Kyle Brechin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Still confused on 1.2 | So I'm paying to upgrade an engine I bought for a grand? That's bullshit. We should be able to get t... read more | 05/26/2012 (8:07 pm) |
| Still confused on 1.2 | It's not in there. I have the option to download T3D 1.1, the 1.2 patch which I'm unsure how to use,... read more | 05/26/2012 (6:17 pm) |
| Everything is crashing... | Torque X 2D is, running now? However, I followed the HelloWorld tutorial in the documentation tha... read more | 08/07/2011 (8:36 am) |
| Everything is crashing... | Yup, latest DX distro and graphics cards have been updated. ... read more | 08/06/2011 (5:04 pm) |
| Torque Game Engine help | A problem I've encountered with 1.5.2 today. I read through and followed all the steps as they were ... read more | 08/03/2011 (5:19 pm) |
| Which came first: the object or the datablock | Thanks for the link Steve, I wasn't aware the hierarchy was that important and so strict. It does ma... read more | 08/02/2011 (4:47 pm) |
| UnrealEd export to usable files in Torque3D | Wow, +10 for SkyNet.. er, Google! Would I run into any major snags if I wanted to export as coll... read more | 02/21/2011 (3:59 pm) |
| SOLVED - GuiBitmapCtrl turns custom background pink | Rex, thanks a lot. It was a problem with Photoshop and the .png, problem solved! Strange how Phot... read more | 12/16/2010 (9:21 pm) |
| SOLVED - GuiBitmapCtrl turns custom background pink | Thanks, I'll give that a shot and see how it works out.... read more | 12/15/2010 (11:11 pm) |