Brett Williams's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Suggestion: Context Sensitive Documentation access Via editor | I have to second this request, especially with some of the new UI features and such popping up. If c... read more | 06/12/2009 (9:26 am) |
| Using Post Effects Without Advanced Lighting | Definitely. Breaking down the different pieces to find out what affects performance in what scenario... read more | 06/05/2009 (10:35 am) |
| shaders possible on GUI textures? | Curious what effect you're using on the GUI that's shader driven. If you don't care to share, that's... read more | 06/05/2009 (8:57 am) |
| Using Post Effects Without Advanced Lighting | [quote]Yes... don't check 'Use Shadows' on your lights.[/quote] Heh, I don't know why this just m... read more | 06/05/2009 (8:54 am) |
| Torque 3d Question | I originally bought TGEA as a hobbyist. I've been involved in games for a long time, but typically n... read more | 06/05/2009 (8:47 am) |
| cRPG: How to handle the non-combat grind? | If you're worried about harvesting a resource being boring, you can take a few angles, though it dep... read more | 06/04/2009 (12:37 pm) |
| Torque 3D Beta 1 Bug: FPS Genre Kit - Particle Editor - Emitters | Considering the revamp of GUI tools for T3D and how many things have improved like the material edit... read more | 06/04/2009 (12:24 pm) |
| Best Heightmap Generator/Editor for T3D? | I am currently using L3DT. It's working for my needs, but I would like a bit more detail customizati... read more | 06/04/2009 (7:55 am) |
| Pre-order Shirts! | [quote]Should I have received any confirmation or reply?(as I've not received such)[/quote] You w... read more | 06/04/2009 (7:48 am) |
| Creating my own registration key | This actually is my area of expertise. Many people may disagree with what I have to say but since yo... read more | 04/30/2009 (12:10 am) |