Game Development Community

Jeramy79's Forum Posts

Thread Post Date Posted
Is TGE still available? I love the fact that GG does exactly oposite of what they say, so that they can make a few more buck... read more 02/07/2009 (12:23 pm)
XSI DTS Exporter Beta Download Hey Matt, I'm glad to see this thread. Are you an employee of GG or are you doing this on your own ... read more 02/01/2009 (11:24 pm)
GG please give us collada support GG should be putting out the exporters for the different 3D software packages. Is there not an XSI ... read more 02/01/2009 (11:22 pm)
New GarageGames.com Feedback This site is absolutely horrible. I can't find anything like I used to be able to. GG go back to t... read more 01/29/2009 (11:48 pm)
New GarageGames.com Feedback Yall really need to go back to the old site until you get all the bugs worked out of this one. You ... read more 01/24/2009 (1:42 am)
Phre-Engine (Sony's PS3/PC Engine) for free Level Of Detail The system mounted in the mechanism can make effective a vis-a-vis geometry and s... read more 05/30/2008 (12:21 am)
Phre-Engine (Sony's PS3/PC Engine) for free It is the game engine and everything. Here's more: http://cuernavacajoven.com/phyreengine/index.... read more 05/30/2008 (12:21 am)
Can you make Streaming Zones? Edward, You can actually setup your own private server of World of Warcraft on a standalone Desktop... read more 05/30/2008 (12:15 am)
Good way to prevent data theft? ? I'm really confused. That's just a comment line. It's not going to protect your IP at all.... read more 05/24/2008 (2:31 pm)
Know if mouse is going right or left The Breakout Tutorial has a section in it that shows you how to get which direction the mouse is mov... read more 05/24/2008 (12:59 pm)
A New Tutorial Series - The Breakout Tutorial 1680 x 1050... read more 05/23/2008 (10:58 pm)
A New Tutorial Series - The Breakout Tutorial Does anyone elses paddle get pushed all the way down to the bottom of the screen so that you can bar... read more 05/23/2008 (12:38 am)
A New Tutorial Series - The Breakout Tutorial Yeah the tutorial says exec("./base.cs"); not exec("./gameScripts/base.cs"); Tetraweb... read more 05/22/2008 (4:55 pm)
Offline Browsing Is there an url that I can use to DL TDN content?... read more 05/21/2008 (6:20 pm)
Subscriptions Sweet thank you. I just realized that that is the link at the top of the page, lol. Never noticed ... read more 05/21/2008 (6:16 pm)
Screenshots in the Resource Area David, how do I adjust my subscriptions?... read more 05/21/2008 (6:07 pm)
GPU Gems 2" - Now Readable Online First 6 chapters are available.... read more 05/20/2008 (7:07 pm)
Fish Demo Tutorial Question No-one has any input on this? I'm not an expert at all, but I wouldn't think that it would matter w... read more 05/20/2008 (11:46 am)
Carrara/Hexgon/Bryce bundle as tools for TGEA? @Scott, Again you might want to forget about Daz Studio also. Even Poser is off the list for impor... read more 05/19/2008 (6:20 pm)
Carrara/Hexgon/Bryce bundle as tools for TGEA? You can knock Bryce off your list. Their license doesn't allow you to use any objects, you create ... read more 05/19/2008 (1:42 pm)
Infinite Space / Gradual-'Seamless' Zoning I think if they just added an RPG startkit that would work. You could turn that RPG startkit into a... read more 05/18/2008 (1:07 pm)
Official TGB Documentation Feedback Code Sampe 4.3 of the Whack-A-Mole tutorial has an incorrect comment line. It doesn't have the // i... read more 05/18/2008 (2:24 am)
Official TGB Documentation Feedback In the Whack-A-Mole tutorial on the , just under Figure 1.6 it says: Set the mole's class to "Mol... read more 05/17/2008 (10:09 pm)
Localization What is LangC?... read more 05/17/2008 (11:01 am)
GlueIT, Imagestrip creator for T2D released Also if GG owns the rights to it, you might want to take the link to it off of here.... read more 05/16/2008 (8:37 pm)
GlueIT, Imagestrip creator for T2D released Did this become part of the TGB Package?... read more 05/16/2008 (8:36 pm)
Canvas Name, Once Again I believe you have it right. It should be put somewhere in a main.cs file and shoud look like. I... read more 05/16/2008 (8:33 pm)
Screenshots in the Resource Area It's definitely not more organized than VB. I own VB and have run a few forums with it. As far as ... read more 05/16/2008 (2:22 pm)
Screenshots in the Resource Area Oh, great a redesign. I've got some suggestions to add. 1) A New forum setup like Vbulletin. Th... read more 05/16/2008 (12:43 pm)
SetLinearVelocityY Okay so I figured out the problem. I didn't set the Min Bounds or Max Bounds. Someone should add t... read more 05/16/2008 (1:41 am)
2d artist for videogames. Nice work. Are you looking for paid jobs or just a project to work on?... read more 05/16/2008 (1:12 am)
Very confused about the different Torque X versions I'm glad someone explained this. I was wondering the same thing.... read more 05/15/2008 (11:56 pm)
Addons & Plugings I just remember reading somewhere that one of the benefits of buying the PRO was that you could use ... read more 05/15/2008 (4:20 pm)
SetLinearVelocityY Email Sent... read more 05/15/2008 (4:14 pm)
SetLinearVelocityY I'll send it over once I get off from work. It's exactly like the Fish Game Demo tutorial though. ... read more 05/15/2008 (11:13 am)
SetLinearVelocityY Melv, got a bug for you real quick. I'm doing the Fish Game tutorial and have just gotten to the ... read more 05/15/2008 (12:20 am)
Changes from Level to Scene Alright. It's good to know that I wont hit any snags later on because of the new wording.... read more 05/14/2008 (11:59 pm)
My game take long time to open, how can i solve this? Wow 110mb sounds pretty big. Is there a way to zip stuff up and read it from the executeable?... read more 05/14/2008 (10:44 pm)
Moving Object in the editor very slowly Alejandro what Game Engine are you using?... read more 05/14/2008 (10:41 pm)
RPG battle system That's funny. I stopped playing WoW so I could start making my own games.... read more 05/14/2008 (10:28 pm)
Official TGB Documentation Feedback Is this documentation different than what was in your Beta package?... read more 05/14/2008 (5:53 pm)
SetLinearVelocityY That definitely answers my question. I was imagining the Origin to be in the dead center of the Sce... read more 05/14/2008 (3:02 pm)
RPG battle system Joe, Any update on your project?... read more 05/14/2008 (1:54 pm)
GlueIT, Imagestrip creator for T2D released They do own GlueIt now?... read more 05/13/2008 (11:13 pm)
Xeno Sola: Tile Placement Game Looks really great Chris. I'd like to see more screenshots.... read more 05/12/2008 (10:42 am)
A New Tutorial Series - The Breakout Tutorial Can't wait to try out this tutorial. Thanks for the resource.... read more 05/12/2008 (10:39 am)
TGB for Point and Click, Fighting and 2.5D Games I just purchased TGB, and would definitely like to know this as well. My ideas for a couple of gam... read more 05/12/2008 (10:37 am)
Showtool Pro @Dave I sent you an email.... read more 05/09/2008 (1:57 am)
Showtool Pro Basically what David is saying is that GG is only willing to provide just enough to barely put out a... read more 05/07/2008 (8:17 pm)
Showtool Pro I already purchased TGEA. At the time I didn't even know what ShowTool was.... read more 05/06/2008 (11:09 pm)