Marcus Fernstrom's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| RPGDialog + Improved AI Guard Unit? | I think I managed to fix it.. If someone else has tried and failed, here's what I did: (I should n... read more | 04/10/2009 (2:20 pm) |
| RPGdialog and commandToClient is driving me nuts | Oh! I think I should have been more clear on that, yeah I'm using a resource from the forum here.... read more | 04/10/2009 (2:08 pm) |
| onEnterTrigger affecting a function | I'm not exactly a pro, actually I'm a newbie, but.. my initial reaction is that I'd go about it a di... read more | 04/10/2009 (11:06 am) |
| How do YOU spawn NPC's? | bryce, you just gave me an idea that might get me bots spawning on different teams at beginning of e... read more | 04/10/2009 (6:45 am) |
| Torque for Teens....please HELP | I remember getting this when I was messing with splitting starter.fps into separate server/client st... read more | 04/10/2009 (6:42 am) |
| Newbie question: How do I rebuild? | I use Visual C++ 2005, I don't know what you're using but for me, I add the files to the project, mo... read more | 04/10/2009 (6:39 am) |
| RPGdialog and commandToClient is driving me nuts | I'm not sure what you mean Daniel, I saw that in the other functions in RPGDialog, the values %clien... read more | 04/10/2009 (6:30 am) |
| Publishing Torque in browser with the OSAkit | I tried the OSAKit last night with a project I'm working on and it worked like a charm. I like th... read more | 04/09/2009 (1:07 pm) |
| DIY mocap idea | That's quite a lot of work and expensive equipment. You'd have to use loads of high quality, high... read more | 04/09/2009 (5:53 am) |
| Cheep Particle Tricks | Does this work with 1.5.2? Someone said that getting it working with 1.5.x is hard.... read more | 04/09/2009 (5:47 am) |
| GUI Editor bug | I've had this exact same problem when using relative.. One would think it would get fixed by GG *... read more | 04/09/2009 (5:38 am) |
| animeeple sucks | Where can I find your email? I'm about to run out for a bunch of errands but I can send it later. ... read more | 04/08/2009 (10:27 am) |
| animeeple sucks | Yeah, all the tabs were green. I really have no clue why it doesn't work :/... read more | 04/08/2009 (10:22 am) |
| animeeple sucks | Hi Joe, Yeah, it's just that the imports tab shows an empty square, where the preview is supposed... read more | 04/08/2009 (10:16 am) |
| animeeple sucks | Thanks for the reply Johnny, my first response is "Damn that's a lot of steps and different pro... read more | 04/08/2009 (5:53 am) |
| animeeple sucks | I'm messing with both MakeHuman and Animeeple right now, and I'm having similar problems, and not be... read more | 04/08/2009 (3:40 am) |
| convert1 | I've never had problems with it, as long as you set it to triangles, have polycaps (triangulated) wh... read more | 04/05/2009 (9:33 am) |
| Pyro Particle Editor | Hmm.. I'm sending an email to the people that runs the website, it's so unclear what they mean that ... read more | 04/05/2009 (3:44 am) |
| convert1 | There are a few ways to do what you need. I'm not on my dev box, but if I remember right... Have ... read more | 04/05/2009 (3:40 am) |
| Publishing Torque in browser with the OSAkit | I've never heard of the OSAKit before, but definately taking a peek now!... read more | 04/03/2009 (2:35 pm) |
| Applying Effects to a line between two objects | I would be interested in this too, hopefully some TGE guru will have some nice input :)... read more | 04/03/2009 (2:10 pm) |
| what free/cheap modeling/animation systems to use for a low-production-value film ? | Orion, are you going to make it for fun, or for profit? Check out Houdini, there's a free version... read more | 04/01/2009 (6:46 am) |
| Unweld not working | It would help if you specified what software you're using. But unweld = separate two vertices, as... read more | 04/01/2009 (6:44 am) |
| Help! | @Michael, the page you linked to as the preferred page, is full of broken links and whatnot. (I've w... read more | 03/31/2009 (1:17 pm) |
| Any Houdini users know of nice start tutorials? | No problem Syn :) Good luck with Houdini! It can take a while to get used to the workflow, but ... read more | 03/28/2009 (9:54 am) |
| New Houdini section in the Artist Corner | Houdini has a built-in DTS exporter... read more | 03/28/2009 (6:56 am) |
| Houdini EULA question.... | Houdini may be used for non-commercial projects only. EXCEPT, for Torque game projects (Including cu... read more | 03/28/2009 (5:59 am) |
| Any Houdini users know of nice start tutorials? | Hey Syn, Actually, the tutorials on SideFX.com are not all that advanced (There are basic ones an... read more | 03/28/2009 (5:58 am) |
| My bomb explosion | Looks nice! (Why post it in the TGE Private forum though?)... read more | 03/27/2009 (1:52 pm) |
| How do you guys afford this?! | I was assuming TGE/TGEA, yes. Most people use DTS, and I haven't checked out T3D (And probably won'... read more | 03/26/2009 (5:19 pm) |
| How do you guys afford this?! | @Gustavo, I have to point out that Houdini has a built-in DTS exporter that automates a lot but stil... read more | 03/26/2009 (12:20 pm) |
| Database? | I'm downloading and reading things over as I write. The reason that I'm against using a server/cl... read more | 03/26/2009 (12:13 pm) |
| How do you guys afford this?! | Houdini by SideFX. Cheap, $99 for a pro version you can use commercially in your Torque projects.... read more | 03/26/2009 (9:44 am) |
| Database? | Hey tony! Yes it's for a single-user app. I'd prefer it being a standalone app, not reliant on... read more | 03/26/2009 (9:36 am) |
| 3D Character Maker (coming soon!) | Hey Ron, Those screenshots looks nice! I'm definately interested in this, any chance to get on... read more | 03/26/2009 (7:15 am) |
| 3D Character Maker (coming soon!) | Yeah I just figured that maybe he would get an email that someone wrote and could shed some light ov... read more | 03/26/2009 (5:18 am) |
| 3D Character Maker (coming soon!) | So I have to ask... Any updates? Did you ever finish this project?... read more | 03/25/2009 (2:52 pm) |
| Should a newb buy a modeling program? | I suggest trying out Houdini, they have a free version you can use to try it out and if you like it ... read more | 03/25/2009 (7:49 am) |
| Character Rig | Hey Randy, I haven't tried the auto-rig with Houdini yet, but I remember someone telling me that ... read more | 03/23/2009 (10:02 am) |
| Constructor forum? | Yeah.. I didn't even think of checking there, considering it's a modeling tool.. I still think it... read more | 03/22/2009 (9:38 am) |
| Free Monster Model | Hey Vas, Model looks good, but I agree with CSMP. I'm not going to sign up at a site like that... read more | 03/21/2009 (2:24 pm) |
| Adding multiple races/animals? | *Blinks* I hope someone else can answer, my mind decided to stop functioning until I get some shut-e... read more | 03/20/2009 (12:21 pm) |
| Adding multiple races/animals? | I haven't looked at the .cc's, but if that's the case then yeah that should work I think. Remove th... read more | 03/20/2009 (11:47 am) |
| Adding multiple races/animals? | The first thing that pops up in my utterly sleepdeprived mind is: Just set up a custom AI using o... read more | 03/20/2009 (11:10 am) |
| Official Artist Documentation Feedback | Someone have a look at the things I posted..? Still broken stuff on just that on artist page alone.... read more | 03/19/2009 (4:45 pm) |
| Torque 101: Intro to Torque | Whops, curse unto firefox tabs, I wrote in the wrong one. Anyway, I've been reading a lot of your... read more | 03/18/2009 (7:04 pm) |
| Shadows are boxy | That's a bit weird, the one from blender works on both pc and wii? Or does both work on pc but not t... read more | 03/18/2009 (12:41 pm) |
| Shadows are boxy | I'm not a Maya user, but if it works correct when exporting from Blender, it sounds to me like there... read more | 03/18/2009 (11:30 am) |
| Free Human Model | Cheryl, interesting site that, how would you get a dts from it though? (I'm not on my workstation r... read more | 03/17/2009 (3:26 pm) |
| Multiple Mouse support | Actually, scratch that last part. You should check out [url=http://carl.kenner.googlepages.com/gl... read more | 03/17/2009 (2:22 pm) |