Game Development Community

Gerry "Hermetic" Smith's Forum Posts

Thread Post Date Posted
Official Torque 3D Documentation Feedback [quote] ...will commit it later today if it is solid...[/quote] I look forward to it. Thanks. ... read more 11/11/2009 (4:17 pm)
Official Torque 3D Documentation Feedback Thanks for the new doc update. [quote]The requested URL /torque-3d/official/content/documentati... read more 11/11/2009 (3:02 pm)
More than one alpha mask. T3D L3DT This article should help you out: [url=http://www.garagegames.com/community/resources/view/17275]Ma... read more 10/09/2009 (8:11 pm)
Beta Documentation Feedback Also the [i]next[/i] and [i]previous[/i] buttons in the scripting/simple section seem out of order. ... read more 10/09/2009 (7:56 pm)
Beta Documentation Feedback Torque 3D link on the documentation page ([url]http://www.garagegames.com/documentation[/url]) poin... read more 10/09/2009 (7:49 pm)
Beta Documentation Feedback [quote]CLICK HERE[/quote] [i]click click click[/i] I think there is something wrong with my mo... read more 10/09/2009 (7:43 pm)
XSI DTS Exporter Beta 2 Download Thanks. Will grab it to try later when I have a bit more time. Can we hope that your documentation ... read more 10/06/2009 (1:53 pm)
[FORUM BUG] Pinned items issue (on anything beyond page 1) GG should be well aware of this issue: [url=http://www.garagegames.com/community/forums/viewthread/... read more 10/04/2009 (6:28 pm)
has anyone seen the deathball in the Deathball Desert level ?? Rover! [small] be seeing you [/small]... read more 10/02/2009 (1:06 pm)
Terrain Tile Yup, good ideas. Instead of a whole bowl covering things I was thinking of maybe strategically place... read more 09/30/2009 (6:04 pm)
Looking more like 1.0 was the RC and not Beta 5 after all guys Of course. That is just the nature of things. Disappointment is the traveling mate of desire. ;) ... read more 09/30/2009 (5:46 pm)
Looking more like 1.0 was the RC and not Beta 5 after all guys I imagine it is a tricky balancing act. Keeping a product in an extended state of beta testing, turn... read more 09/30/2009 (5:27 pm)
Terrain Tile Just trying to get enough info to be able to give an informed answer to your question really: [qu... read more 09/30/2009 (4:39 pm)
Terrain Tile Ok, forget I mentioned that dreaded concept of "paging"... ^__^ but thanks for the info... read more 09/30/2009 (4:22 pm)
Terrain Tile [quote] What would happen to objects on unpaged areas? [/quote] You link them to ( "group th... read more 09/30/2009 (4:05 pm)
Terrain Tile re: tiling vs stitching What will have the bigger hit to frame rate? I would prefer stitching if... read more 09/30/2009 (1:20 pm)
We've got to go Back to the Future! So we get to live the last couple years over again? [small]note to self: don't take out that subp... read more 09/29/2009 (5:50 pm)
Does Torque3D support instancing ? The way I heard it from Brett, I believe, was that they had no plans *at this time* to support DX11.... read more 09/28/2009 (9:58 pm)
XSI DTS Exporter Beta 2 Download I am looking forward to it, and I hope you have time to finish up the documentation ( I think you me... read more 09/17/2009 (1:38 pm)
Ready to help us start spreading the word? Thanks Andrew. And in the interest of full disclosure and fair dealing and the like [small]( not... read more 09/10/2009 (2:29 pm)
Ready to help us start spreading the word? > [b]More publicity equals more sales... etc.[/b] Of course, but I am only suggesting that th... read more 09/10/2009 (1:52 pm)
Ready to help us start spreading the word? I can sympathize with Michael. I find that particular forum bug annoying... more annoying since the ... read more 09/10/2009 (12:57 pm)
very petty suggestion (destroy toolbox notification balloon) Petty bourgeois of cyberspace unite!!! No. No commie me! I am an anarchist... voluntary associa... read more 08/07/2009 (9:01 am)
Main forum page all hoked up for me Same here. But here is the link to the T3D private forums for those that don't have a thread, in the... read more 08/05/2009 (6:01 pm)
Release Candidate for Torque3D [quote]shadows, and lots of lights, and it's very fast[/quote] Onoes! [image]http://thoughtfi... read more 08/01/2009 (9:22 pm)
Release Candidate for Torque3D [quote]Would you guys feel better about feature clamping the product now...[/quote] It depends on... read more 08/01/2009 (1:16 pm)
Using FMOD with T3D [quote]I guess I should have started two threads[/quote] It is some kind of cosmic law or somethi... read more 08/01/2009 (12:21 pm)
Release Candidate for Torque3D [quote]It's worrying that GG doesn't even have a general timeline for a release candidate.[/quote] ... read more 08/01/2009 (12:13 pm)
XSI DTS Exporter Beta 2 Download [quote]To anyone that doesn't already know, Letterbox Animation Studios created the website "Re... read more 07/30/2009 (9:01 am)
very petty suggestion (destroy toolbox notification balloon) I posted a complaint about this back with the first beta, so yes, I too would like to see at least a... read more 07/30/2009 (8:45 am)
Return of the black terrain [quote]Shooting the RamRifle made everything ok[/quote] I found that this sometimes works and som... read more 07/18/2009 (9:16 am)
Torque 3D Beta 4 Released (Features, Improvements, Fixes, and Known Issues) [quote]# Terrain Editor is currently missing the equivalent of "Set Empty", "Clear Em... read more 07/17/2009 (2:01 pm)
mesh road issue for torque 3d This issue has been logged. Future progress will be posted in this [url=http://www.garagegames.com/c... read more 07/14/2009 (9:41 am)
Moving A Mission To A Diffrent Project? If not in the /levels directory try the /art/terrains directory for .ter file(s), or open your .mis ... read more 07/09/2009 (5:56 pm)
Beta Documentation Feedback [quote]mix red, green and blue (RGB) paint...[/quote] [quote]split white light through a prism and ... read more 07/09/2009 (2:13 pm)
Quit() wont Quit Thank you. :)... read more 07/03/2009 (5:38 pm)
Quit() wont Quit [quote]there are at least 3 threads about this, one with a fix.[/quote] ahem... It would help e... read more 07/03/2009 (5:17 pm)
Can't access forums while logged in Yes it is working for me as well now. Thanks for the quick fix.... read more 07/01/2009 (12:50 pm)
B3 genre kit hangs on exit This can be moved to the resolved section can't it? I had to dig through the threads for this wh... read more 06/30/2009 (9:17 am)
Beta 3 bug: Terrain Base Texture problem *fixed* Yup, just did a recompile and tests and it is working right using the debug version of Direct3D 9 as... read more 06/26/2009 (9:23 am)
Beta 3 bug: Terrain Base Texture problem *fixed* Before I try that let me tell you about another solution, or work-around, that I discovered last nig... read more 06/26/2009 (8:55 am)
Beta 3 bug: Terrain Base Texture problem *fixed* @ David, is that the 186.18 driver? For Vista/Windows 7? I don't think that will help me with my... read more 06/25/2009 (6:38 pm)
Beta 3 bug: Terrain Base Texture problem *fixed* [quote]open the 'Debug' menu and do a 'Save Dump As...'[/quote] It appears the express edition does... read more 06/25/2009 (6:18 pm)
Beta 3 bug: Terrain Base Texture problem *fixed* I don't really know too much about what I am doing but in the output when running it in the VC++ deb... read more 06/25/2009 (3:47 pm)
Beta 3 bug: Terrain Base Texture problem *fixed* "Application controlled" already set in the NVidia CP. I saw that I already had [b]Use... read more 06/25/2009 (2:12 pm)
Beta 3 bug: Terrain Base Texture problem *fixed* While waiting for a possible next test can I ask a question? Assuming this dds is being created t... read more 06/25/2009 (9:47 am)
Beta 3 bug: Terrain Base Texture problem *fixed* [quote]"Blank Room" doesn't have a terrain in it...[/quote] I think he might be talking a... read more 06/25/2009 (9:43 am)
Beta 3 bug: Terrain Base Texture problem *fixed* [quote]Using the new DDS does appear to cure my problems in Warrior Camp.[/quote] @Steve, try editi... read more 06/25/2009 (9:40 am)
Beta 3 bug: Terrain Base Texture problem *fixed* [quote]Hold on... one step at a time. I wanted you to test that DDS to be sure i understood where th... read more 06/25/2009 (9:36 am)
Beta 3 bug: Terrain Base Texture problem *fixed* [quote]I suspect the issue is that your system is not creating the compressed DDS texture file corre... read more 06/24/2009 (9:05 pm)