Jason Parker's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| [Resolved?][Beta 4 Bug] alpha transparency strangeness | This also occurs with decal roads. The default road material has transparent edges, but if you en... read more | 08/05/2009 (10:08 pm) |
| [Beta 4 Bug] Sun Shadows and Static Shapes | Sorry, no change with the issue. Double checked that the changes were saved in the .cpp, and double ... read more | 07/28/2009 (3:53 pm) |
| [Beta 4 Bug] Sun Shadows and Static Shapes | Adding and compiling now, I'll report back in a few.... read more | 07/28/2009 (3:37 pm) |
| [Beta 2 Bug] Terrain Block Edges and ScatterSky Sun Shadows (Fix) | Definitely fixes the shadows and a quick test shows no noticeable FPS decrease. Appears to be far... read more | 07/28/2009 (1:02 am) |
| a question for those with dual screens | Fullscreen? Windowed? Single video card, two video cards? I have a single 9800GT connected to a 3... read more | 07/27/2009 (1:28 am) |
| very petty suggestion (destroy toolbox notification balloon) | From what I understood, the toolbox source wont be available. A setting window for the toolbox co... read more | 07/26/2009 (11:47 pm) |
| [Beta 2 Bug] Terrain Block Edges and ScatterSky Sun Shadows (Fix) | As an update, I've noticed while testing in Beta 4 that when dawn comes around at a slow cycle time ... read more | 07/26/2009 (11:44 pm) |
| unstopable auto shooting | Question: Do you have an Xbox 360 gamepad connected? The method for firing in the default scripts... read more | 07/26/2009 (11:34 pm) |
| [Beta 4 Bug] Crash w/ Restart after exiting with Terrain Painter Open (Fixed) | Tested several times, with different missions and reloading. This appears to be fixed.... read more | 07/26/2009 (7:05 pm) |
| [Beta 4 Bug] Crash w/ Restart after exiting with Terrain Painter Open (Fixed) | I planned on it once I tested further, as I only had that one test and haven't had time to touch T3D... read more | 07/26/2009 (11:49 am) |
| [Beta 4 Bug] Crash w/ Restart after exiting with Terrain Painter Open (Fixed) | @Jaimi: That fix does solve the crash given my steps above. Here's hoping this was the cause of at l... read more | 07/24/2009 (8:52 pm) |
| car and road mesh | It doesn't appear to be just with road meshes. I got the same results trying to drive the assault bu... read more | 07/24/2009 (2:19 pm) |
| [Beta 4 Bug] Crash w/ Restart after exiting with Terrain Painter Open (Fixed) | This does not appear to affect the terrain painter issue. T3D still crashes every time if the terrai... read more | 07/23/2009 (12:28 pm) |
| Crash on level load & terrain painter open - FIXED | *posted in the thread that this was linked instead... read more | 07/23/2009 (12:27 pm) |
| Beta 4 Issues and Questions | @Hewster: I already have a bug report for the terrain painter issue [url=http://www.garagegames.com/... read more | 07/22/2009 (4:45 pm) |
| [Beta 4 Bug] Crash w/ Restart after exiting with Terrain Painter Open (Fixed) | Just as a quick update, I was a driver version behind. There was no change with this crash after uni... read more | 07/21/2009 (10:31 pm) |
| [Beta 4 Bug] Crash w/ Restart after exiting with Terrain Painter Open (Fixed) | BFG Tech BFGE98512GTOCPE GeForce 9800 GT 512MB The terrain painter is the only editor I crash on ... read more | 07/21/2009 (9:24 pm) |
| [Beta 4 Bug] Crash w/ Restart after exiting with Terrain Painter Open (Fixed) | Still present in Beta 4. Tested with both a new project and FPS Genre Kit.... read more | 07/21/2009 (2:42 pm) |
| [Beta 4 Bug] Sun Shadows and Static Shapes | Still exists in beta 4. Re-tagging.... read more | 07/21/2009 (2:40 pm) |
| Collision detections in Underworld | If you move towards the railings at speed, you get the effect of essentially running right through t... read more | 07/19/2009 (10:35 am) |
| T3D Beta 1 Bug: Height Map doesn't export | Thanks for the update. I've been wanting to export a heightmap of the terrain I've been working on t... read more | 07/16/2009 (12:52 pm) |
| T3D Beta 1 Bug: Height Map doesn't export | I'd also like to know if any progress has been made on this bug.... read more | 07/15/2009 (11:44 pm) |
| Bug: Crash upon loading any non-stock mission | The best I can get at right now is that it's crashing at the end of the function GuiListBoxCtrl::add... read more | 07/08/2009 (1:14 am) |
| Bug: Crash upon loading any non-stock mission | All I can confirm right now is that this occurs even with existing missions and not just new ones. E... read more | 06/29/2009 (2:33 am) |
| [Beta 4 Bug] Sun Shadows and Static Shapes | I noticed a screen shot showing what appears to be the same issue in [url=http://www.garagegames.com... read more | 06/26/2009 (6:37 pm) |
| Bug: Crash upon loading any non-stock mission | Getting the same thing myself, but the only thing I changed was with the terrain materials. I'm a... read more | 06/26/2009 (5:26 am) |
| [Beta 3 Bug] Material Editor -> New Material | I did try your steps without trying to edit the blank material editor. That's what produced the resu... read more | 06/25/2009 (12:38 am) |
| [Beta 3 Bug] Material Editor -> New Material | Aanndd things just got more strange... Closed T3D without saving the mission. Re-opened. defaultP... read more | 06/25/2009 (12:27 am) |
| [Beta 3 Bug] Material Editor -> New Material | Okay, I repeated the second half of my post with the exact steps that you also list. This time, i... read more | 06/25/2009 (12:21 am) |
| [Beta 3 Bug] Material Editor -> New Material | I created a new project. I opened the world editor. I selected the material editor. I typed a nam... read more | 06/25/2009 (12:17 am) |
| [Beta 3 Bug] Material Editor -> New Material | Just tried, still no go. Also tested in Warrior Camp in the FPS Kit.... read more | 06/24/2009 (7:18 pm) |
| [Beta 2 Bug] Terrain Block Edges and ScatterSky Sun Shadows (Fix) | Here's a hill at the edge of the terrain: [image]http://www.tairisnadur.com/themi/demos/screenshots... read more | 06/24/2009 (5:59 pm) |
| Torque 3D Beta 3 Released (Features, Improvements, Fixes, Notes, and Known Issues) | [quote]I blacked out half-way through the reading of the list...I am truly impressed by our devs,[/q... read more | 06/24/2009 (5:31 pm) |
| [Beta 2 Bug] Terrain Block Edges and ScatterSky Sun Shadows (Fix) | Yes, it still happens. There doesn't appear to be any change at all. I'll take some screenshots a... read more | 06/24/2009 (5:08 pm) |
| Directories | The default Yes/No message box GUI file used for quitting in the examples is in the tools directory.... read more | 06/19/2009 (1:47 am) |
| Flat Terrain at a specific height | [quote]I would expect to see more of these sorts of terrain tools in beta 4.[/quote] I realize it's... read more | 06/17/2009 (1:08 am) |
| Beta 2 Bug: Gamepad Button Presses (w/ fix) | I've finally gotten some *good* sleep and fixed this issue. I've edited the post to be more clear an... read more | 06/11/2009 (1:09 am) |
| Beta 2 Bug: Gamepad Button Presses (w/ fix) | EDIT: I'm using what's in use by default since at least TGEA 1.8.1 (only version I have to compare ... read more | 06/08/2009 (11:59 am) |
| Beta 2 Bug: Gamepad Button Presses (w/ fix) | The issue isn't that buttons aren't being detected correctly by Torque. It's the value set during th... read more | 06/07/2009 (5:42 pm) |
| Scattersky night | It's already been discussed (adding a moon, rather than a whole new object). [url]http://www.garage... read more | 06/06/2009 (12:01 pm) |
| I got my T-Shirt | Got my shirt today. Was beginning to think I made a typo in the address I sent, but it's here. :)... read more | 06/03/2009 (3:51 pm) |
| Apple I-Phones 3G 16GB for sale $350us Dollars, Playstation 3 60GB for sale $200us Dollars. | Perhaps it's time for changes to user registration to avoid spam bots?... read more | 06/03/2009 (3:47 pm) |
| TimeOfDay Questions | Expanding the range might make things more obvious, but my opinion is that I'd rather see dayLength ... read more | 06/03/2009 (3:44 pm) |
| TimeOfDay Questions | [quote]Speaking of which, when ive messed around with the sun and sped it up, theres a point juts be... read more | 06/03/2009 (3:41 pm) |
| Best Heightmap Generator/Editor for T3D? | @Bloodknight: I'd love to see a video of ScatterSky with the sun rising and the sky colors tweaked t... read more | 06/03/2009 (3:38 pm) |
| TimeOfDay Questions | I did a series of tests, timing the day and night lengths and adding them to determine the total cyc... read more | 06/02/2009 (11:23 pm) |
| TimeOfDay Questions | I tested your last post with a time of 5760, and scalar values of 1 and 1. Setting the time to 0.... read more | 06/02/2009 (9:37 pm) |
| TimeOfDay Questions | That's what I'm getting at, is it all proportional parts of the number of seconds you set in the day... read more | 06/02/2009 (6:54 pm) |
| TimeOfDay Questions | Michael: You make a good point. I would've come to that eventually. I'll need to figure out a way... read more | 06/02/2009 (3:35 pm) |
| Advance Lighting differences in shadows rotating the Camera | Would a video and example mission help in solving this one? It's one of the more obvious rendering q... read more | 06/02/2009 (7:54 am) |