Game Development Community

Don Carpenter's Forum Posts

Thread Post Date Posted
Java game developer community First Impression : Yuk !!! Steve and Michael, I've been toying with the idea of making some medium-sized games using Java3D (a... read more 07/08/2003 (8:42 am)
Graveyard of dead projects @Matthew Fairfax: How goes the 'thinking' about a website for this idea? I'm asking because I'm co... read more 05/11/2003 (11:07 am)
Graveyard of dead projects Awesome idea folks! If everyone acts responsibly and fairly, this could jumpstart more than a few p... read more 05/08/2003 (7:32 pm)
Engine crashes on F11 Richard, As a test two days ago, I purposely set worldWater to 0.0f right before performing the ind... read more 01/10/2003 (3:01 pm)
Engine crashes on F11 Richard, It is blowing in TerraFormer.cc in getScaledGreyscale() at index /= worldWater; with ... read more 01/09/2003 (9:24 am)
Engine crashes on F11 Bill, A few questions and then a statement. What version of VC++? Standalone or as part of Visual ... read more 01/08/2003 (7:05 pm)
Engine crashes on F11 Bill (and Mike), Sorry for the shorthand statement about .dso files in the example directory. I ... read more 01/07/2003 (8:21 pm)
Display divise? That error generally means, your video card doesn't have or isn't being recognized as having a dedi... read more 01/05/2003 (11:14 am)
Engine crashes on F11 Bill, Yes, torqueDemo_DEBUG.exe is the correct file. Start it with -log 1 or -log 2 and look at ... read more 01/05/2003 (11:06 am)
Best way to make heightmaps? Simon: In case you are still wondering, 256 pixels in the heightmap equates to 1.034miles (1664.617... read more 11/28/2002 (10:57 pm)
Master server...Help the newbie... So as not to start a language war, I'm an application programmer with years of experience using C, C... read more 11/28/2002 (10:04 am)
Stick Figure FPS. Just hear me out... :) *Stickem (might be TM) *Stick'em *Big Stick *Schtick *Schtick'em They have stick pets and liv... read more 06/15/2002 (11:37 pm)
i would like to know something ... Louen, As I understand the agreement, a free game is a game. GarageGames wants you to send it to t... read more 03/16/2001 (10:01 am)
Agreement and forum explanations don't match Jeff, The Draconian agreement backend reference is an approximation of the sentiments of one of the... read more 03/15/2001 (10:48 pm)
Something really bugging me Joseph Hatcher & Jim League, Not all people/groups here at GarageGames are interested in 'playing' ... read more 03/15/2001 (9:26 pm)
Something really bugging me Gentlemen, I would love to move it over there but the V12 Technology link takes me to an error page... read more 03/15/2001 (8:41 pm)
Something really bugging me Sorry Tim Gift, it is now clear as mud.;) In an earlier post Jeff Tunnell - President, GarageGames ... read more 03/14/2001 (11:20 pm)