Kerry Enfinger's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| did you test setActionThread only add GMK | I had a similar problem with T3D 1.1 Alpha that I did not have in T3D 1.0.1. The problem was caused... read more | 01/02/2010 (11:05 pm) |
| Inheriting the AbstractSwitcher Template? | I just tried your script and saw no problem with the parameters. All parameters, including "us... read more | 12/19/2009 (5:15 pm) |
| GMK and PhysX | I downloaded version 2.75 of Bullet and compiled my own libraries. I then substituted the newest fi... read more | 11/15/2009 (11:39 am) |
| Bullet 2.75 library use? | Yes, I used all of the include files from the 2.75 bullet download. ... read more | 10/27/2009 (1:40 am) |
| Anyone Compiled in T3D R1 yet? | Yep, I can't think of any reason to use PhysX over bullet. The readme is what really made me want t... read more | 10/26/2009 (1:08 am) |
| Bullet 2.75 library use? | I'm using GMK1.2.5 with the latest release of bullet 2.75 in the Full Template of T3D 1.0.1 with no ... read more | 10/26/2009 (1:05 am) |
| Anyone Compiled in T3D R1 yet? | Where are the errors? The compiler should not even produce the file if there are any errors. ... read more | 10/23/2009 (6:41 pm) |
| Normals in collada models are not imported correctly - LOGGED | I had some problems with the stock 3ds Max Collada exporter in other areas. Might want to try OpenC... read more | 10/22/2009 (4:01 pm) |
| Xml | This should give you all of the information you need about TinyXML. [url]http://www.grinninglizar... read more | 10/20/2009 (2:43 pm) |
| Display streaming video | Just tried it with a GUI. Here's a short video. http://www.alteredrealitysoftware.com/TheoraExam... read more | 10/16/2009 (10:27 pm) |
| Display streaming video | Martin, Theora playback is supported in T3D according to this link. I haven't tried it since get... read more | 10/16/2009 (7:23 pm) |
| Curiosity, about a .map to model convertor | Ultimate Unwrap 3D will already do this. ... read more | 10/16/2009 (7:12 pm) |
| T3D | Thanks, Yuri! Woohoo!! ... read more | 10/13/2009 (12:00 pm) |
| More than one alpha mask. T3D L3DT | The newest version of L3DT supports T3D terrain generation. Has import and export features for .ter... read more | 10/10/2009 (1:42 am) |
| GMK Dependency upon physics integration???? | It is possible to integrate PhysX into TGEA using a resource by deepscratch but it is a helluvalot e... read more | 10/02/2009 (1:50 pm) |
| T3D Beta 5 Bug: Win7 fullscreen doesn't use widescreen [fix] | Widescreen/fullscreen works fine on my laptop with Windows 7.... read more | 09/17/2009 (2:47 pm) |
| Pre-order Shirts! | Sent ... read more | 09/14/2009 (9:53 am) |
| TGEA 1-8-1 text problem | Look in the console.log file and see if there are any font errors. ... read more | 09/05/2009 (10:42 am) |
| fxShapeReplicator id's and positions | Anyone?... read more | 08/30/2009 (1:25 am) |
| Linking Key Item To A Locked Door | I had the same problem. I had to manually edit the mission file to match the key datablock. ... read more | 08/17/2009 (12:16 am) |
| Under Construction: An AFX Wiki | This is great! Nice explanations in what you have so far. I think this will help the AFX community... read more | 08/13/2009 (5:00 pm) |
| Request: GMK sub forum | GMK has been a huge time-saver for me. I agree. ... read more | 07/21/2009 (8:05 pm) |
| Out of the box compiling | Glad you got the other errors fixed with the fresh install. The make error is caused by VS trying... read more | 07/21/2009 (8:02 pm) |
| Out of the box compiling | Under Executable, this is what I have in their correct order: $(VCInstallDir)bin $(WindowsSdkDir... read more | 07/20/2009 (2:34 pm) |
| Out of the box compiling | I'm running Vista 32 and Visual Studio 2008 and mine compiles fine out of the box. Under Tools->... read more | 07/20/2009 (5:36 am) |
| 2D Sprite page setup... Help | Don't forget about fragMOTION from Fragmosoft. It can create sprite images from 3d content. May be... read more | 06/12/2009 (9:13 pm) |
| TGEA Example Models in Open Format? | Ultimate Unwrap 3D allows import of .dts files and export to many types of formats. http://www.... read more | 04/25/2009 (11:16 pm) |
| TGEA 1.7.1 -- deleting material.cs crashes executable | Thank you very much, Matt. That worked fine. This has been puzzling me for awhile. I was trying t... read more | 04/21/2009 (10:18 pm) |
| TGEA 1.7.1 -- deleting material.cs crashes executable | Thanks for the script example but I have already tried that. The executable is processing all of th... read more | 04/21/2009 (6:35 pm) |
| TGEA 1.7.1 -- deleting material.cs crashes executable | Thanks, for the response Andy. I would rather fix the source code problem if possible. If you can ... read more | 04/21/2009 (11:17 am) |
| Torque Show Tool key problems | When I try to register, I am also getting an "invalid key". I've tried the offline regist... read more | 02/28/2009 (12:18 pm) |
| Set scale for weapons | If you need to scale a dts object, look into Ultimate Unwrap. It has a dts importer/exporter and yo... read more | 01/13/2009 (3:01 pm) |
| Milkshape Export Flaw | I had a similar problem. Make sure that dimensions of the texture files are powers of 2, i.e. 128x1... read more | 09/02/2008 (9:27 pm) |
| How do I rename the starter.fsp folder plz? | If you have Torsion, you can do a Find and Replace for the "starter.fps" keyword and replace it with... read more | 09/02/2008 (9:24 pm) |
| Can't change light entity values in Properties pane | Got it, Jaimi. Works just fine. Thanks!... read more | 08/19/2008 (12:57 pm) |
| Can't change light entity values in Properties pane | Thanks for the replies. I didn't find anything in a search but I'm glad that you have the bug resol... read more | 08/19/2008 (12:28 pm) |
| Precipitation inside interiors | I've put an structural plane over the entire top of the model and it still leaks through the plane o... read more | 08/13/2008 (3:13 pm) |
| Precipitation inside interiors | I have the doCollision set to "true". I can't understand why the precipitation goes through the roo... read more | 08/12/2008 (9:04 pm) |