D Player's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Where are the programmers? | Essentially the problem is this: for no money, why work on someone elses idea instead of your own? I... read more | 03/09/2003 (8:18 pm) |
| TGE 2.0 feature wishlist | J. Donavan Stanley, Did you, um, read what I wrote? Your response is a little confusing. Dave:... read more | 03/09/2003 (6:02 pm) |
| TGE 2.0 feature wishlist | Tim, turrets are not an engine feature. About scripts, as long as any required framework goes in ... read more | 03/09/2003 (9:27 am) |
| New TGE Branch (2.0?) | I concur. Branch a 'stable 1.0/1.2' that's just for critical fixes and encourage more contributions ... read more | 03/03/2003 (5:11 am) |
| Licensing and CVS Collaboration | Create a server page (php, asp, cgi, whatever) that takes a username and password, runs cvs.exe to u... read more | 02/22/2003 (10:12 am) |
| STL and the TGE memory manager | ... Damned software that thinks it owns the global namespace.... read more | 02/18/2003 (10:15 am) |
| Forcing a resolution? | I suggest that you don't do this. Just use either whatever resolution they already have, or the reso... read more | 11/13/2002 (11:39 pm) |
| Cheap and Easy Version Control Solutions? (Don't say CVS) | Atomic transactions, interesting. That may be a nice feature, although the problem it solves is pret... read more | 11/09/2002 (1:44 am) |
| Cheap and Easy Version Control Solutions? (Don't say CVS) | KallDrexx, Sorry if I misinterpreted your statement but it does seem ambiguous. The fact is, when... read more | 11/08/2002 (10:55 pm) |
| Need Coder and Graphist for a game with TGE (Warhammer 40k) | There was a Warhammer 40k game around here months ago, until a certain legal department got upset ab... read more | 11/08/2002 (12:42 pm) |
| Cheap and Easy Version Control Solutions? (Don't say CVS) | Kalldrex, Those do seem like good points, except why would you want a commit to succeed if there ... read more | 11/07/2002 (11:13 pm) |
| We need 'body of post' search ability | Special offer! Now for the low low price of only one dollar per month you too can have full text ... read more | 11/07/2002 (7:30 pm) |
| Visual C++: ShapeBase not in ClassView tree | About Doxygen, The price is right, but it doesn't [i]appear[/i] to do everything I want/need. Cer... read more | 11/07/2002 (4:20 pm) |
| Visual C++: ShapeBase not in ClassView tree | Guys, if you want a much better system check out Source Insight. It's so much better at viewing i... read more | 11/07/2002 (1:44 pm) |
| Visual C++: ShapeBase not in ClassView tree | Personally I uninstalled VA shortly after installing it. More annoyance than benefit. As for VS, as ... read more | 11/06/2002 (2:28 pm) |
| Cheap and Easy Version Control Solutions? (Don't say CVS) | You'd rather not put holes in your firewall for CVS? So your big problem with CVS is the ports? Just... read more | 11/06/2002 (2:26 pm) |
| Weekly Moderated Chats ... | This thread casts the IRC channel in a bad light, so perhaps some of the history of the situation wi... read more | 11/06/2002 (12:17 pm) |
| Weekly Moderated Chats ... | James, For once I agree with you.... read more | 11/05/2002 (6:01 pm) |
| Weekly Moderated Chats ... | Jay, I've heard you mention the 'chased away from IRC' complaints before. In my experience, there... read more | 11/05/2002 (10:40 am) |
| Anyone interested in programming classes? | Spock, I consider myself to be a damned fine programmer, but if you can convince me that you real... read more | 11/04/2002 (10:51 am) |
| dynamic datablock interest? | hmm... I admit to being somewhat perterbed that you don't see the use, but I guess I can take a m... read more | 11/03/2002 (4:36 pm) |
| 1 field or more?Just a question to you proffesional GG members | I think you greatly underestimate the experience and dedication required for mastery.... read more | 11/03/2002 (3:39 pm) |
| Source Backups with Python | Interesting, but what are the advantages of SourceJammer? We already have CVS running on all systems... read more | 11/03/2002 (3:37 pm) |
| Pornographic games utilizing 3D technology | Eric Risser, Your entire argument is based on the flawed concept that 'sex is bad'. You should th... read more | 11/03/2002 (11:09 am) |
| Pornographic games utilizing 3D technology | Are you talking about the [url=http://www.mecha.net/iBrator/ibrator.htm]iBrator[/url]? It will he... read more | 11/03/2002 (9:59 am) |
| SimSet::iterator/SimSetIterator | Did you check to see if half of them were ghosts?... read more | 11/03/2002 (9:07 am) |
| dynamic datablock interest? | The level of interest shown will directly effect the amount of time I put into this.... read more | 11/03/2002 (9:01 am) |
| SimSet::iterator/SimSetIterator | It seems to me that some detail or leap of logic is not clearly explained in your post. Why do you t... read more | 11/03/2002 (8:44 am) |
| bump mapping | I take it you'd have to fill out some form or something to be able to post in these proposed forums?... read more | 11/02/2002 (11:12 pm) |
| Pornographic games utilizing 3D technology | Interesting posts Chris and Nathan. Would you care to explain how exactly this is childish and di... read more | 11/02/2002 (9:34 pm) |
| Searching post body. | I second... um third this motion.... read more | 11/02/2002 (7:38 pm) |
| server local datablocks | I'm sorry for not being detailed enough in my original post. I'm not using datablocks as per Torq... read more | 11/02/2002 (6:52 am) |
| Help Wanted Ads should allow comments | That's an interesting thread. Frankly I wouldn't have even considered applying for that job posti... read more | 11/02/2002 (6:39 am) |
| Independant game developers Australia website | Stephen, In response to your assertion that I had prior contact with you, I checked all of my ema... read more | 11/02/2002 (4:41 am) |
| 1 field or more?Just a question to you proffesional GG members | Luis, As a programmer I've decided to specialize instead of generalize. The reason for this is th... read more | 11/02/2002 (4:24 am) |
| Help Wanted Ads should allow comments | Stephen, Are you aware that there's more to being a 'pro' than money and experience? Try acting l... read more | 11/02/2002 (4:20 am) |
| Major Bug: FindObject: StringTable Lookup | Alright you got me into this function so here's my final answer: [code] StringTableEntry _String... read more | 11/01/2002 (9:50 am) |
| Major Bug: FindObject: StringTable Lookup | Joshua mentioned that lookupn is not a good name for the modified function. May I suggest a global r... read more | 11/01/2002 (9:12 am) |
| Major Bug: FindObject: StringTable Lookup | Joshua, You're right that was a bug. I knew something seemed wrong about the whole deal. Perhaps ... read more | 11/01/2002 (8:47 am) |
| Major Bug: FindObject: StringTable Lookup | A few comments, 1. After looking through the code, it seems that your fix does [i]exactly the sam... read more | 11/01/2002 (7:08 am) |
| Independant game developers Australia website | Stephen, Thank you for sending me such an informative unsolicited email about your website, as a ... read more | 11/01/2002 (2:51 am) |
| Server-side Scripting Object ID Problem: Off-by-one | Perhaps, but it's hard to take a problem seriously before you've encountered it. I'm sure that when ... read more | 11/01/2002 (1:29 am) |
| Display timer countdown on the screen. | Yes, something like that... read more | 10/31/2002 (11:26 am) |
| Display timer countdown on the screen. | I imagine that you could schedule an update for every second, or you could modify the default Torque... read more | 10/31/2002 (11:11 am) |
| Editing the Engine | Let this topic die... read more | 10/31/2002 (9:58 am) |
| Source Backups with Python | This is a nice tool to prevent catastrophic losses, but I strongly suggest that everyone use a sourc... read more | 10/31/2002 (9:55 am) |
| Space flight/battle sim...is this engine suitable? | I haven't heard of many problems with Torque on modern hardware. Though, exploiting is properly is a... read more | 10/29/2002 (7:30 pm) |
| Lighting players on fire. | Actually I was planning on doing something similar, but I'd really like to make the fire effect loca... read more | 10/28/2002 (8:55 pm) |
| Space flight/battle sim...is this engine suitable? | There are already a few space games for Torque, so it's possible. If you want to have high velocity,... read more | 10/27/2002 (7:38 am) |
| Editing the Engine | Jarvinen, You want a more mature answer? Take responsibility for yourself and take the time and e... read more | 10/27/2002 (5:04 am) |