Scott Warren's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Infinite Space / Gradual-'Seamless' Zoning | @James I think you need this: [url]http://www.garagegames.com/docs/tge/general/ch04s06.php[/url] ... read more | 05/19/2008 (6:48 pm) |
| What do people want in new content packs | John, I'm a Hobbyist with TGE, as a hobbyist I desire quality over quantity. If you draw Building... read more | 05/19/2008 (6:35 pm) |
| Carrara/Hexgon/Bryce bundle as tools for TGEA? | @Roland I use DAZ Studio and Bryce. very high poly count for realistic scenes, suitable for book ... read more | 05/19/2008 (1:46 pm) |
| Infinite Space / Gradual-'Seamless' Zoning | @James You can resize the default terrain area larger or smaller. The default size of the terrain i... read more | 05/19/2008 (1:19 pm) |
| Infinite Space / Gradual-'Seamless' Zoning | [quote] [rant] Sigh... how come the first thought of everybody picking up the engine is "let's do a... read more | 05/18/2008 (5:27 pm) |
| SetMoveDestination's failure to return to it's starting point | SetAimLocation ( 30.0 -440.0 1.0 ) can be used to set the bots new location to go to 30.0 -440.0 1.0... read more | 05/18/2008 (10:28 am) |
| Infinite Space / Gradual-'Seamless' Zoning | Side Note: Most people want MMOxyz because it's the latest craze Thanks to the many successful MMO... read more | 05/18/2008 (9:49 am) |
| Fighting Game Character Concepts | Mutant people. Destroyed Earth. Tribes of like-mutated people? Sounds like the making of a movie. ... read more | 05/17/2008 (5:07 am) |
| Official TGE Documentation Feedback | TGE would greatly benefit with TorqueScript documentation similar to TGEA already has with version 1... read more | 05/15/2008 (6:05 pm) |
| Scripting moving objects | Before I make any suggestion, we need a little more information. This "shape" is a player? .. This ... read more | 05/15/2008 (2:39 pm) |
| Yak Pak and TGEA | Bump.. Hope the project is going well for you Mark.... read more | 05/13/2008 (2:21 pm) |
| Scripting moving objects | Hello Lucus, It's not clear to me what your looking to do. Rather then post an answer that might ... read more | 05/11/2008 (6:06 am) |
| How to implent a simple multiplayer? | Seems I'm getting that 404 error again this morning but there is a Master Server link if you Google ... read more | 05/11/2008 (5:52 am) |
| Weird Issue (Probably simple) | Dustin, the Crossbow is hard coded into the engine which is why it works and others do not. Though ... read more | 05/10/2008 (8:24 pm) |
| True D&D Adaptation Game Project | Anything D&D has my vote. I used to play the pen and Paper game years ago, many of the neighbors wou... read more | 05/10/2008 (8:04 pm) |
| True D&D Adaptation Game Project | CRPGs are a magnet for Online games as well as Single player and LAN parties. However there is a ... read more | 05/10/2008 (7:29 pm) |
| Le noob, le questions | Jimmy, Edward F. Maurina III made 2 books that are very good for the basics to advanced that use th... read more | 05/10/2008 (7:12 pm) |
| Le noob, le questions | Hi Jimmy. Making the game you want is easy enough. Follow these steps to get an exact copy of your... read more | 05/10/2008 (6:19 pm) |
| 3D Character Modelling Tutorial, please comment | [url]http://shop.3dtotal.com/index.php?cPath=24&osCsid=abdda80a6a2691c1d5868d5a9bf2d685[/url] 3dtota... read more | 05/10/2008 (9:49 am) |
| Fantasy Dragons pack | What is included with the Model? Some people like myself will want to modify the model to be more u... read more | 05/10/2008 (8:39 am) |
| Rpg: Talk To Npc | Yak Pak, it's in the pack. I cannot / should not, show that snippit from the pack. But it's include... read more | 05/08/2008 (5:49 pm) |
| Mmokit For Tge/a? | Hello Andrew. A google search shows just the PG MMO kit available, though there is another that is... read more | 05/08/2008 (5:42 pm) |
| Best modeling program between 100 to say 600 | I've been using LightWave 9. One day while at work I spoke to an Artist that makes sculptor for a ve... read more | 05/08/2008 (4:14 pm) |
| Hard Coding Player Stats/skills | Ted, try [url]http://ati.amd.com/support/driver.html[/url] for the ATI mobility Radeon X2300 card ?... read more | 05/07/2008 (2:55 pm) |
| Yak Pak and TGEA | Thank you Eric. Have been reading the example in TDN and although it relates directly to your proje... read more | 05/04/2008 (10:21 am) |
| Yak Pak and TGEA | Eric thank you for such a fast response. I am not the first to need a solution to this and I believ... read more | 05/03/2008 (6:19 pm) |
| My first attempts at music . . . free mp3's | Listen to all 3 of them simultaneously. =)... read more | 05/03/2008 (4:16 am) |
| Creation Help | Stan you will see mountains of resources in public and private sections at GarageGames but to reach ... read more | 05/03/2008 (3:52 am) |
| Tgea Vs Leadwerks 2.0 Engine | Somebody once said "A man must know his limits". If I were to buy Leadwerks 2.0 engine and actuall... read more | 05/02/2008 (5:33 pm) |
| Any way to easily make a game downloadable? | There are too many file host sites to list. A Google search will show you. I personally use Rapidsha... read more | 04/27/2008 (4:46 am) |
| SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen | @Maxwell, erf.. think i'm SOL.. How many mobs do i Have to hunt before one of those Robes drop? May... read more | 04/25/2008 (6:18 pm) |
| Level design | @Mohammad Edward F. Maurina just posted a Blog on his newest book. If your licensed for TGE / TGEA ... read more | 04/25/2008 (5:17 pm) |
| SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen | Kevin, your Merchants in the game, will they be able to break a Trahillion bill? Sorry thats the sma... read more | 04/25/2008 (3:13 pm) |
| money stuff | @Liam 250 USD if a fair amount for the powerful engine you bought a license for. TGEA = Torque Ga... read more | 04/23/2008 (2:25 pm) |
| Question about sharing TGEA with team. (please check) | Editing the original post with a new question just misleads the reader who will read the first post,... read more | 04/20/2008 (1:41 pm) |
| GUI "loadMyMission" problems | The tutorial.base is a generic game example used for learning purposes. It's where many people will ... read more | 04/19/2008 (10:36 am) |
| Limits | @ Dave, just curious if your aiming for a Upper class income level of player for the FPS. Reason ... read more | 04/18/2008 (3:10 pm) |
| Content Pack: "Tim Aste Environment Pack #1" / TGE 1.5 upgrade | Tim Aste: Enviroment Pack $24.95 USD Enviroment Pack Download Size: 36.7MB Labeled as ta Envir... read more | 04/18/2008 (2:31 pm) |
| Water Fountain | Thank you mike. This week after work hours I will give that effect a try. Also agree about the wate... read more | 04/13/2008 (11:34 am) |
| Nothing, delete this account. | As an owner of TGE that you bought a license for so long ago, you can download the file again from t... read more | 04/12/2008 (9:48 pm) |
| TGEA unlimited terrain equal to unlimited mission size? | Javier Canon "Hi, i read that with Atlas you can have a very big terrain (ex. 512km x 512km), but ho... read more | 04/07/2008 (3:26 pm) |
| TGEA 1.7 Python Support | Prairie Games is now my official GOD of TGEA / Python! After searching all day, Finding this link ... read more | 04/05/2008 (8:11 pm) |
| Help with models | Export GMax to MD3. Open the MD3 with MilkShape. Export from MilkShape . ( with the Torque Plugin ... read more | 04/05/2008 (8:01 pm) |
| Would any of you be interested in this? | Just go ahead and buy the Engine. There really is no good reason not to. Everything you need to ma... read more | 03/26/2008 (4:19 pm) |
| Shaped Health Bar | Your method sounds good. Just a quick question then. If your Jet Pack is upgraded and can therefor... read more | 03/16/2008 (6:14 am) |
| Immovable game HUD? | Your Head Up Display should be made as 4 Parts if you plan to fill your screen with HUD information.... read more | 03/15/2008 (2:48 pm) |
| Where to Start????? | TGE has a Getting Started PDF file. It's in your installation directory. It's a walkthrough for your... read more | 03/15/2008 (6:43 am) |
| Rotating to a target | Joe, the TGE reference has an AI function for directly targeting an object. There is a Tutorial also... read more | 03/15/2008 (6:31 am) |
| Compilation Errors. | Just a quick note that the compilation that worked for me was the VC8 folder not the VC7. Don't mea... read more | 03/08/2008 (4:52 am) |
| Trouble Building Torque 1.5.2 with viz studio c++ Express | I recently had a problem compiling TGE also but what worked for me and another person in the forums ... read more | 03/08/2008 (4:35 am) |