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Itla Itla's Forum Posts

Thread Post Date Posted
TGEA 1.7.0 Bug - Interior normal maps using incorrect sun vector Any update with TGEA 1.7.1? i put the spec, normal and the diffuse and its all black because that :... read more 08/22/2008 (8:56 am)
Full screen FX Now if in game.cs, onCliententergame, i put, doFxHeatVision(PlayGui);, it says in console Canvas Siz... read more 08/13/2008 (9:22 am)
Full screen FX Sorin: %gui has to be the gui that you want to do the Fx, example, doFXSepia(PlayGui);, whit that... read more 08/12/2008 (2:37 pm)
Full screen FX Ooops yeap :D, sorry i did not read that... read more 08/11/2008 (9:14 am)
Full screen FX Is that the resource of TGEA 1.7.1?... read more 08/11/2008 (9:13 am)
Full screen FX How about a motion blur?... read more 07/14/2008 (10:05 am)