Jeramy79's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Pyro Particle Editor | You'd think something like this would already be added into TGEA seeing as how we paid $300.... read more | 05/05/2008 (10:28 pm) |
| Create BumpMap, Noise, Occlusion ect from Pic. | I'm glad I got this program while it was in Beta... read more | 05/05/2008 (7:46 pm) |
| Getting ZBrush objects into tge | Blender... read more | 04/29/2008 (11:21 pm) |
| Free to play RTS | OMG I loved Chain of Command! Can't believe someone here remembered that game.... read more | 04/15/2008 (8:07 pm) |
| Selling Pack on GG site | I think GG gets 50% of the revenues for things they sell for you, so you might want to just post lin... read more | 04/15/2008 (8:06 pm) |
| 3d Environmental and Texture artist | Very nice. How much do you charge?... read more | 04/13/2008 (2:42 am) |
| TGEA 1.7 - How to setup folders for release | LoL, nice answer there Mr. Blake. Got to love the GG support.... read more | 04/11/2008 (11:54 pm) |
| Newbie question - Games and MMo's | JC i think multiverse is more up your alley. Do a google search for it. It's a free 3D world devel... read more | 04/11/2008 (12:16 am) |
| Torquescript + animation + object picking | As far as I know you can access the vertex data by the following %xfrm = %shape.getTransform();... read more | 04/09/2008 (8:05 pm) |
| TGEA 1.7.0 Beta 1 - Polysoup/Character Collision | Yep still does it.... read more | 04/06/2008 (3:23 pm) |
| What if someone has made something close to your idea? | The thing to remember is that you can't Copyright an Idea. Create what you want, just don't call it... read more | 04/05/2008 (2:14 am) |
| AFX/AFXA License Confirmation | AFX Combo: TGEA here... read more | 04/01/2008 (8:54 pm) |
| L3DT Pro 2.5c - When? | What's changing in this update?... read more | 04/01/2008 (8:45 pm) |
| Torque strengths/weeknesses | I guess this is my problem. I'm in the US Military and when someone asks a question or makes a comm... read more | 03/30/2008 (9:42 pm) |
| Torque strengths/weeknesses | Oh man I love this. Here is a GG employee responding to a thread, and instead of giving some help h... read more | 03/30/2008 (7:42 pm) |
| How do you start the TGEA ??? | @Chu I feel your pain. You probably purchased TGEA expecting there to be an IDE to work in. I d... read more | 03/30/2008 (2:10 am) |
| Cell shading artist job only right? | What is cell shading?... read more | 03/26/2008 (10:00 pm) |
| Overlord Management Software | Nope no spam blocker on my email account. I checked and I did put in the correct email adress. I'v... read more | 03/25/2008 (3:04 pm) |
| TGEA 1.7.0 Beta 1 Bug - Freelook | Hm. I'm going to have to take that part out. I'd rather it just be a client only thing.... read more | 03/21/2008 (7:19 pm) |
| TGEA 1.7.0 Beta 1 Bug - Freelook | Okay i must not understand yall's version of the definition of freelook. My definition is the cam... read more | 03/21/2008 (5:42 pm) |
| TGEA 1.7.0 Beta 1 Bug -MegaTerrian- light around the character | Guys take a look at the picture that say Why Bright, Why Dark? See where the shadow is starting beh... read more | 03/21/2008 (12:25 pm) |
| TGEA 1.7.0 Beta 1 Bug -World editor DTS Object is darken | Is that Peter Pan?... read more | 03/21/2008 (12:18 pm) |
| Which Terrain? | Newbie question here. What are these different terrains you're talking about? Legacy Atlas Atl... read more | 03/21/2008 (12:12 pm) |
| TGEA 1.7.0 Beta 1 - Polysoup/Character Collision | This is really funny. I can't believe I just read what I read. You mean to tell me that this prob... read more | 03/21/2008 (12:02 pm) |
| TGEA 1.7.0 Beta 1 Bug - Freelook | The server shouldn't be involved in freelook, should it? I would think it's just a camera in the cl... read more | 03/21/2008 (11:56 am) |
| TGEA 1.7.0 Beta 1 Bug - TGE Demo Advanced | I'm glad I read this. My monitor's native resolution is 1680 x 1050 and I was wondering if TGEA wou... read more | 03/19/2008 (5:24 pm) |
| TGEA 1.7.0 Beta 1 Bug - Freelook | Freelook is underused? I love games that feature free look. We are talking about when you are in 3... read more | 03/19/2008 (5:21 pm) |
| TGEA 1.7.0 Beta 1 - Polysoup/Character Collision | Yeah I noticed that I could walk up the walls when I was playing around with the demo.... read more | 03/19/2008 (12:33 pm) |
| Getting Started...Really | I'm using VS2005 EE. Thing is once you buy $300 software you shouldn't have to search a wiki to fin... read more | 03/12/2008 (10:33 am) |
| Getting Started...Really | Here is the console.log btw //-------------------------- 3/12/2008 -- 02:48:34 ----- Processor... read more | 03/12/2008 (6:03 am) |