Ted Southard's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| which do you think is easier? | Drag and drop is usually easier because things are usually handled at a higher level, so it could be... read more | 06/03/2010 (7:04 am) |
| Requesting high priority bugs here. | [url=http://www.torquepowered.com/community/forums/viewthread/113101]Here's another issue I think is... read more | 06/03/2010 (6:54 am) |
| Object Interaction In Torque 3d | [quote]while the above reasource does work, it's over kill for some thing that can 100% already be d... read more | 06/03/2010 (6:19 am) |
| Object Interaction In Torque 3d | [quote] if the AI player is clicked then the message should be displayed. Any idea how can i do it. ... read more | 06/02/2010 (9:30 am) |
| Missing Text In Editors (torque3d 1.0) | Have you tried re-downloading and re-installing the demo?... read more | 05/25/2010 (7:59 pm) |
| Game design: How do we prevent them from killing eachothers? | [quote]the thing is that i am trying to balance things[/quote] Balancing behavior is a very diffi... read more | 05/25/2010 (7:48 pm) |
| Game design: How do we prevent them from killing eachothers? | [quote] Precise weapons give satisfaction to a skilled player but they also give him confidence whic... read more | 05/24/2010 (9:27 pm) |
| MMO-like chat box | Looks like $ChatRoom might not be getting assigned the object- have you checked to make sure that it... read more | 05/19/2010 (9:44 pm) |
| Community members sites feeds | Wow, that's a lot of blogs you're following. Great resource!... read more | 05/19/2010 (9:38 pm) |
| Looking for investors in our company | What is the website of the game, and the kind of corporation (and information for due diligence purp... read more | 05/19/2010 (9:36 pm) |
| [PAID] Wanted - User interface artist | How much does this pay, and what kind of GUI components/skin style are wanted?... read more | 05/16/2010 (4:51 pm) |
| Modifying the Editor | The editors are all scripted (.gui/.cs), so if you want to find controls in the script as reference ... read more | 05/16/2010 (10:17 am) |
| Programming on a cell phone? | If you really want to do this, I would check out that new HTC phone with the 1Ghz processor- otherwi... read more | 05/15/2010 (6:32 am) |
| MMO-like chat box | I used it in T3D. Pretty much works as advertised, since it's script. [quote]As for IRC, don't yo... read more | 05/12/2010 (1:43 pm) |
| MMO-like chat box | Doing a search for resources (and then checking the resources checkbox because it doesn't get checke... read more | 05/12/2010 (1:08 pm) |
| Why so many games pretend to be an MMOFPS? | @Daniel: Sounds like a big game of Risk, with the FPS players determining the win/loss conditions ;)... read more | 05/04/2010 (7:14 am) |
| Possible to merge accounts? | Email GG, and they'll be able to do that for you (it's been done in the past).... read more | 05/04/2010 (5:01 am) |
| Why so many games pretend to be an MMOFPS? | [quote]What i feel is they are stretching the "massively multiplayer" term to encompass th... read more | 05/03/2010 (8:57 pm) |
| Why so many games pretend to be an MMOFPS? | [quote]To fit the definition of MMOFPS you simply need lots of people online at the same time shooti... read more | 05/03/2010 (5:01 pm) |
| Torque 3D made any mmorpg's? | The biggest hurdles are content and getting the backend layers working. I have a [url=http://www.tor... read more | 05/03/2010 (6:38 am) |
| Looking for hire | Evan: It would help greatly if you had an online portfolio as well as information on which engines/a... read more | 04/30/2010 (7:17 am) |
| AccountingHomeworkTutor.com, accounting homework help | Can you help me with my spam homework as well?... read more | 04/29/2010 (8:23 am) |
| problem creating items | Sounds like it's checking some variable before firing the onPickup function, so that's where you wan... read more | 04/27/2010 (8:39 am) |
| problem creating items | [quote]I am not sure how to check for this[/quote] The collision box would be part of the model, ... read more | 04/26/2010 (6:09 pm) |
| problem creating items | Do the items you're trying to pick up have collision boxes? If not, they won't get picked up, and it... read more | 04/25/2010 (9:20 pm) |
| [Resolved][T3D 1.1 Alpha] Bad World Box trying to load Collada model with addMesh in constructor | Okay, yeah, the FlyingVehicle datablock does need a mass > 0, doesn't it? Set to even 1, it works... read more | 04/23/2010 (9:14 pm) |
| [Resolved][T3D 1.1 Alpha] Bad World Box trying to load Collada model with addMesh in constructor | Okay, I've resolved it by copying and pasting several scripts into the project from an earlier and s... read more | 04/23/2010 (8:42 pm) |
| [Resolved][T3D 1.1 Alpha] Bad World Box trying to load Collada model with addMesh in constructor | Ported to T3D1.1 Beta, and still no joy. I also tried using another object being used in the game an... read more | 04/23/2010 (1:08 pm) |
| [Resolved][T3D 1.1 Alpha] Bad World Box trying to load Collada model with addMesh in constructor | Still no joy. Of note that I didn't realize before (because I have projects spanning different revis... read more | 04/21/2010 (9:10 am) |
| [Resolved][T3D 1.1 Alpha] Bad World Box trying to load Collada model with addMesh in constructor | @Chris: No joy. Tried that, and even rolled back all the changes I made to the engine in case that w... read more | 04/20/2010 (8:09 pm) |
| Why so many games pretend to be an MMOFPS? | Hmmm... I have to disagree a bit here. I'm willing to state that MW1/2 are indeed MMOFPS by definiti... read more | 04/12/2010 (6:51 am) |
| Dragging Objects. | Once place you can look is in the World Editor. Try to find the place where when you click on the wi... read more | 04/06/2010 (4:30 pm) |
| GUI Visualisation using Torque 3D | [quote]I do have access to the source.[/quote] Without a license?... read more | 04/04/2010 (6:06 am) |
| The End (MMORPG) Requires Staff | @Paul: Well, that's great. I think the best thing to do in that case would be to lay out your experi... read more | 03/28/2010 (11:07 am) |
| The End (MMORPG) Requires Staff | MMO's are a very ambitious genre to tackle- though not impossible. I would suggest reading [url=http... read more | 03/27/2010 (4:22 pm) |
| how to add LOD levels to .dae models ? (3DsMax) | [url=http://docs.torquepowered.com/torque-3d/official/content/documentation/Scripting/Advanced/TSSha... read more | 03/25/2010 (9:36 am) |
| Unity3D vs The World | [quote]Can you write a complete solution in script or do you still need the source?[/quote] To ec... read more | 03/25/2010 (9:27 am) |
| [T3D 1.1 B1] - Slow performance in GuiBitmapButtonCtrl::setBitmap - LOGGED | I've noticed this as well. I have about 15 buttons that have circular timers that I manage in script... read more | 03/25/2010 (7:40 am) |
| [T3D Beta 1.1 (beta 1) - slow performance in GuiBitmapCtrl::setBitmap | I've noticed this as well. I have about 15 buttons that have circular timers that I manage in script... read more | 03/24/2010 (8:46 pm) |
| Day & Night / Time System | I used to apply patch files exclusively by hand, because after you've changed the source that it was... read more | 03/24/2010 (5:48 am) |
| Commander Map (Minimap) for T3D | Updated code can be found here in [url=http://www.torquepowered.com/community/resources/view/5277/8#... read more | 03/23/2010 (9:21 pm) |
| Reducing draw calls / increasing performance | Oh, that is just plain awesome :)... read more | 03/23/2010 (12:22 pm) |
| Commander Map (Minimap) for T3D | I have a render-to-texture version working using a modified version of your version of the resource.... read more | 03/23/2010 (11:04 am) |
| Day & Night / Time System | I used one for TGEA, and I believe it worked for TGE as well. Do a search in the resources for it (d... read more | 03/23/2010 (6:26 am) |