Game Development Community

Ted Southard's Forum Posts

Thread Post Date Posted
Gold not increasing Looks like %this is the gold itself. Why not track the gold collected in the "PlayerDragon"... read more 04/04/2009 (9:29 pm)
Do you like fan games? Sherman has a very good point. Think about it this way: If you can make a fun game, then what doe... read more 04/04/2009 (7:00 pm)
Do you like fan games? [url=http://kotaku.com/gaming/top/msoft-pulls-plug-on-halo-rts-mod-199568.php]And a quick googling o... read more 04/04/2009 (2:07 pm)
Do you like fan games? I don't think you'd have a shortage of people who would like to play a fan made game or mod. Just ma... read more 04/04/2009 (2:05 pm)
Royalty promises...are they worth it? @Jeff: You may be correct (it's a personal decision, so you're right for you no matter what). [url=h... read more 04/02/2009 (4:49 pm)
Royalty promises...are they worth it? @Sherman: I don't disagree with you. But I think that beyond seeking paid work, there are those w... read more 04/02/2009 (2:58 pm)
Royalty promises...are they worth it? So, I would ask: Would people like to see some sort of vetting system for indie projects, where s... read more 04/02/2009 (1:37 pm)
Royalty promises...are they worth it? Oh, forgot to mention another way... Some indies who do have some sort of money, yet not enough t... read more 04/02/2009 (7:59 am)
Royalty promises...are they worth it? Now that's an interesting question... The thing is, very few indies have the money to run their g... read more 04/02/2009 (7:55 am)
Need Help Making a Tomb Raider Style PushBlock Don't forget to test over networks, if it's multiplayer. Really great work though- you should turn t... read more 04/01/2009 (4:31 pm)
Need Help Making a Tomb Raider Style PushBlock Have you tried simply moving both the player and the cube when the player moves? Simplifies things i... read more 04/01/2009 (11:25 am)
guiText control not updating [code]range_gui.setText(%val);[/code] That should update your text for you.... read more 03/31/2009 (7:17 pm)
Overlord Question @Mr Miller: I don't, but it shouldn't be too hard to find in a search on team management or even ove... read more 03/31/2009 (1:44 pm)
Not getting the dso files I'm not sure- I'm still on 1.7.0, and don't really worry about the dso's much, except that I've seen... read more 03/31/2009 (10:48 am)
Not getting the dso files I think TGEA uses just the CS files natively, if I'm not mistaken, and you'll need to actually enabl... read more 03/31/2009 (10:04 am)
IronSight Probably both. I think you mean how to implement the aiming aspects of using iron sights. 1) You'... read more 03/31/2009 (9:12 am)
Overlord Question @Brandon: Where did you hear that? Overlord has been somewhat dead for some time, even though I b... read more 03/31/2009 (8:03 am)
Extending the TorqueScript language Sure, it's been done before. Do a search on it and you'll turn up a few things. There was a resource... read more 03/31/2009 (8:00 am)
Private Messages Generally, people on the forums are pretty forthcoming with their email addresses when they want to ... read more 03/30/2009 (9:00 pm)
GUI transparency png image problems Yeah, I find it's best to use Magenta, which is also helpful if you want to see when parts of the tr... read more 03/28/2009 (6:35 pm)
Remember Xcom? @Kevin: What I would do is duplicate the gameplay mechanics using either programmer art or other art... read more 03/28/2009 (6:29 pm)
Action key Use the Search function. There's plenty of info on the forums.... read more 03/28/2009 (6:25 pm)
Online rpg Have you tried going through tutorials or using the search function? Posting really generic question... read more 03/28/2009 (6:21 pm)
GUI on a model Also do a search for "gui in texture", which was done for Splinter Cell type stuff (the se... read more 03/28/2009 (6:19 pm)
GUI transparency png image problems What color is the shadow? Sounds like it might be something like RGB(1,1,1), and "options"... read more 03/28/2009 (6:17 pm)
[INFO] Before posting about an MMO, please read this... Good to see this thread getting information from knowledgeable people (Konrad and Tony, that means y... read more 03/27/2009 (4:18 pm)
Online problem @Shijin: That is not an accurate description of your problem. I think you're referring to the GG Mas... read more 03/26/2009 (9:10 pm)
Animated UI [quote]interrogation[/quote] Interrogative :P Totally different definitions, lol... [quote]you... read more 03/26/2009 (9:06 pm)
MMO creation in Torque3D @JC: You speak wisdom :) @CJW: I'm a GG community member, not an employee- apparently, people thi... read more 03/26/2009 (7:57 pm)
Animated UI @Robert: There are resources on animating GUIs, but I think they may need access to source. One way ... read more 03/26/2009 (8:38 am)
Death and Respawn Screen? Look in the function where the Player dies, and then add a function to handle the GUI push. Within t... read more 03/26/2009 (8:36 am)
Multiplayer FPS.. Is TGEA right? Michael is right. Also, TGEA comes with source, and it is the direct descendant of the engine create... read more 03/26/2009 (8:31 am)
Top-Down Real-Time RPG ( really in-depth and expandable ) @Aaron: [quote]I plan on making the role-playing aspect much more in-depth by not only allowing p... read more 03/26/2009 (8:26 am)
Strange compiling issue Have you downloaded patches and service packs for it?... read more 03/26/2009 (8:18 am)
MMO creation in Torque3D T3D is not an MMO engine, but a game engine. The difference is that T3D is geared towards being used... read more 03/26/2009 (8:16 am)
Server/Server OS best for T3D? Well, if you know C++, you will have a bit of a learning curve to get around the engine and understa... read more 03/24/2009 (5:13 pm)
Server/Server OS best for T3D? It's a game engine written in C++. Way more complex than .ASP, and not drag and drop. Should you cho... read more 03/24/2009 (11:03 am)
Server/Server OS best for T3D? Why wait? :) I've been developing my game full-time since I was laid off in October, and at this poi... read more 03/24/2009 (10:34 am)
Server/Server OS best for T3D? Interesting. Any more information on the game?... read more 03/24/2009 (9:49 am)
Server/Server OS best for T3D? There is no set hardware that is "best" for TGEA servers, because what you need to do is e... read more 03/24/2009 (8:58 am)
Noob Question If you want to do 2D, TGB is the way to go. TGEA is geared towards 3D and is nowhere near the level ... read more 03/24/2009 (8:50 am)
Creating crops graphically [quote]I know of no way to make 3d objects follow the terrain[/quote] You can align the "til... read more 03/23/2009 (5:22 pm)
Hmm... @Michael: Didn't know that... Interesting :)... read more 03/22/2009 (6:53 pm)
Hello i need help If you have the exe, then that's what you transfer to other computers, along with the directory that... read more 03/21/2009 (6:08 pm)
reaching destination Hmmm, I usually run my functions through the AIPlayer namespace itself instead of the DB namespace, ... read more 03/21/2009 (4:47 pm)
Hello i need help Okay, so then you already have the exe from the demo download, and you just modified the scripts and... read more 03/21/2009 (4:35 pm)
Hmm... Not sure what you mean by that pressing TAB thing. Could you be referring to all the commands relate... read more 03/21/2009 (4:33 pm)
Action key You'll want to look at the key bindings in the default.bind.cs script, and you can easily enough jus... read more 03/21/2009 (4:31 pm)
[Question] Player Distribution in MMO Worlds Shards. When you log onto WoW, for example, you do get a list of shards and their populations. Somet... read more 03/21/2009 (4:29 pm)
Please delete this thread You can put a post asking the moderators to delete the thread.... read more 03/21/2009 (4:22 pm)