Game Development Community

Ted Southard's Forum Posts

Thread Post Date Posted
Who OWNS The Intellectual Rights? I'm no lawyer, so anything I say needs to be researched in the event that I'm wrong, but this is how... read more 12/30/2003 (9:05 am)
Resistance group game Like a cross between Black and White and an RTS ;) As your guys survive more missions, they get bett... read more 12/30/2003 (8:51 am)
Resistance group game @Christopher Taylor: Something like Red Dawn? Didn't see that movie? Go rent it ;) Old 80's movie, b... read more 12/29/2003 (7:31 pm)
Best tool for character animation on a low budget @kuhles: trueSpace and gameSpace are pretty much the same animal, give or take a few buttons. The ex... read more 12/28/2003 (10:25 pm)
Best tool for character animation on a low budget There's that, and there's also gameSpace, which is fairly cheap, exports to DTS/DIF(through soon-to-... read more 12/28/2003 (8:10 am)
Got moving platform working..sort of. Need help! @Mark: I'm getting close to releasing my tS->map exporter, and if you have a .map file that shows th... read more 12/22/2003 (8:12 am)
Dumb Question About Realm Wars Realm Wars is made with the Torque Game Engine, so you'd be buying Torque, not Realm Wars. Realm War... read more 12/20/2003 (7:10 pm)
Dumb Question About Realm Wars Realm Wars is made with the Torque Game Engine, so you'd be buying Torque, not Realm Wars. Realm War... read more 12/20/2003 (6:31 pm)
DIF vs. DTS, which is better? And if you want the best of both worlds(I believe Ben put me on to this technique), you can created ... read more 12/19/2003 (12:01 pm)
Bad Topic for game... Your opinion @Tysoe: True point on how the USA's break from the UK can be seen. Terrorists, on the whole, are ... read more 12/18/2003 (3:33 pm)
Torque 2? @Pat: Now [i]that[/i] TGE 2.0 screenshot rocks! Is that fur made with nVidia Cg or HLSL? Hehehe...... read more 12/18/2003 (8:23 am)
Bad Topic for game... Your opinion Wow... Never thought the GG forums would remind me of the GameDev or Flipcode forums. This is get... read more 12/17/2003 (10:19 pm)
Bad Topic for game... Your opinion But this goes a bit beyond the basic "They made game X crappy, I'll never buy from them again", into... read more 12/14/2003 (5:44 pm)
Bad Topic for game... Your opinion @Randall: That's the point, they would have, except they felt that a 9/11 launch was tacky to say th... read more 12/14/2003 (4:48 pm)
Bad Topic for game... Your opinion @Randall: K, I see your point on the "balls issue"... The question posed to my coworkers was whet... read more 12/14/2003 (4:35 pm)
Bad Topic for game... Your opinion @Randall: 1) Good point, but still, the problem isn't controversy, it's alienating people that wo... read more 12/14/2003 (11:57 am)
Bad Topic for game... Your opinion @Everyone: Terrorism(my USMC Security Forces definition): The use of force or the threat of the use ... read more 12/13/2003 (11:38 pm)
Bad Topic for game... Your opinion @Sam: As someone who was there on 9/11, I wouldn't buy a title that was on the subject of terrorism ... read more 12/13/2003 (1:17 pm)
Anyone got an MMORPG past the Design Phase? I'm getting ready to start posting some shots of mine, which is several milestones into production(j... read more 12/13/2003 (7:39 am)
Southeast Michigan anyone? I think at the very least we could meet every once in a while(sure, there's only a half-dozen of us ... read more 12/12/2003 (9:59 am)
Draw from real life @Jay: I think what made JRR Tolkien's work so great wasn't that it was true to real life, but that i... read more 12/11/2003 (7:02 pm)
Southeast Michigan anyone? I'm downtown Detroit, though I spend a lot of my hanging out time in Livonia and Northville.... read more 12/08/2003 (11:49 am)
Best Method for.... Nick, What modeler are you using for this task? Sounds like what you want to do is create the out... read more 11/28/2003 (7:34 am)
Clips For Weapons One more thing. You might want to add this functionality to the collision boxes of the magazines or ... read more 11/26/2003 (9:46 pm)
Clips For Weapons Sounds like what you want are instances of the magazines themselves, and if you run across a gun, th... read more 11/26/2003 (9:45 pm)
Please Delete @Alan: It's there. Refresh your cache ;) @Johnny: If I'm not mistaken, you can still load objects... read more 11/26/2003 (9:43 pm)
Please Delete @Johnny: On top of the seperate battle area idea, you could take a page from Anarchy Online and have... read more 11/26/2003 (4:12 pm)
Please Delete @Mike Drummelsmith: Great resource, something I've been looking for for my own PW project... =) @... read more 11/24/2003 (9:59 pm)
GarageGames Gold Membership Harold has a point there. Software incurs and implies support of some kind. If you sell code with no... read more 11/19/2003 (10:29 am)
Gamespace - Great modeling program, real cheap! Eric/Xavier, very good points.... read more 11/18/2003 (7:29 pm)
Gamespace - Great modeling program, real cheap! @Logan: I think he means modelling-wise, and there it's a good function to have so people can take a... read more 11/18/2003 (7:22 pm)
GarageGames Gold Membership My own two cents on this matter would be that if there was a Gold Membership, as more content is add... read more 11/18/2003 (6:12 pm)
"life2" the revolution in gaming Asking for a team to do a big project is all well and good, but do you have a design document? I hea... read more 11/13/2003 (1:48 pm)
Is the TGE with mods able to do this? @Daniel: There's other ways to collaborate as well. At the content pack level, I can model pretty fa... read more 11/13/2003 (1:33 pm)
Is the TGE with mods able to do this? I think you've hit on something: The Skeletal Content Pack ;) Go for it!... read more 11/13/2003 (8:30 am)
Is the TGE with mods able to do this? Daniel: I like the Shadow Knight, really nicely done! Gotta say that you're way ahead of me on th... read more 11/13/2003 (8:15 am)
MMORPG's Idea Thread @Paul: Never played Morrowind, so I could be working on something like it for all I know, and I have... read more 11/13/2003 (7:00 am)
Is the TGE with mods able to do this? TGE is able to do all this and more, depending on how heavily you're willing to mod the code. People... read more 11/13/2003 (6:54 am)
Paint Shop Pro 8 I have v7 and I think it's a great lower cost alternative to Photoshop...... read more 11/11/2003 (4:47 pm)
Gamespace - Great modeling program, real cheap! @Joshua: Best thing if you have XP is to turn off that GUI, I've had real problems with one of my tr... read more 11/11/2003 (10:41 am)
DIF's with DTS "Shells" Ben, thanks a bunch, the collision brushes did the trick! =)... read more 11/06/2003 (10:31 am)
DIF's with DTS "Shells" Okay, I'll give that a try, it would probably be easier to have the DIF set up collisions like that.... read more 11/05/2003 (1:14 pm)
Modeling programs for the TGE? GameSpace *is* trueSpace, pretty much. There's not much difference between the two, except a few mis... read more 11/03/2003 (8:19 am)
MMORPG's Idea Thread @Gareth: I heard about one PW that had broken even at 2500 subscribers, but I can't remember the nam... read more 10/20/2003 (10:21 am)
Large-scale vehicles? Jin, while I was at IGC this year I came upon the answer(I believe it was Matt Fairfax that helped m... read more 10/20/2003 (7:57 am)
Patching won't work on W2K Jorge, you can try using -p3 as an option, or, as Josh said, you can open the .patch file in notepad... read more 10/20/2003 (7:49 am)
MMORPG's Idea Thread I have to agree with Gareth on this, there's a few things people overlook when they talk about MMO's... read more 10/19/2003 (8:26 pm)
MMORPG's Idea Thread I'd like to share a bit of wisdom for everyone here. #1 I found out last week at IGC(thanks Jay), it... read more 10/18/2003 (1:25 pm)
Mining minigame in RPG Well, how does the wall "blow up" or "come down"? Seems particle-heavy. You know what you can do? ... read more 10/15/2003 (9:22 am)
Modellers I think Blender runs on Linux, and they're working on an exporter for that(made in Python), so that'... read more 10/15/2003 (9:17 am)