Game Development Community

Sarah Johnson-Bliss's Forum Posts

Thread Post Date Posted
iT2D 1.4 Release - Sounds come out static on Mac version - RESOLVED Wonderful news Michael! Looking forward to the fix for it.... read more 09/14/2010 (2:15 am)
Quick and dirty multitasking (background suspend) Hmm... I haven't tried to activate suspend. This would require the addition of a quit button - somet... read more 08/17/2010 (7:31 am)
iT2D 1.4 Release - Sounds come out static on Mac version - RESOLVED Ahhh! That explains it. I skipped over 1.3. My first game was in 1.2 and carried over into 1.3's tim... read more 08/17/2010 (12:23 am)
iT2D 1.4 Release - Sounds come out static on Mac version - RESOLVED Ack... sorry about the repeat bug. I searched for one but didn't see it.... read more 08/16/2010 (11:29 pm)
iT2D 1.4 Beta 2 - Play game fails (mac) - RESOLVED Update: It's no longer crashing. I found an unreported script error I had created in game.cs. Ho... read more 06/09/2010 (2:40 pm)
iTGB 1.4 Beta 2 - If attempting to load image taller than 2048px, CTD It's a brand new Macbook Pro... it shouldn't be hardware failure ;)... read more 06/05/2010 (11:11 am)
iTGB 1.4 Beta 2 - If attempting to load image taller than 2048px, CTD That may be the case. However, this was the level builder that CTDed after giving the error. It shou... read more 06/05/2010 (9:18 am)
iPad Development Changes/Tips (Back on topic) Is there any word on when the official iPad supported release will be available?... read more 04/14/2010 (11:10 pm)
Splash Screen ///out lines in main.cs On a related topic, is there a way to make the default.png an .xib window? I'd really like to use th... read more 04/14/2010 (11:08 pm)
[T2D 1.3] Fully Automatic onMouseDown Bug The way I work around this is by setting a variable to true when mousedown gets called, then disallo... read more 04/14/2010 (11:02 pm)
iPad Development Changes/Tips @Henry (off topic also) Where in central Ohio are you? I am in the Columbus area myself. I am an iP... read more 04/12/2010 (9:33 am)
Just submitted my app to the app store! The game is officially up on the iTunes app store! Looks like about a week for approval presentl... read more 04/02/2010 (10:31 pm)
Just submitted my app to the app store! Screenshots: [image]http://i225.photobucket.com/albums/dd86/aneiraelf/screenshot.jpg[/image] [imag... read more 03/29/2010 (8:56 pm)
Just submitted my app to the app store! Thanks! That's good to know! :)... read more 03/26/2010 (1:48 pm)
List of TGB developers - Please Add Your Name Sarah Johnson-Bliss Scripting (TorqueScript, of course) Game Designer Minimal art Minimal C++ ... read more 03/20/2010 (10:16 pm)
[iTGB 1.2] Are there any recommendations for getting a build to work on a 3G Collision is a minimal issue for this game. There are exactly 6 objects on screen at any time that c... read more 01/20/2010 (5:58 pm)
[iTGB 1.2] Are there any recommendations for getting a build to work on a 3G There isn't much heavy looping except for when I load assets into the $managedDatablockSet and a few... read more 01/20/2010 (3:00 pm)
TGB for Windows 7 on a MacBook Irony. I installed VMWare Fusion to access my bootcamp partition. TGB works from there... but not... read more 12/23/2009 (10:52 pm)
Release build is not uploading to device Thank you for your reply. I am certain it is neither of those issues, as I have managed to get th... read more 12/15/2009 (1:13 pm)
Invalid key? Thank you! It works now.... read more 05/28/2009 (10:58 am)