Alejandro Lopez's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Deselect an object in the editor | mmm, but i think the editor has a method, to do this , some can giveme where i can find the editor ... read more | 01/31/2009 (7:31 am) |
| TGEA 1.7 dif vs. dts, shadows and foliage questions | If i have a mesh with various submeshes, using polysoup , its seem that shadows doesnt work its ju... read more | 12/22/2008 (8:42 pm) |
| Making a city ( roads ) best way ? | Thanks for the reply , I am trying with the polysoup but have this problem http://www.garagegam... read more | 12/21/2008 (9:32 pm) |
| Making a city ( roads ) best way ? | How many polygons do you have? and what is your FPS ? the Polysoup, is nice, i will try . ... read more | 12/21/2008 (8:48 am) |
| Blury Road and textures | I am trying to make a city, what would be the best way to do the street roads? making on 3dmax and ... read more | 12/19/2008 (10:13 pm) |
| Making a city ( roads ) best way ? | I try painting but , i get this error http://www.garagegames.com/mg/forums/result.thread.php?qt=7... read more | 12/17/2008 (5:18 pm) |
| Buscando programadores y artistas En Colombia | Estamos en el proceso de adquirir el TGEA, igual no es muy costoso. Aun asi hace rato estamos trabaj... read more | 12/11/2008 (6:20 am) |
| Audio manager onSoundComplete | Thanks a lot, that was the code that i was looking for.... read more | 11/05/2008 (3:12 pm) |
| Porting Code from TGE to TGEA | Yeah , its wasnt that function . it was the configuration of the car. thanks a lot... read more | 10/17/2008 (9:52 am) |
| Adding code to a SimGroup | $cruces = new ScriptObject(cruzeDefault){ }; function cruzeDefault::consultarTabla(%grupo... read more | 10/10/2008 (11:06 pm) |
| Nitro with vehicle | I was thinking that adding some impulse , maybe was not the correct way, if we look a real car, it... read more | 09/06/2008 (9:05 am) |
| Shadow problem | I making now a car racing game, in still has the shadow problem, i see, in the racing tuturial , t... read more | 07/25/2008 (10:21 am) |
| Render text in game | So , there is no way ?... read more | 06/15/2008 (11:35 am) |
| Enclosure area | Yes, its worked , and finally i have to changed the propieties, in the inspector menu to disabled... read more | 06/04/2008 (8:48 pm) |
| Enclosure area | Any texture? with that name , and that format ? :(... read more | 06/04/2008 (4:17 pm) |
| Animation duplicated. | Lol, yes, but i finally could solve, i was putting the mesh linked to a node, and i understand that... read more | 06/04/2008 (8:49 am) |
| Animation duplicated | Finally in could . it was a export error, it was exporting the mesh 2 times, the mesh was li... read more | 06/03/2008 (2:32 pm) |
| Total control of an animation | Yes, but is there something like playAnimation( frame , animation ) . i have searched in the manua... read more | 06/01/2008 (9:04 am) |
| Noob quiestion about client variables | The variables like points and items, should stay in the server, or in the client side ?... read more | 05/30/2008 (6:13 pm) |
| Question about animation | Is there any way to move the animation frame by frame, like manual update ? or how can i control t... read more | 05/29/2008 (10:44 am) |
| RigidShape Questions | Any Comments will be helful ....... read more | 05/17/2008 (12:38 pm) |
| Trigger do not Work with Items | Yes, , i was thinking to put another object, and use onCollision , but how can i set invisible ? i... read more | 05/16/2008 (4:29 pm) |
| Trigger do not Work with Items | So, There is no form to use a item to launch it and a trigger ? Beasuse the item works fine... read more | 05/16/2008 (9:37 am) |
| Moving Object in the editor very slowly | Thanks a lot, Jan... read more | 05/15/2008 (5:55 pm) |
| Using triggers | Yes , the rigidShape is colliding with the player, the same problem i had when i try with the item .... read more | 05/12/2008 (4:23 pm) |
| Using triggers | Thanks a lot, yes with the rigidShape the triggers works , now i have another problem , it 's coll... read more | 05/12/2008 (3:36 pm) |
| Using triggers | Yes , but with items do not work the trigger , do you try ? thanks.... read more | 05/12/2008 (1:04 pm) |
| Trigger do not Work with Items | Like golf game... read more | 05/12/2008 (1:01 pm) |
| Trigger do not Work with Items | Any body can give a example of how to throw a ball and detect when its enter to a zone using a trig... read more | 05/12/2008 (9:01 am) |
| Trigger do not Work with Items | Mmm, i am not sure about that, anybody can helpme with a example of what kind of items are. i am ... read more | 05/07/2008 (12:20 pm) |
| Trigger do not Work with Items | Really frustrating. i tried putting manually the item into the trigger zone. When the player i... read more | 05/02/2008 (8:23 pm) |
| GPGT Chapter 8 - Issues and Questions | I am following the GameProgrammersGuideToTorque.pdf in the page 338 says : "In versions prior to 1.... read more | 05/02/2008 (12:56 pm) |
| GPGT Chapter 8 - Issues and Questions | I am following the GameProgrammersGuideToTorque.pdf in the page 338 says : "In versions prior to 1.... read more | 05/02/2008 (9:23 am) |
| Trigger do not Work with Items | Yes, its enters alone, because the player is launching it , (with applyImpluse method) . The go... read more | 05/02/2008 (9:02 am) |
| Trigger do not Work with Items | I am following the GameProgrammersGuideToTorque.pdf in the page 338 says : "In versions prior to 1... read more | 05/02/2008 (8:00 am) |
| Trigger do not Work with Items | Any comments will be helful.... read more | 05/02/2008 (7:02 am) |
| Trigger do not Work with Items | [code] Datablock TriggerData( triggerSapo ) { tickPeriodMS = 100; }; function triggerSapo::o... read more | 05/01/2008 (3:47 pm) |