2005 (7:24 am)
SORT:: problem? Texture issue? Help please :(. Sorry, I thought it was deformable. Not much to tell you but to rebuild the mesh in such a way that... read more 02/20/2005 (12:13 pm)
SORT:: problem? Texture issue? Help please :(. Sort is not supported for animated meshes. Unlink the hair and make it a separate mesh, linked to t... read more 02/20/2005 (11:09 am)
Missing bone in shape - error.! It sounds like you deleted a bone from the skin modifier. When you delete a bone, it removes it fro... read more 02/18/2005 (6:26 pm)
Blockland Has some interface glitches.. but this is really, really, really cool. Really good job..... read more 02/18/2005 (6:23 pm)
Deep Paint 3D + MAX I used deep paint 3d briefly at my old place of employment. It was neat, and useful.. but not worth... read more 02/18/2005 (11:13 am)
IFL export and playback The max exporter does not generate the .ifl file. the IFL is created by hand in a text editor and l... read more 02/18/2005 (10:51 am)
Too many wheels preventing tank from firing? Just a note that our [url=http://www.garagegames.com/products/53]Tank Pack [/url]sounds like it does... read more 02/16/2005 (7:16 pm)
Direct access to joints / bones? You can also get the [url=http://www.garagegames.com/products/53]Tank Pack[/url]. It comes with sour... read more 02/14/2005 (10:38 am)
How important is story to you? @Louis, I agree wholeheartedly. In my opinion, the games that can allow the player to fill in t... read more 02/08/2005 (6:25 pm)
How important is story to you? Just wanted to add my thoughts.. mostly because I was noticing a story = good/ no story = mindless ... read more 02/08/2005 (3:00 pm)
Stats for game artist Just wanted to add my comments based on what I get from my friends in the industry. Really good e... read more 02/08/2005 (8:58 am)
The difference between a POLY and a TRI I have the 'show all edges' command set up in my right click menu when modeling. If you are in edit... read more 02/04/2005 (9:48 pm)
Animations enumerated Also note that some of the questions above are answered in the girl pack documentation.... read more 01/29/2005 (2:11 pm)
Fix for DTS Auto Billboards For 3dsMAX.. If you want to get this working.. perpend the detail marker you want a billboarded m... read more 01/29/2005 (7:32 am)
How to unlink skin.. The mesh that has the skin modifier on it must be unlinked from the heirarchy.. select the mesh.. fi... read more 01/28/2005 (8:15 pm)
Max6/7 exporter !! Updated 12/25/04 . The original source files for the orc you see in the demo do not exist (as far as I know). I know... read more 01/28/2005 (10:33 am)
Okay everybody represent your `hood(neighborhood that is) - Born in Landing, New Jersey - at age 3, moved to Cavalier, North Dakota - at age 11, moved back ... read more 01/26/2005 (7:11 pm)
Did I miss something??? I beleive that he asked GarageGames for permission. I saw it for the first time many months ago on s... read more 01/26/2005 (6:37 pm)
Did I miss something??? Hmm.. should write a letter of correction.. I did the model.. but the textures for the TSE Orc were ... read more 01/26/2005 (6:24 pm)
Programming rates general discussion Heh, I meant to respond to this last week, but it slipped my mind. for a contractor, the rate yo... read more 01/26/2005 (8:14 am)
SURVEY: How Old Are You??? 38 I am the old man at BraveTree.... read more 01/25/2005 (9:22 am)
Purchase problems This depends on the content packs you purchased. If you purchased and BraveTree packs, contact me d... read more 01/22/2005 (10:58 pm)
Mac mini [quote]My problem isnt with the mini mac, but rather with the image that apple seems as if its tryin... read more 01/12/2005 (10:04 am)
Sequence Object Parameters [url]http://www.garagegames.com/docs/torque/general/ch08s06.php[/url] Look in the 'Sequence' Sect... read more 01/11/2005 (8:13 am)
What comes after MilkShape? It is all user preference. Max and Maya are the 'big boys', but I likle Lightwave's modeler more th... read more 01/10/2005 (6:52 pm)
Warsparrow - 14.95 or 19.95?? Price is now up to $19.95.. I thought I changed all the $14.95 references. The Price went up when ... read more 01/10/2005 (1:24 pm)
Torque Scripting Objects reference This is in the wrong forum. Many of those who own the engine are not subscribed to this forum, so y... read more 01/06/2005 (5:32 am)
Bravetree tank pack and turret camera Michael, If you want to send us what you did, we will incorporate it into the next update. We al... read more 01/05/2005 (12:25 pm)
Character Pack -- Normal Map Tests @Duncan, that is up to James. We are working with him and are providing him with what we can. B... read more 12/20/2004 (6:42 pm)
Motion Capture Motion capture is nt brought into the engine as motion capture. bring the mocap into your app of ch... read more 12/20/2004 (6:02 pm)
Chris Cole missing in action? Ron, Yes, help is good. We are so slammed with work that we still don't know exactly what (or wh... read more 12/18/2004 (7:23 am)
3dsmax5 DTS exporter difficulties If you are in the stack and don't want to lose the skin, just go below the skin and choose 'collapse... read more 12/18/2004 (7:19 am)
Bravetree tank pack and turret camera Talking about it in the private SDK forum is Ok. Sorry for the delay in responding-- holiday prepar... read more 12/18/2004 (6:58 am)
Recommended/acceptable size for a downloadable game Under 10MB. Demo recommended under 4MB.... read more 12/17/2004 (9:04 am)
Question about tank pack The code will work as long as the model is set up the right way. I have no idea if the gamespace wi... read more 12/13/2004 (3:10 am)
New signed active X controler, run any game in an IE web browser We do have additional security in our activeX control.. the idea here is not to give a possible hack... read more 12/12/2004 (9:08 am)
New signed active X controler, run any game in an IE web browser I am going to check this out, but I would tend to agree with Thomas.. an active x control that can b... read more 12/12/2004 (8:03 am)
Deforming Tank Treads-No Source Code? The [url=http://www.garagegames.com/pg/product/view.php?id=53]tank pack[/url] comes with an executab... read more 12/12/2004 (7:04 am)
Model slowing down Torque Malcom, can you post a wireframe of the mesh? Using Boolean operations can sometimes result in some... read more 12/08/2004 (8:10 am)
Help with .dts from Max I am not 100% sure of what you are referring to as shine through.. do you mean the fx sunlight? doe... read more 12/05/2004 (6:41 pm)
Is learning game development or working in the industry all fun? The games "industry" is an interesting choice for a career. It is fun, but it is also stressful, a... read more 12/05/2004 (6:14 am)
Question on BraveTree Content Packs: Mac? The packs currently use a Windows only installer. We are updating all the packs to be cross platfor... read more 12/03/2004 (11:34 am)
Flying Vehicle Resource Reading the log above it appears that you are not using starter.fps to get it working.. can you t... read more 12/01/2004 (11:40 am)
Flying Vehicle Resource If you bought the warsparrow, the update will be free.... read more 12/01/2004 (11:30 am)