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Brady's Forum Posts

Thread Post Date Posted
How to make an object "pulse" a color Sorry, I completely forgot to mention this was for TGE (though I'm thinking heavily about moving to ... read more 08/27/2008 (7:41 pm)
Fatal-ISV (..\..\source\dgl\bitmapPng.cc @ 85 I don't own TGB so this may be way off, but perhaps a .dll that TGB depends on is corrupted? Perhap... read more 08/25/2008 (4:59 pm)
Have TGE 1.5.x but can't access a 1.4.x resource? I'm having the same problem. Is there something I need to check?... read more 08/19/2008 (3:53 pm)
Official TGE Documentation Feedback Awesome work,Michael! Quick question: will the old docs still be available? (i.e. http://www.garage... read more 08/19/2008 (1:57 pm)
Two quick Torque X questions Thanks for the reply. I looked up the redists for XNA and it 2.0 is only 2.1mb, so that wouldn't bl... read more 08/15/2008 (3:25 pm)
Tgea vs. torqueX I think I know where GamerWill is going with his question. Basically, feature-wise (in terms of per... read more 08/13/2008 (6:28 pm)
Official TGE Documentation Feedback I'm not sure if it qualifies as "documentation" for the purposes of this thread, but I for one reall... read more 08/13/2008 (5:54 pm)
GDC Austin I sent an e-mail to RSVP, but I didn't hear anything back and wasn't sure I provided the right infor... read more 08/13/2008 (5:48 pm)
Tell me this book gives more documentation. Josh, I totally understand your problem. I just went through it myself. In my opinion, that book i... read more 08/13/2008 (3:08 am)
PhysX just leveled up If for some reason you haven't seen it yet, there's a resource for adding PhysX to TGE here: [url=h... read more 08/12/2008 (2:47 pm)