Ted Southard's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Hmm... | If you mean stepping through the lines of script for a script-based function, I use trace(1) at the ... read more | 03/21/2009 (12:26 pm) |
| Hello i need help | You'll need to be a lot more specific than that. What file are you talking about, and which engine?... read more | 03/21/2009 (12:23 pm) |
| TGEA 1.8.1 - Console log errors and how to get rid of them! | [quote]Unable to find object: 'Canvas'[/quote] That is the problem you need to solve: 1) Why is C... read more | 03/20/2009 (3:01 pm) |
| TGEA 1.8.1 - Console log errors and how to get rid of them! | I don't quite understand what happened, but I think that this (the project, not the log file) has be... read more | 03/20/2009 (1:53 pm) |
| TGEA 1.8.1 - Console log errors and how to get rid of them! | [quote]- No card profile profile/GFXNullDeviceRenderer.cs exists[/quote] Around that line might b... read more | 03/20/2009 (1:08 pm) |
| Card games? | Probably not, but you can go through the tutorials and learn how to script gameplay so that you can ... read more | 03/20/2009 (12:53 pm) |
| How to get a refund. | You should email the GG people (Company > Contact Us). They're usually pretty good on turn-around... read more | 03/20/2009 (12:49 pm) |
| New...with a couple questions | I use VS2005 to develop with, and TGEA and T3D are written using C++, so you won't be able to combin... read more | 03/20/2009 (8:29 am) |
| Array | Further, I'd recommend doing: [code] $arr = new ScriptObject(); [/code] Just in case you want ... read more | 03/20/2009 (8:02 am) |
| T3D System Requirements | I was late to the IRC hour last night, but I didn't see much about it. It's most likely along the li... read more | 03/20/2009 (8:00 am) |
| New...with a couple questions | What are you trying to do that you would need to integrate the engine with outside .NET components? ... read more | 03/20/2009 (7:58 am) |
| That huge image at the top of the page | I have to agree. It's colorful and pretty, but pushes all the useful stuff down quite a ways.... read more | 03/20/2009 (6:01 am) |
| space lvls and mmokit | If you're looking to do an MMO, [url=http://www.garagegames.com/community/forums/viewthread/84535]th... read more | 03/20/2009 (5:59 am) |
| reaching destination | I'm assuming the NPC datablock, but which variable inside it? I've never messed with the datablock t... read more | 03/20/2009 (5:52 am) |
| How? | #4) Yes. #5) That's a matter of opinion... WoW and many others do it successfully. But again, you'v... read more | 03/19/2009 (4:41 pm) |
| Interns wantes(Paid Postion) | Any more information on this project? What tasks does it entail, and for which game? What are the ti... read more | 03/19/2009 (11:44 am) |
| How? | Those two phrases can be elaborated into entire books. I would suggest reading the MMO thread, which... read more | 03/19/2009 (11:42 am) |
| reaching destination | [code] echo("ai" @%ai.getPosition); echo("player" @%player.getPosition); [/co... read more | 03/19/2009 (11:38 am) |
| How? | Fusegen: You're putting the cart wayyyyy before the horse here. If it looks good, people will give i... read more | 03/19/2009 (10:20 am) |
| reaching destination | @Steve: There's a variable in the engine for that, yes. But I believe that's not exposed to script. ... read more | 03/19/2009 (10:19 am) |
| Map Generation based on Seed | Texturing and Modelling: A Procedural Approach, is a book I've used in the past to work with fractal... read more | 03/19/2009 (7:53 am) |
| reaching destination | %bot.OnReachedDestination() callback should do that. If not, you might want to check to make sure it... read more | 03/19/2009 (7:35 am) |
| New Worldwide fight game designers wanted | @Tommy: I admire your enthusiasm. However, even with the concept, you'll need additional knowledge t... read more | 03/19/2009 (7:28 am) |
| Strange GuiTextEditCtrl Behaviour (TGEA 1.7.1)... | Hmm, strange... What about setting its associated variable like $eVar = ""; ? Though I'm p... read more | 03/18/2009 (9:55 am) |
| Strange GuiTextEditCtrl Behaviour (TGEA 1.7.1)... | Have you tried %ctrl.setText(""); ?... read more | 03/18/2009 (8:31 am) |
| aiPlayer afraid of the water?? | Not sure about following the player, but for line of sight, are you sure that it's disregarding the ... read more | 03/18/2009 (8:29 am) |
| Terrain files | PNG is probably the best format for importing heightfields (which is what I assume you mean by terra... read more | 03/17/2009 (5:59 pm) |
| Upgrade to TGEA while learning? | Well, how long do you estimate you have until your "behavior" is working? With T3D on the ... read more | 03/17/2009 (11:36 am) |
| [Question] About Networking | @St.: Nothing to apologize for. This is a forum, and lots of threads get buried, so questions inevit... read more | 03/17/2009 (8:18 am) |
| How to synchronize multiple NPCs' action? | A tick is so small that I doubt a player would notice, unless you're updating a huge number of NPCs.... read more | 03/17/2009 (7:22 am) |
| [Question] About Networking | There are several links to forum threads about MMOs and TGEA networking [url=http://www.garagegames.... read more | 03/17/2009 (7:18 am) |
| Ok, a real noob questions | [quote]but the console in their tutorial doesnt show up right on my comp[/quote] Well, that's the... read more | 03/16/2009 (6:45 pm) |
| Asset Bank on TDN | [quote]I like the idea, but wouldn't GG have to verify copyrights if they'd host assets[/quote] D... read more | 03/16/2009 (11:45 am) |
| [INFO] Before posting about an MMO, please read this... | [quote]Ted, we owe you beers! :)[/quote] You had interesting blogs, so the beer offering isn't re... read more | 03/16/2009 (11:42 am) |
| New Worldwide fight game designers wanted | @Tommy: What do you bring to the table in this potential business deal?... read more | 03/16/2009 (7:16 am) |
| [INFO] Before posting about an MMO, please read this... | @Fusegen: As a matter of principle, I don't think you should be looking to copy anyone. What you sho... read more | 03/16/2009 (7:12 am) |
| [INFO] Before posting about an MMO, please read this... | @Fusegen: You don't have to read every book on the list, it's just meant as a list of books that are... read more | 03/15/2009 (7:57 pm) |
| [INFO] Before posting about an MMO, please read this... | [quote]Do you know any books to be exact?[/quote] Check the section above titled "Books To R... read more | 03/15/2009 (5:02 pm) |
| Coders and Modelers needed. | Yep, and we're slowly pushing into Step 6 (we've brought a few people on for concept art, but it's s... read more | 03/15/2009 (7:46 am) |
| Coders and Modelers needed. | Start [url=http://www.garagegames.com/community/forums/viewthread/84535]here[/url] before posting fo... read more | 03/14/2009 (5:21 pm) |
| Looing For a Small Team. | Those are basic server connection tutorials. They're fine to learn, but are pretty out of scope for ... read more | 03/14/2009 (4:59 pm) |
| Looing For a Small Team. | @Mykell: Well, if you could post links here it would benefit the entire community...... read more | 03/14/2009 (4:40 pm) |
| Looing For a Small Team. | [quote]I run microsoft visual studio through it to add different cores for smoother run time with on... read more | 03/14/2009 (3:40 pm) |
| Looing For a Small Team. | Actually, I didn't mean the software development applications that you had access to for coding, but... read more | 03/14/2009 (3:11 pm) |
| Ok sorry. Crome | [quote]You were cheated![/quote] Tell me about it... lol... read more | 03/14/2009 (2:47 pm) |
| Looing For a Small Team. | Interesting. What kind of backend software are you using for the servers? Sounds like you have some ... read more | 03/14/2009 (2:38 pm) |
| Just a question about the licensing. | @Benjamin: Yes. It doesn't matter if you're Indie or Commercial, you can sell a game with either lic... read more | 03/14/2009 (2:27 pm) |
| Looing For a Small Team. | [quote]its more like Gears of war with 1,400 people flying around with bombs and guns[/quote] Tha... read more | 03/14/2009 (2:15 pm) |
| Looing For a Small Team. | @Mykell: This post would probably get a better audience in the Jobs forum. Also, since you're mentio... read more | 03/14/2009 (12:42 pm) |
| Ok sorry. Crome | [quote]I actually fell to my knees and wept.[/quote] That happens to me all the time- mostly beca... read more | 03/14/2009 (12:37 pm) |