Itla Itla's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TGEA 1.7.0 Bug - Interior normal maps using incorrect sun vector | Any update with TGEA 1.7.1? i put the spec, normal and the diffuse and its all black because that :... read more | 08/22/2008 (8:56 am) |
| Full screen FX | Now if in game.cs, onCliententergame, i put, doFxHeatVision(PlayGui);, it says in console Canvas Siz... read more | 08/13/2008 (9:22 am) |
| Full screen FX | Sorin: %gui has to be the gui that you want to do the Fx, example, doFXSepia(PlayGui);, whit that... read more | 08/12/2008 (2:37 pm) |
| Full screen FX | Ooops yeap :D, sorry i did not read that... read more | 08/11/2008 (9:14 am) |
| Full screen FX | Is that the resource of TGEA 1.7.1?... read more | 08/11/2008 (9:13 am) |
| Full screen FX | How about a motion blur?... read more | 07/14/2008 (10:05 am) |