Game Development Community

Brandon Baker's Forum Posts

Thread Post Date Posted
Bad Nvidia GeForce Go problem with Torque3D change to basic lighting and you should be fine.... read more 01/30/2010 (4:34 pm)
Royal Knight Animated model those are the 2 best characters i seen so far from ya besides the female Black Knightress.... read more 01/24/2010 (7:24 pm)
My free game textures These are well done i left a comment and have your site bookmarked.... read more 01/22/2010 (6:23 pm)
T3D Terrain system you can also download the demo to try out T3D there is no time limit on the demo but there is a limi... read more 01/19/2010 (6:51 pm)
Did I miss something? [url]http://www.torquepowered.com/documentation/torque-3d[/url] offline docks are not updated all... read more 01/15/2010 (6:45 pm)
Questions about the usefulness of learning Torque Game engine I don't knwo if they would hire ya i thought they only hire if you have a degree. Though if you show... read more 01/14/2010 (1:42 am)
Anything like TurboSquid with Next-Gen game models? i did look at 3d4games but the site don't load fast and the characters are not rigged and not high q... read more 01/11/2010 (5:14 pm)
Anything like TurboSquid with Next-Gen game models? [url]http://www.behr-bros.de/[/url] All the models are high quality at very good prices. He ha... read more 01/10/2010 (3:14 am)
Must Own TGE to purchase MACK? They are working on a update to get it working in T3D but it don't work in T3D yet, and I do not kno... read more 01/09/2010 (6:51 pm)
Anyone using 3DAAK? J i hope you read some on the posts as well mosty on page 3 is where some more good info comes in. ... read more 01/06/2010 (11:18 pm)
Anyone using 3DAAK? there is this one which i have high hopes for. [url]http://www.torquepowered.com/community/forums... read more 01/05/2010 (10:33 pm)
i m game developer and i want a game engine that caters to all my needs.... there is also this with lots of different things people have done with T3d. [url]http://www.torqu... read more 01/02/2010 (1:24 pm)
... info on there progress is here [url]http://mmorpgmaker.com/phpBB3/viewforum.php?f=107&sid=556... read more 01/01/2010 (8:04 pm)
Art Pack PreSale Questionair #1 C if it has animation and B if its just a object. C for both is fine to but .obj i never had any ... read more 01/01/2010 (4:34 pm)
Anyone using 3DAAK? Well they said they lowerd the price because lots was buying it though I am still looking into getti... read more 12/31/2009 (10:23 pm)
Wetness well i think they will have it when they update the engine for DX11 as the guy who made the first on... read more 11/19/2009 (3:54 pm)
Softer Shadows = Pixelation I worked on shadows quite a bit to get them the way I wanted. I got the shadows to look like what to... read more 11/18/2009 (5:04 am)
The game Docs? are you useing the offline docs or the online docs the online docs get updated allot more then offli... read more 11/14/2009 (5:01 am)
Free 3D Training You should also tell people that these are modo training vidios as every 3d application is different... read more 11/13/2009 (7:01 pm)
Can someon explain the the color coding of the lables under peoples pictures? yay that worked scott i been missing those little icons for 3 days now. :P... read more 11/11/2009 (6:32 pm)
M.A.C.K. and 3ds Max It say the site is under constuction. Its not gone they most likly just doing site changes.... read more 11/11/2009 (5:06 am)
Torque 3D Show Off Thread! danaled when you make replys there is a link above that that say markupLite is enabled click that li... read more 11/10/2009 (3:58 pm)
Webcam Integration just process it in game because now your useing the server to load that website and the webcams.... read more 11/10/2009 (3:51 pm)
Torque3D and Unity's New Pricing Jeff Cole I think David knows what hes talking about he owns a copy of the $350k engine because he p... read more 11/10/2009 (2:56 am)
Unearthly Challenge Thread - Won't Display Page 3 Its because allot of posts got deleted in that topic it will take 5-6 posts befor you can see page 3... read more 11/08/2009 (10:33 pm)
Torque3D and Unity's New Pricing You can make UDK real easy with torque and some added stuff. This is everything prices and all ya... read more 11/07/2009 (1:00 am)
Torque3D and Unity's New Pricing if all engines share the same license terms as UDK i would have to make my own engine the 25% is way... read more 11/06/2009 (3:53 pm)
Recommended polygon number for multiplayer games it depends on your game. most people do performence tests as they go along. they try to find if they... read more 11/06/2009 (4:31 am)
software training I think 1 post is good for the same thing not 3 posts for the same thing. also is this a hacker s... read more 11/06/2009 (4:25 am)
Free Speech Allowed? no there is nothing wrong about posting on another engine availability its just not for blogs thats ... read more 11/05/2009 (11:14 pm)
What is the deal with the Blog police? What phillip said and this is why gg is getting rid of them. I was amazed they kept the unity blog u... read more 11/05/2009 (7:21 pm)
Development: Profile Editor for MeshRoad so much for voxel terrain this will do just as good for making tunnels maybe even rocks and stuff. :... read more 11/05/2009 (7:14 pm)
Unreal Dev Kit free for non-commercial use. I read some posts on unitys forum they think that all these companys are following them. I think the... read more 11/05/2009 (6:09 pm)
Torque 3D? I've missed a lot... Can I still upgrade from TGEA? That discount lasts for ever because thats just discouting you what you payed for TGEA. There was a ... read more 11/05/2009 (3:20 pm)
Unreal Dev Kit free for non-commercial use. Well there is one thing you can do is go and build your game till its finished on UDK. If you think ... read more 11/05/2009 (2:13 pm)
MMOKIT and Torque 3D The kit can still be used they are working on the site but they did put up some some already to get ... read more 11/04/2009 (9:45 pm)
Unearthly Challenge 2009 Entries its one of the bugs n the forum where you cant see the next page i reported it long ago though i nev... read more 11/03/2009 (9:57 pm)
Directx 11 tessellation hmm thanks pat will test it when i am ready as normal maps just not doing the job that well. :P... read more 11/03/2009 (9:55 pm)
Gift Garage Games store items i know they talked about it though i don't know if they doing it or not.... read more 11/03/2009 (9:46 pm)
Directx 11 tessellation that was a better vidio then the others they shown here i like seeing it in wirefame to see how it w... read more 11/03/2009 (2:14 am)
Torque3D and Unity's New Pricing Well your computer might not be able to handle advance lighting that well its set automatic with new... read more 11/02/2009 (3:02 am)
Torque3D and Unity's New Pricing there is no price for $250, but there will be a $500 T3D version which is not out yet.... read more 11/01/2009 (3:23 pm)
Torque 3D/2D well they said they going to post a big blog about T2D today or tomorrow so you can check that when ... read more 10/30/2009 (2:17 pm)
someone interested in a Banner Exchange System for torque? This kind of sounds cool but i don't think allot would need it not even i would need it but it still... read more 10/29/2009 (8:13 pm)
ALL loopix Plant Packs are now freeware! Wow thanks there are some real good models there it looks like.... read more 10/29/2009 (5:26 pm)
Torque3D and Unity's New Pricing hmm wow they price it free did not think they would try to challenge GG that high. Though there engi... read more 10/28/2009 (11:37 pm)
T3D Artist Version there will be a artists verson and i do not know exactly whats coming with it and whats not.... read more 10/27/2009 (1:25 pm)
DirectX 10 support they said it will be a long time befor they update to DX 10. T3d is DX9 which is still good they mig... read more 10/26/2009 (11:34 pm)
M.A.C.K. and 3ds Max if i can't get it into xsi then i know you can't get it into 3ds max. i looked all over trying to fi... read more 10/26/2009 (11:28 pm)
Softimage DTS Exporter Video Tutorial Feedback rigging of a character tutorial would help me. :P on the softimage forum that have a rigging tutoria... read more 10/25/2009 (5:05 pm)