Alexander B's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Making Paths in torque 3D+other | Heres an update. I now know where the problem is coming from. It works with the default player bot b... read more | 01/12/2010 (10:24 pm) |
| Making Paths in torque 3D+other | Is there any way I can IM you?... read more | 01/12/2010 (6:01 am) |
| Making Paths in torque 3D+other | Oh I am having another slight problem and instead of creating another thread I thought it would be b... read more | 01/12/2010 (5:25 am) |
| Making Paths in torque 3D+other | Yeah, I will muck around with it for a bit. Thanks for your quick help. It is like your on all day f... read more | 01/12/2010 (5:10 am) |
| Making Paths in torque 3D+other | Well I have used winmerge and all the scripts are coming up pretty much the same. There is no big di... read more | 01/12/2010 (4:58 am) |
| Making Paths in torque 3D+other | ok will do and post later, thanks. Also on an unrelated note are you from australia as I see you are... read more | 01/12/2010 (3:06 am) |
| Making Paths in torque 3D+other | Well I have now just installed a copy of torque 3d and put the ai kit in there. The pathing worked p... read more | 01/12/2010 (2:54 am) |
| Making Paths in torque 3D+other | Just went through it again and it is still not working :( All the pace lines in aiplayer.cs I have m... read more | 01/12/2010 (12:23 am) |
| Making Paths in torque 3D+other | I will go through the install process again and make sure I did everything correctly. Do you remembe... read more | 01/11/2010 (11:34 pm) |
| Making Paths in torque 3D+other | I just did it. It works but he keeps stopping and starting again to get to the next market. Actually... read more | 01/11/2010 (10:32 pm) |
| Making Paths in torque 3D+other | Ahhh ok. Thanks for those easy instructions :) Will do later.... read more | 01/11/2010 (9:25 pm) |
| Upgrading from 1.1.2 to 1.2.0 | OMG, I am so stupid. I was using the old version :( Sorry for being stupid lol. I will fix everythin... read more | 01/11/2010 (8:04 pm) |
| Upgrading from 1.1.2 to 1.2.0 | Did you fix the dodgy marker problem where you had to rename the ai to make it spawn otherwise it wo... read more | 01/11/2010 (7:42 pm) |
| Upgrading from 1.1.2 to 1.2.0 | Thanks heaps :)... read more | 01/11/2010 (7:21 pm) |
| The Universal AI Starter Kit | That fix works. Thanks :)... read more | 01/11/2010 (4:15 am) |
| The Universal AI Starter Kit | Yeah, I deleteted all my dso files a while ago.... read more | 01/11/2010 (3:55 am) |
| The Universal AI Starter Kit | It hasn't made any difference :( Here is how my code looks: function GameCore::startGame(%game) ... read more | 01/11/2010 (2:56 am) |
| The Universal AI Starter Kit | Ok thanks heaps. Will do soon and post a reply if it works or not.... read more | 01/11/2010 (2:19 am) |
| The Universal AI Starter Kit | I am getting a very odd bug in torque 3d. Whenever I die and the mission reloads the ai don't spawn.... read more | 01/10/2010 (11:47 pm) |
| How do i make dso's? | Thanks for the reply and it works :)... read more | 01/09/2010 (9:10 pm) |
| How do i make dso's? | Whats the command line?... read more | 01/09/2010 (8:06 pm) |
| The Universal AI Starter Kit | Ahhh ok didn't see that. Thanks and I am looking forward to using it :)... read more | 01/03/2010 (11:21 pm) |
| The Universal AI Starter Kit | How is version 1.2 going anyway. If you can get that released within the next week that would be awe... read more | 01/03/2010 (9:52 pm) |
| Starting a new Project | I would say go for T3D. For the art packs, there must be a way to get them in torque 3d. Torque 3d i... read more | 01/01/2010 (10:53 pm) |
| The Universal AI Starter Kit | Ok sounds good but I have to put AI in my game now so I guess i am stuck with 1.1 which is fine caus... read more | 12/16/2009 (6:19 am) |
| The Universal AI Starter Kit | I have fixed the problem. So just letting people know GMK and the univeral AI kit work very well wit... read more | 12/16/2009 (3:59 am) |
| The Universal AI Starter Kit | I only have one death animation. However where are the deah animations called? My spaceorcbot.cs fil... read more | 12/12/2009 (11:06 pm) |
| The Universal AI Starter Kit | Yeah i read it. I understand what your saying. However I have looked for help on this issue and I ha... read more | 12/10/2009 (9:41 pm) |
| Death animation not playing and other question | Ignore previous post. My question is here http://www.torquepowered.com/community/forums/viewthread/1... read more | 12/10/2009 (1:05 am) |
| The Universal AI Starter Kit | How do I turn on the death animation for the default player datablock? I am talking about the one in... read more | 12/10/2009 (12:29 am) |
| Death animation not playing and other question | Thanks, the fix works however for my ai player datablock but doesnt for my other datablock. Bassi... read more | 12/09/2009 (10:47 pm) |
| Death animation not playing and other question | You know your stuff hehe. Thanks again for your help. Now all I have to fix is the death animation n... read more | 12/09/2009 (9:23 pm) |
| Not be able to look so far down *fixed answer in here* | I know what to do now. Go into player.cs in the datablocks folder and edit the minLookAngle max... read more | 12/07/2009 (4:18 am) |
| Porting tge game and question | Micheal are you able to go on irc so I can talk to you about it?... read more | 12/05/2009 (8:01 pm) |
| Porting tge game and question | Awesome. Well I will use my friends torque 3d professional then purchase the binary to sell it. Hes ... read more | 12/05/2009 (7:24 pm) |
| Porting tge game and question | Very clear hehe. Thanks for your answer. Im about to buy torque 3d. I just needed to make sure I was... read more | 12/05/2009 (2:24 am) |
| Porting tge game and question | Well what I was thinking is. My friend owns the full engine (source code and everything) and if he j... read more | 12/04/2009 (10:03 pm) |
| Porting tge game and question | My friend has source code access tho so if he compiles exe's for me i can use them, correct?... read more | 12/04/2009 (8:43 pm) |
| Porting tge game and question | Yeah i do, however thats basicaly a sneaky way around getting past not being able to get the source ... read more | 12/03/2009 (4:50 pm) |
| Porting tge game and question | Ok thankyou for your answer. Guess i will be spending the day changing file paths hehe. If that is t... read more | 12/02/2009 (7:26 pm) |
| A few questions | Both problems are now solved. I solved the first problem by making all the lines in aiplayer.cs T... read more | 12/02/2009 (6:48 pm) |
| A few questions | Changed the title just then but don't worry to much as it shows how helpful you are. I am at school ... read more | 12/02/2009 (12:06 am) |
| A few questions | Just as I thought everything was working 2 errors come up :( First the ai, after like 10 seconds or ... read more | 12/01/2009 (11:19 pm) |
| A few questions | That worked as well. Thanks for your great quick help :) I will put you in the credits if you email ... read more | 12/01/2009 (6:23 am) |
| A few questions | Yay it works. I just used the game.cs from the univeral ai kit and edited the game.cs so it works fo... read more | 12/01/2009 (5:34 am) |
| A few questions | Ok thanks, I will go over step 3 and 6 as I have made sure the bot is team 2. I will post an update ... read more | 12/01/2009 (5:08 am) |
| A few questions | Well the gun works on the player and other bots from the game mechanics kit so it does work. I can s... read more | 12/01/2009 (4:45 am) |
| The Universal AI Starter Kit | Ignore this.... read more | 12/01/2009 (2:14 am) |
| The Universal AI Starter Kit | Can you please email me as i want to talk to you about your ai kit. My email is bishop.alexander@gma... read more | 11/25/2009 (9:06 pm) |
| Purchase | Yeah. I think it is stupid that they stopped selling torque. They should have it up for $20 and I th... read more | 11/20/2009 (7:19 am) |