Jason Eubank's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New version | Thanks, email sent.... read more | 10/07/2011 (8:02 pm) |
| New version | Chris, I think you sent me 1.3 awhile ago but I cant seem to find the email; can you possibly sen... read more | 10/07/2011 (11:37 am) |
| Pacific Demo with Bullet | I believe the empty and full templates do not specify a physics system, you can include one by addin... read more | 10/06/2011 (4:17 pm) |
| Pacific Demo with Bullet | I tried this and the physics values in script dont seem very compatible with Bullet; tweaking them d... read more | 10/06/2011 (3:39 pm) |
| Where to start learning torquescript | TSIT (Torque Script Interactive Tutorial) is also super awesome, and for a beginner looking for tang... read more | 08/31/2011 (5:30 am) |
| Odd error message... Did you guys mean to leave this in? - CONFIRMED (THREED-2435) | If you think that's bad, look what Halo 2 tools shipped with :) WARNING! Possibly NSFW (but hilar... read more | 08/05/2011 (5:31 am) |
| Full Engine coding ? | Unless you can get T3D to compile without RTTI, there is zero security, weather you write your simul... read more | 08/03/2011 (6:15 am) |
| Shaders explained? | I use Junction (a windows program similar to linux ln command) to point the projects I want to use w... read more | 07/13/2011 (11:48 am) |
| No physics plugin active! | Its not so much as "implementing" as it is enabling and creating a placeable object: In... read more | 06/23/2011 (6:29 am) |
| T3D 1.1 Final - Server does not sanity check the timing of moves from client - RESOLVED (THREED-2600) | I agree with Guy, server should be authoritative. Even if the console variable is removed the native... read more | 05/09/2011 (3:08 pm) |
| Help! Lost Project in Toolbox. | The toolbox looks for the executables; finish compiling and re-open the toolbox :)... read more | 04/20/2011 (2:08 pm) |
| enum SimObjectTypes maxed out? what now?? | Searching reveals... [url]http://www.garagegames.com/community/forums/viewthread/125405[/url]... read more | 04/16/2011 (7:50 am) |
| Help for porting T3D to iPhone platform | Your best resource is the code for T3D and for iTorque2D. iT2D has alot in common with T3D and is a ... read more | 03/17/2011 (7:20 pm) |
| PSK Pro and Torque 2D for iPhone (iTGB 1.3) | Phillip, Just emailed you as well with the same request. Thanks... read more | 02/22/2011 (9:11 am) |
| 1/31/2011 Status Update | Sweet! the bug portion is plenty, the feature part is really easy to enable. Thanks again.... read more | 01/31/2011 (3:25 pm) |
| 1/31/2011 Status Update | Hey Michael, I wrote a bug awhile back about vehicles that never got resovled (http://www.garageg... read more | 01/31/2011 (12:49 pm) |
| [1.1b2] Vehicle camera disabled and bug with Player::setControlObject() | Just saw this was updated, thanks Konrad for the help. I agree, this definitely needs to be addre... read more | 11/29/2010 (4:27 pm) |
| iTorque 3D Status - 9/17/2010 | imo TP may have dropped the ball with the TGE version of this engine (as opposed to the upcoming T3D... read more | 09/30/2010 (7:12 pm) |
| Fail to compile T3D 1.1Beta2 debug version in VS2005 | You should open the built Torque debug dll with Dependency Walker and see if its missing any delay-l... read more | 09/28/2010 (8:32 pm) |
| Bad Coding Practice in Torque Demo Kit Scripts | I agree the script code in the Torque 3D templates is pretty inconsistent but that's all philosophic... read more | 09/28/2010 (4:23 pm) |
| [1.1b2] Vehicle camera disabled and bug with Player::setControlObject() | Yeah the bug portion definitely is, hopefully my repro steps will help track down a fix. How abou... read more | 09/20/2010 (11:31 pm) |
| [1.1b2] Vehicle camera disabled and bug with Player::setControlObject() | Did a little more testing, seems like all you have to do to break the "DefaultCar" is to d... read more | 09/20/2010 (10:17 pm) |
| physics in T3D .. physx, bullet, ??? | [quote]Unfortunately it turns out that Bullet has horrible performance compared to the same scene in... read more | 08/20/2010 (4:31 pm) |
| Sticky cleanup? GG? | Awesome! And thanks for the quick response.... read more | 08/17/2010 (4:57 pm) |
| TGB like Behaviors in T3D? | Bump, hopefully this gets seen, there has been a lot of activity on the first page of the T3D forum ... read more | 08/12/2010 (6:40 pm) |
| July 2010 Site Update Bugs | Website Bug - The "g GarageGames" logo on the heading of every page is clipped by the flyo... read more | 07/15/2010 (3:46 pm) |
| Re-build vs build | Here are some cases that you should be performing a rebuild instead of a build (but most are actuall... read more | 07/09/2010 (12:39 pm) |
| Re-build vs build | Build compiles and links only the files that have changed since the last build, rebuild compiles and... read more | 07/09/2010 (8:13 am) |
| List of TGB developers - Please Add Your Name | Jason Eubank Programmer [url=http://www.certainaffinity.com]Certain Affinity[/url]... read more | 06/12/2010 (7:22 pm) |
| T3D Toolbox, New Project Generation, and Subversion | You could just checkout your SVN repository to the T3D project folder. If you don't like storing... read more | 03/17/2010 (1:10 pm) |
| Add a widget to World Editor? | I get what you are saying, but what if you took a different approach? Such as a parent/child hierarc... read more | 02/17/2010 (4:16 pm) |
| How can I make a background scroll | This looks similar to the "mode 7" stuff that comes with the TGB kart kit, I bet that kit ... read more | 02/09/2010 (10:10 pm) |
| xcode iphone build | Yeah, I don't like the project configurations, I am actually making my own cross platform ones with ... read more | 05/27/2009 (11:57 am) |
| xcode iphone build | Are you using: /engine/compilers/xcode/TGE.xcodeproj ? The other xcode project is for a standard ... read more | 05/26/2009 (5:40 pm) |
| Level/Dif progress. | I haven't gotten to the point you are at with iTGE, but you should keep in mind its a beta and optim... read more | 05/21/2009 (3:21 pm) |
| Torque 3D Beta 1 Bug: Game folder Naming Convention | [quote]The file picker only show current folder location, not the full path, so CORE any-sub-folder ... read more | 05/20/2009 (1:47 pm) |
| Black terrain/dts/shapes on ATI HD4870 | Same problem here with a 7600gt, easy to repro as I have "broken" both the FPS demo and my... read more | 05/05/2009 (10:55 am) |
| T3D Web Publishing in detail | @Concerns with protecting assets via zip compression/password/encryption. These methods can easil... read more | 04/17/2009 (2:10 pm) |
| Mac version of Torsion? | Heres my support for a mac version, be it free to existing Torsion owners or cost me another 40.00, ... read more | 04/08/2008 (12:05 am) |