Tom Spilman's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Tge 1.4 | @Ben: Any chance of seeing SVN replace the CVS server?... read more | 12/18/2004 (9:27 pm) |
| Bump maps | Also don't save the normal maps in lossy formats like JPG. Use PNGs.... read more | 12/18/2004 (10:34 am) |
| Bump maps | TSE doesn't really use bump maps, but the new skool "normal maps". A normal map is just an encoding... read more | 12/18/2004 (10:33 am) |
| ODE Physics | ODE seems to be very prone to issues with object sizes and mass. Even though it's closed source i'v... read more | 12/17/2004 (6:12 am) |
| Mip Mapping! | I've noticed the mipmap issue myself and found it really distracting... more so that other engines s... read more | 12/17/2004 (3:58 am) |
| Mip Mapping! | Well.... i usually break it down into an example. Lets say srcHeight and srcWidth are both 1024. T... read more | 12/17/2004 (3:33 am) |
| Is QuArK our only option? | GLB 3.0 has a map exporter built in.... read more | 12/16/2004 (12:34 pm) |
| Poll: Who uses Cartography Shop? | My understanding is that DTS instances can be added to the interior as a SubObject. I haven't looke... read more | 12/16/2004 (9:37 am) |
| Is QuArK our only option? | CartShop texturing is a bit weak for me in that you can only edit the texture offset, scale, and rot... read more | 12/16/2004 (9:21 am) |
| Dif lightmaps and mission lighting | Ok. That's what i figured. Thanks for the help guys.... read more | 12/16/2004 (7:17 am) |
| Dif lightmaps and mission lighting | Ok i'm confused again. =) Mission lighting relights the outside of buildings *and* any interior zon... read more | 12/16/2004 (12:36 am) |
| Is QuArK our only option? | You'll need to get a compiled version of the max2map plugin for max. Usually a programmer does this... read more | 12/15/2004 (8:59 pm) |
| Is QuArK our only option? | I considered using max2map and other maya to map converters until i tried a better CSG map builder. ... read more | 12/15/2004 (11:01 am) |
| Interior class uses private members | Thanks... you rock.... read more | 12/15/2004 (10:55 am) |
| ODE Physics | So is Rocketbowl is using ODE?... read more | 12/15/2004 (10:54 am) |
| Dif format changes? | I got the low down... it shouldn't be too much of a problem.... read more | 12/14/2004 (2:17 pm) |
| Dif format changes? | Not only can i do it... but i did it. =) [quote]The LightDirMaps are the normalmaps that are used f... read more | 12/14/2004 (11:29 am) |
| Dif format changes? | Looking closer at InteriorIO.cpp the changes to the read/write of interiors in TSE are: - A new ... read more | 12/14/2004 (8:25 am) |
| Poll: Who uses Cartography Shop? | Your best bet at the moment is to export from Cshop using the .map format. You then need to open th... read more | 12/14/2004 (7:32 am) |
| Poll: Who uses Cartography Shop? | Thanks John.... read more | 12/13/2004 (1:55 pm) |
| Licensing and tools | I'm talking to Josh @ GG now. It seems that tools are not covered in the indie license, but they ca... read more | 12/13/2004 (12:10 pm) |
| Poll: Who uses Cartography Shop? | I'm talking to Josh @ GG now. It seems tools are not covered in the Indie License, but they may be ... read more | 12/13/2004 (12:06 pm) |
| Dif format changes? | A few bug fixes (patches submitted). I changed all the asserts in it to my own macro which will fir... read more | 12/13/2004 (11:55 am) |
| Deployment | Notice there is a .dso for almost every torque script file. The .dso is the compiled version of the... read more | 12/13/2004 (1:51 am) |
| Deployment | Just use your favorite installer app. I prefer Inno Setup ([url]http://www.jrsoftware.org/[/url]) m... read more | 12/13/2004 (1:34 am) |
| Licensing and tools | Ok... thanks Tim.... read more | 12/13/2004 (1:17 am) |
| Dif format changes? | I'm curious if i could just alter the code which writes the final dif data as to make it compatible ... read more | 12/13/2004 (12:52 am) |
| Poll: Who uses Cartography Shop? | I went a few different ways. First i just wanted a version of csm2dif for CShop4.1. I took John's ... read more | 12/12/2004 (11:49 pm) |
| Poll: Who uses Cartography Shop? | Yep... from within CShop4.1 you can export a DIF and it works. It took a while to get all the textu... read more | 12/12/2004 (11:22 pm) |
| Poll: Who uses Cartography Shop? | That's my ultimate goal for my CShop plugins. To have one package that exports a mission, terrain, ... read more | 12/12/2004 (10:22 pm) |
| Poll: Who uses Cartography Shop? | [quote] I don't know if CS still uses the WAD format or not. [/quote] I don't believe it does. I... read more | 12/12/2004 (11:14 am) |
| Poll: Who uses Cartography Shop? | [quote] QuArK's not that bad if you set it up in a familiar format (four screens/dark background/et... read more | 12/12/2004 (10:51 am) |
| Poll: Who uses Cartography Shop? | I tried both. One is an easy and surprisingly powerful tool for making maps the other one is QuArk.... read more | 12/12/2004 (10:19 am) |
| Poll: Who uses Cartography Shop? | John does have a new version of csm2dif, but it is still in a beta stage.... read more | 12/12/2004 (8:19 am) |
| ASM custom build step bug | Kick ass... thanks.... read more | 12/08/2004 (1:15 pm) |
| OK, no .dts inside my .dif's, so what are my options? | [quote]ISO is definately the starting point. I've played around with it myself, attempting to get de... read more | 12/08/2004 (11:04 am) |
| OK, no .dts inside my .dif's, so what are my options? | [quote]The ISO feature was used for things like AI markers and the like in T2 days. It shouldn't be ... read more | 12/08/2004 (9:23 am) |
| OK, no .dts inside my .dif's, so what are my options? | I wasn't considering any optimization of network load, but it guess it's possible. My focus is just... read more | 12/08/2004 (7:45 am) |
| OK, no .dts inside my .dif's, so what are my options? | To be clear what I'm talking about (and i think the original poster was too) is positioning dts inst... read more | 12/07/2004 (10:30 pm) |
| OK, no .dts inside my .dif's, so what are my options? | Seems InteriorSubObject was removed in TSE... i'll post about it in the other forum.... read more | 12/07/2004 (10:05 pm) |
| Tse Crash | Seems like something that will require a little debugger time.... read more | 12/07/2004 (8:56 pm) |
| OK, no .dts inside my .dif's, so what are my options? | I have a distaste for difficult tools and avoid them at all costs. I really didn't like mental fric... read more | 12/07/2004 (6:28 pm) |
| Half Life 2 Rant | [quote]P.S. I really hate long load times... >_<[/quote] Then your *really* not gonna like HL2. ... read more | 12/07/2004 (3:54 pm) |
| OK, no .dts inside my .dif's, so what are my options? | Cartshop5 is heading in a more UnrealEd direction with the concept of static meshes (basically dts f... read more | 12/07/2004 (11:58 am) |
| Where is the integration guide?? | I edit vc project files all the time... as long as you've got a backup copy in source control your ... read more | 12/07/2004 (11:45 am) |
| OK, no .dts inside my .dif's, so what are my options? | At this point you have to use the mission editor to place them within your dif.... read more | 12/07/2004 (11:28 am) |
| Half Life 2 Rant | Steam isn't a bad idea... at least the part of it about distributing games online vs. box copies. T... read more | 12/07/2004 (11:23 am) |
| Dif lightmaps and mission lighting | Ok i guess i got confused by all the threads i've read, the lighting pack, and watching the difs go ... read more | 12/07/2004 (12:19 am) |
| Stupid method to generate static (DTS) shadow | Good looking screens.... read more | 12/06/2004 (11:44 pm) |
| Where is the integration guide?? | You'll probably just have to break out [url=http://sourceforge.net/projects/winmerge]WinMerge[/url] ... read more | 12/06/2004 (11:31 pm) |