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BlueRaja's Forum Posts

Thread Post Date Posted
Script based unit Tests? Since no one ever answered this (and since searching for "Unit Tests" currently displays t... read more 06/24/2009 (1:00 am)
Game Builder or Torque X Go to [i]new project[/i] in Codeweaver, give it the directory of the game and tell it to automatical... read more 08/19/2008 (9:58 am)
Game Builder or Torque X Codeweaver does have intellisense - in fact, it has better intellisense than Torsion, which is why I... read more 08/18/2008 (10:13 am)
Game Builder or Torque X - There's a [url=http://www.garagegames.com/products/285/]platformer starter kit[/url] for TGB if yo... read more 08/18/2008 (9:34 am)
General question from total beginner You were struggling with C# but know Java...?... read more 08/16/2008 (9:04 pm)
Official TGB Documentation Feedback Ah, I see; the span with id [i]StepBlock-1-1[/i] (in the Fish tutorial) should not have the style at... read more 08/15/2008 (8:56 am)
Official TGB Documentation Feedback I'm a bit confused - where is the link for this new fish game tutorial? There is no link on [url=ht... read more 08/15/2008 (8:34 am)
Christian Game Developers Conference 2008 Ahahahahaha... read more 08/14/2008 (12:42 pm)
Official TGB Documentation Feedback Non-external links should always open in the same window/tab - I don't want to be looking for someth... read more 08/14/2008 (10:42 am)
LAN Connection works but how to connect over Web? Http://www.portforward.com/guides.htm... read more 08/12/2008 (4:52 pm)
Creating Breakpoints and watch I believe Codeweaver is better than Torsion, given its better support for variable-level autocomplet... read more 08/12/2008 (10:13 am)
Mouse question I'm a bit confused - why would you want to iterate through the set to determine if it contains a spe... read more 08/09/2008 (10:21 pm)
Memory Management in TorqueScript Ah - thank you for taking the time to clarify that, Stephen, it's much appreciated :)... read more 08/08/2008 (12:41 pm)
Memory Management in TorqueScript Thank you, that answers my first two questions; what about #3?... read more 08/08/2008 (11:38 am)
Tge And C You could probably do it if you tried hard enough. However, it would have to be unmanaged C# code, ... read more 08/07/2008 (1:53 pm)
VC++ 2008 Compiler Doing a search for [i]Visual Studio 2008[/i] returns [url=http://www.garagegames.com/mg/forums/resul... read more 08/07/2008 (6:12 am)
Games I Made With Torque I thought you said there were only 8 levels... read more 08/06/2008 (2:12 pm)
Variables? There is also no inner-function support, as far as I'm aware (GoUp() is defined inside of playerClas... read more 08/01/2008 (10:23 am)
Class object in Scripting Yes and no. See the TDN article on [url=http://tdn.garagegames.com/wiki/TorqueScript/Namespaces]Nam... read more 07/29/2008 (10:47 pm)
Rights on game concepts? You can't copyright or patent ideas :) So no worries, mate. It's a good thing, too, or most games... read more 07/29/2008 (2:57 pm)
Game involving real money - bad idea? There's nothing wrong with that, but I would get someone with experience writing secure applications... read more 07/29/2008 (1:17 pm)
Crashes when using name SimObject Orion: I already have it pretty much done, all in script :) just need to test and clean it up a bit ... read more 07/29/2008 (7:08 am)
Crashes when using name SimObject Tom: What do you mean? [i]new SimObject(SimSet)[/i] works fine and as expected (ie. the same as [i]... read more 07/28/2008 (7:50 pm)
Error using array-syntax Well, I realize this may not be fixed for some time (if ever), so the temporary solution to this (fo... read more 07/28/2008 (11:33 am)
Error using array-syntax Gary: I don't think it has anything to do with the fact that the variable is unused before being pas... read more 07/28/2008 (9:47 am)
Error using array-syntax Gary: That's not the problem here. Take a look at these examples (which must be compiled separatel... read more 07/28/2008 (9:07 am)
Var.x, %var.y, %var.z I always thought that this was intended behaviour, that the outer variables needed to be initialized... read more 07/28/2008 (8:45 am)
Question on learning Torque Script Thinking in C++ and thinking in TorqueScript are two completely different things (C++ is fully Objec... read more 07/24/2008 (10:07 pm)
TorqueScript Unit Testing? Sorry to bring up a dead thread; just posting [url=http://www.garagegames.com/blogs/128198/15105]thi... read more 07/20/2008 (11:39 am)
Class variables and working project Sorry to bring up an old thread, but... [quote]The Codeweaver developer asked me to support a commo... read more 07/13/2008 (10:05 pm)
Official TGB Documentation Feedback List my team came up with of errors in the TGB tutorials included with the demo - not sure how many ... read more 07/13/2008 (2:46 pm)