Game Development Community

Jason Eubank's Forum Posts

Thread Post Date Posted
New version Thanks, email sent.... read more 10/07/2011 (8:02 pm)
New version Chris, I think you sent me 1.3 awhile ago but I cant seem to find the email; can you possibly sen... read more 10/07/2011 (11:37 am)
Pacific Demo with Bullet I believe the empty and full templates do not specify a physics system, you can include one by addin... read more 10/06/2011 (4:17 pm)
Pacific Demo with Bullet I tried this and the physics values in script dont seem very compatible with Bullet; tweaking them d... read more 10/06/2011 (3:39 pm)
Where to start learning torquescript TSIT (Torque Script Interactive Tutorial) is also super awesome, and for a beginner looking for tang... read more 08/31/2011 (5:30 am)
Odd error message... Did you guys mean to leave this in? - CONFIRMED (THREED-2435) If you think that's bad, look what Halo 2 tools shipped with :) WARNING! Possibly NSFW (but hilar... read more 08/05/2011 (5:31 am)
Full Engine coding ? Unless you can get T3D to compile without RTTI, there is zero security, weather you write your simul... read more 08/03/2011 (6:15 am)
Shaders explained? I use Junction (a windows program similar to linux ln command) to point the projects I want to use w... read more 07/13/2011 (11:48 am)
No physics plugin active! Its not so much as "implementing" as it is enabling and creating a placeable object: In... read more 06/23/2011 (6:29 am)
T3D 1.1 Final - Server does not sanity check the timing of moves from client - RESOLVED (THREED-2600) I agree with Guy, server should be authoritative. Even if the console variable is removed the native... read more 05/09/2011 (3:08 pm)
Help! Lost Project in Toolbox. The toolbox looks for the executables; finish compiling and re-open the toolbox :)... read more 04/20/2011 (2:08 pm)
enum SimObjectTypes maxed out? what now?? Searching reveals... [url]http://www.garagegames.com/community/forums/viewthread/125405[/url]... read more 04/16/2011 (7:50 am)
Help for porting T3D to iPhone platform Your best resource is the code for T3D and for iTorque2D. iT2D has alot in common with T3D and is a ... read more 03/17/2011 (7:20 pm)
PSK Pro and Torque 2D for iPhone (iTGB 1.3) Phillip, Just emailed you as well with the same request. Thanks... read more 02/22/2011 (9:11 am)
1/31/2011 Status Update Sweet! the bug portion is plenty, the feature part is really easy to enable. Thanks again.... read more 01/31/2011 (3:25 pm)
1/31/2011 Status Update Hey Michael, I wrote a bug awhile back about vehicles that never got resovled (http://www.garageg... read more 01/31/2011 (12:49 pm)
[1.1b2] Vehicle camera disabled and bug with Player::setControlObject() Just saw this was updated, thanks Konrad for the help. I agree, this definitely needs to be addre... read more 11/29/2010 (4:27 pm)
iTorque 3D Status - 9/17/2010 imo TP may have dropped the ball with the TGE version of this engine (as opposed to the upcoming T3D... read more 09/30/2010 (7:12 pm)
Fail to compile T3D 1.1Beta2 debug version in VS2005 You should open the built Torque debug dll with Dependency Walker and see if its missing any delay-l... read more 09/28/2010 (8:32 pm)
Bad Coding Practice in Torque Demo Kit Scripts I agree the script code in the Torque 3D templates is pretty inconsistent but that's all philosophic... read more 09/28/2010 (4:23 pm)
[1.1b2] Vehicle camera disabled and bug with Player::setControlObject() Yeah the bug portion definitely is, hopefully my repro steps will help track down a fix. How abou... read more 09/20/2010 (11:31 pm)
[1.1b2] Vehicle camera disabled and bug with Player::setControlObject() Did a little more testing, seems like all you have to do to break the "DefaultCar" is to d... read more 09/20/2010 (10:17 pm)
physics in T3D .. physx, bullet, ??? [quote]Unfortunately it turns out that Bullet has horrible performance compared to the same scene in... read more 08/20/2010 (4:31 pm)
Sticky cleanup? GG? Awesome! And thanks for the quick response.... read more 08/17/2010 (4:57 pm)
TGB like Behaviors in T3D? Bump, hopefully this gets seen, there has been a lot of activity on the first page of the T3D forum ... read more 08/12/2010 (6:40 pm)
July 2010 Site Update Bugs Website Bug - The "g GarageGames" logo on the heading of every page is clipped by the flyo... read more 07/15/2010 (3:46 pm)
Re-build vs build Here are some cases that you should be performing a rebuild instead of a build (but most are actuall... read more 07/09/2010 (12:39 pm)
Re-build vs build Build compiles and links only the files that have changed since the last build, rebuild compiles and... read more 07/09/2010 (8:13 am)
List of TGB developers - Please Add Your Name Jason Eubank Programmer [url=http://www.certainaffinity.com]Certain Affinity[/url]... read more 06/12/2010 (7:22 pm)
T3D Toolbox, New Project Generation, and Subversion You could just checkout your SVN repository to the T3D project folder. If you don't like storing... read more 03/17/2010 (1:10 pm)
Add a widget to World Editor? I get what you are saying, but what if you took a different approach? Such as a parent/child hierarc... read more 02/17/2010 (4:16 pm)
How can I make a background scroll This looks similar to the "mode 7" stuff that comes with the TGB kart kit, I bet that kit ... read more 02/09/2010 (10:10 pm)
xcode iphone build Yeah, I don't like the project configurations, I am actually making my own cross platform ones with ... read more 05/27/2009 (11:57 am)
xcode iphone build Are you using: /engine/compilers/xcode/TGE.xcodeproj ? The other xcode project is for a standard ... read more 05/26/2009 (5:40 pm)
Level/Dif progress. I haven't gotten to the point you are at with iTGE, but you should keep in mind its a beta and optim... read more 05/21/2009 (3:21 pm)
Torque 3D Beta 1 Bug: Game folder Naming Convention [quote]The file picker only show current folder location, not the full path, so CORE any-sub-folder ... read more 05/20/2009 (1:47 pm)
Black terrain/dts/shapes on ATI HD4870 Same problem here with a 7600gt, easy to repro as I have "broken" both the FPS demo and my... read more 05/05/2009 (10:55 am)
T3D Web Publishing in detail @Concerns with protecting assets via zip compression/password/encryption. These methods can easil... read more 04/17/2009 (2:10 pm)
Mac version of Torsion? Heres my support for a mac version, be it free to existing Torsion owners or cost me another 40.00, ... read more 04/08/2008 (12:05 am)