Game Development Community

Tom Spilman's Forum Posts

Thread Post Date Posted
Tge 1.4 @Ben: Any chance of seeing SVN replace the CVS server?... read more 12/18/2004 (9:27 pm)
Bump maps Also don't save the normal maps in lossy formats like JPG. Use PNGs.... read more 12/18/2004 (10:34 am)
Bump maps TSE doesn't really use bump maps, but the new skool "normal maps". A normal map is just an encoding... read more 12/18/2004 (10:33 am)
ODE Physics ODE seems to be very prone to issues with object sizes and mass. Even though it's closed source i'v... read more 12/17/2004 (6:12 am)
Mip Mapping! I've noticed the mipmap issue myself and found it really distracting... more so that other engines s... read more 12/17/2004 (3:58 am)
Mip Mapping! Well.... i usually break it down into an example. Lets say srcHeight and srcWidth are both 1024. T... read more 12/17/2004 (3:33 am)
Is QuArK our only option? GLB 3.0 has a map exporter built in.... read more 12/16/2004 (12:34 pm)
Poll: Who uses Cartography Shop? My understanding is that DTS instances can be added to the interior as a SubObject. I haven't looke... read more 12/16/2004 (9:37 am)
Is QuArK our only option? CartShop texturing is a bit weak for me in that you can only edit the texture offset, scale, and rot... read more 12/16/2004 (9:21 am)
Dif lightmaps and mission lighting Ok. That's what i figured. Thanks for the help guys.... read more 12/16/2004 (7:17 am)
Dif lightmaps and mission lighting Ok i'm confused again. =) Mission lighting relights the outside of buildings *and* any interior zon... read more 12/16/2004 (12:36 am)
Is QuArK our only option? You'll need to get a compiled version of the max2map plugin for max. Usually a programmer does this... read more 12/15/2004 (8:59 pm)
Is QuArK our only option? I considered using max2map and other maya to map converters until i tried a better CSG map builder. ... read more 12/15/2004 (11:01 am)
Interior class uses private members Thanks... you rock.... read more 12/15/2004 (10:55 am)
ODE Physics So is Rocketbowl is using ODE?... read more 12/15/2004 (10:54 am)
Dif format changes? I got the low down... it shouldn't be too much of a problem.... read more 12/14/2004 (2:17 pm)
Dif format changes? Not only can i do it... but i did it. =) [quote]The LightDirMaps are the normalmaps that are used f... read more 12/14/2004 (11:29 am)
Dif format changes? Looking closer at InteriorIO.cpp the changes to the read/write of interiors in TSE are: - A new ... read more 12/14/2004 (8:25 am)
Poll: Who uses Cartography Shop? Your best bet at the moment is to export from Cshop using the .map format. You then need to open th... read more 12/14/2004 (7:32 am)
Poll: Who uses Cartography Shop? Thanks John.... read more 12/13/2004 (1:55 pm)
Licensing and tools I'm talking to Josh @ GG now. It seems that tools are not covered in the indie license, but they ca... read more 12/13/2004 (12:10 pm)
Poll: Who uses Cartography Shop? I'm talking to Josh @ GG now. It seems tools are not covered in the Indie License, but they may be ... read more 12/13/2004 (12:06 pm)
Dif format changes? A few bug fixes (patches submitted). I changed all the asserts in it to my own macro which will fir... read more 12/13/2004 (11:55 am)
Deployment Notice there is a .dso for almost every torque script file. The .dso is the compiled version of the... read more 12/13/2004 (1:51 am)
Deployment Just use your favorite installer app. I prefer Inno Setup ([url]http://www.jrsoftware.org/[/url]) m... read more 12/13/2004 (1:34 am)
Licensing and tools Ok... thanks Tim.... read more 12/13/2004 (1:17 am)
Dif format changes? I'm curious if i could just alter the code which writes the final dif data as to make it compatible ... read more 12/13/2004 (12:52 am)
Poll: Who uses Cartography Shop? I went a few different ways. First i just wanted a version of csm2dif for CShop4.1. I took John's ... read more 12/12/2004 (11:49 pm)
Poll: Who uses Cartography Shop? Yep... from within CShop4.1 you can export a DIF and it works. It took a while to get all the textu... read more 12/12/2004 (11:22 pm)
Poll: Who uses Cartography Shop? That's my ultimate goal for my CShop plugins. To have one package that exports a mission, terrain, ... read more 12/12/2004 (10:22 pm)
Poll: Who uses Cartography Shop? [quote] I don't know if CS still uses the WAD format or not. [/quote] I don't believe it does. I... read more 12/12/2004 (11:14 am)
Poll: Who uses Cartography Shop? [quote] QuArK's not that bad if you set it up in a familiar format (four screens/dark background/et... read more 12/12/2004 (10:51 am)
Poll: Who uses Cartography Shop? I tried both. One is an easy and surprisingly powerful tool for making maps the other one is QuArk.... read more 12/12/2004 (10:19 am)
Poll: Who uses Cartography Shop? John does have a new version of csm2dif, but it is still in a beta stage.... read more 12/12/2004 (8:19 am)
ASM custom build step bug Kick ass... thanks.... read more 12/08/2004 (1:15 pm)
OK, no .dts inside my .dif's, so what are my options? [quote]ISO is definately the starting point. I've played around with it myself, attempting to get de... read more 12/08/2004 (11:04 am)
OK, no .dts inside my .dif's, so what are my options? [quote]The ISO feature was used for things like AI markers and the like in T2 days. It shouldn't be ... read more 12/08/2004 (9:23 am)
OK, no .dts inside my .dif's, so what are my options? I wasn't considering any optimization of network load, but it guess it's possible. My focus is just... read more 12/08/2004 (7:45 am)
OK, no .dts inside my .dif's, so what are my options? To be clear what I'm talking about (and i think the original poster was too) is positioning dts inst... read more 12/07/2004 (10:30 pm)
OK, no .dts inside my .dif's, so what are my options? Seems InteriorSubObject was removed in TSE... i'll post about it in the other forum.... read more 12/07/2004 (10:05 pm)
Tse Crash Seems like something that will require a little debugger time.... read more 12/07/2004 (8:56 pm)
OK, no .dts inside my .dif's, so what are my options? I have a distaste for difficult tools and avoid them at all costs. I really didn't like mental fric... read more 12/07/2004 (6:28 pm)
Half Life 2 Rant [quote]P.S. I really hate long load times... >_<[/quote] Then your *really* not gonna like HL2. ... read more 12/07/2004 (3:54 pm)
OK, no .dts inside my .dif's, so what are my options? Cartshop5 is heading in a more UnrealEd direction with the concept of static meshes (basically dts f... read more 12/07/2004 (11:58 am)
Where is the integration guide?? I edit vc project files all the time... as long as you've got a backup copy in source control your ... read more 12/07/2004 (11:45 am)
OK, no .dts inside my .dif's, so what are my options? At this point you have to use the mission editor to place them within your dif.... read more 12/07/2004 (11:28 am)
Half Life 2 Rant Steam isn't a bad idea... at least the part of it about distributing games online vs. box copies. T... read more 12/07/2004 (11:23 am)
Dif lightmaps and mission lighting Ok i guess i got confused by all the threads i've read, the lighting pack, and watching the difs go ... read more 12/07/2004 (12:19 am)
Stupid method to generate static (DTS) shadow Good looking screens.... read more 12/06/2004 (11:44 pm)
Where is the integration guide?? You'll probably just have to break out [url=http://sourceforge.net/projects/winmerge]WinMerge[/url] ... read more 12/06/2004 (11:31 pm)