Loonatik's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Loading models into title screen | by using this resource .. [url]http://garagegames.com/index.php?sec=mg&mod=resource&page=view&qi... read more | 12/18/2002 (9:36 am) |
| New build of the TerrainManager and a plea for help | I believe it works with the latest HEAD if this is the code I helped on about 2 weeks ago.... I ... read more | 12/15/2002 (10:57 am) |
| Fractal Sky | Any progress on this?... read more | 12/13/2002 (9:38 am) |
| How are the vehicle physics? | For the most part the current vehicle physics are wheeled (4 or more), hover, and flying. 2 wheeled ... read more | 12/10/2002 (7:18 am) |
| Fractal Sky | I made a sky_fractal.dml .. using what you said above.. that crashes. sky_day.dml (what waterwor... read more | 11/29/2002 (3:21 am) |
| Fractal Sky | Just now saw your reply... So this seems to complie fine then with the latest HEAD.. I dont get a... read more | 11/29/2002 (2:36 am) |
| Fractal Sky | Ok right now no matter what I include up there... string or memory I get the same result... No sky. ... read more | 11/29/2002 (2:33 am) |
| Fractal Sky | Dropping it into the latest HEAD complies fine for me, it even runs but all I get is a gray sky. (No... read more | 11/29/2002 (2:15 am) |
| Working on Terrain Manager class... | Well I ended up working out all the little differences and got it to complie. I will try to release ... read more | 11/19/2002 (7:35 pm) |
| Working on Terrain Manager class... | Have you tried compling recently? The main problem I had is I didnt add the few files that werent al... read more | 11/19/2002 (4:52 am) |
| Player in WheeledVehile Damage node? | Hey in order for a vehicle to take damage you need the LOS-# and LOScol-# dummy objects. Check out m... read more | 11/06/2002 (4:54 am) |
| Working on Terrain Manager class... | Bendik how do you replace the files? All i did was extract the files to the torque dir.. What should... read more | 11/05/2002 (9:30 pm) |
| Working on Terrain Manager class... | Bump... read more | 11/04/2002 (12:17 pm) |
| Working on Terrain Manager class... | Has anyone done any work on this? This is exactly what ive been looking for but I cant get it to com... read more | 11/03/2002 (11:48 pm) |
| dynamic datablock interest? | Im interested!... read more | 11/03/2002 (9:15 pm) |
| racing | What you would do is make your own fps(game) directory.... If you want to see how to implement vehic... read more | 11/03/2002 (9:11 pm) |
| yes I bought the SDK | Ive obtained a copy.... read more | 11/03/2002 (9:09 pm) |
| MMORPG | If you have to ask then probably not. =)... read more | 11/03/2002 (9:08 pm) |
| ODBC Database Access for torque | Has anyone tried to use this in vc7? Im having difficulties compling this. I was able to fix the err... read more | 11/03/2002 (9:05 pm) |
| New Project - TGE Vehicles | We definatly plan to be working both of your requests. Right now I am working on wheel code so that ... read more | 10/17/2002 (9:34 am) |
| vehicles | Did you ever get anywhere with this? I plan to work on it if not... Let me know if you found ... read more | 10/07/2002 (8:40 am) |
| New Project - TGE Vehicles | Tutorial is now up! [url=http://tork.zenkel.com/tutorials/vehicles/index.htm]http://tork.zenkel.com... read more | 10/07/2002 (7:21 am) |
| New Project - TGE Vehicles | Tutorial is now up! [url=http://tork.zenkel.com/tutorials/vehicles/index.htm]http://tork.zenkel.com... read more | 10/07/2002 (7:20 am) |
| New Project - TGE Vehicles | Tutorial is now up! [url=http://tork.zenkel.com/tutorials/vehicles/index.htm]http://tork.zenkel.com... read more | 10/07/2002 (7:20 am) |
| Vehicles - Asking for help making a tutorial. | Tutorial is now up! [url=http://tork.zenkel.com/tutorials/vehicles/index.htm]http://tork.zenkel.com... read more | 10/07/2002 (7:14 am) |
| How to make Wheeled Vehicle less "bouncy" | Hey Lim, Kim Yong I dont have a answer for you yet but im trying to make a group to really try to... read more | 10/06/2002 (3:46 am) |
| Vehicles - Asking for help making a tutorial. | I did not know that! =) I will add some by this weekend.... read more | 10/04/2002 (5:37 pm) |
| Vehicles - Asking for help making a tutorial. | .... read more | 10/03/2002 (9:17 pm) |
| What is the are the *.dso files for? | Im not worried about people "stealing" my game. Im worried about people hacking it. As far as I can ... read more | 09/28/2002 (5:15 pm) |
| What is the are the *.dso files for? | Just started learning here and im trying to figure out how to not allow people to get in and edit my... read more | 09/28/2002 (4:29 am) |
| Space | Awesome guys, thanks for the reply!... read more | 06/28/2002 (10:49 am) |
| Space | I have looked and been unable to find yes or no answers. Tons of people talking about it, but no one... read more | 06/27/2002 (8:25 pm) |
| Portals | A procedural texture is what its called and its very slow. Wouldnt be a good idea and not what im lo... read more | 06/25/2002 (10:17 pm) |
| Portals | Sorry, I mean the Portal allows you to see into the other map, and go there. Like the quake 3 mirror... read more | 06/23/2002 (4:50 pm) |