Alan Uthoff's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Is this book on Torque possibly outdated? | Yes, it is a bit out of date but still has a lot of good information about the engine. John Kanalaki... read more | 01/06/2010 (5:51 pm) |
| Near Clipping Plane | I have seen this as well. However, I have not looked in to it to closely. ... read more | 10/31/2009 (4:24 pm) |
| GUI Menu with mouse | We created our menu system with GUIBitmap. I will have to look to see if we use GUIScreen, but i don... read more | 09/22/2009 (7:37 pm) |
| 3D Lighting DTS models [solved!] | NameMapping is a index that the material manager uses to associate your Material with your texture. ... read more | 08/07/2009 (8:56 am) |
| 3D Lighting DTS models [solved!] | When i get home i can post more with a example, but for now you should look in chapter 5 around page... read more | 07/29/2009 (11:31 am) |
| 3D Lighting DTS models [solved!] | It looks like you are only missing a light material for your textures of your model. For a texture t... read more | 07/29/2009 (7:23 am) |
| Animated textures? | I tried them in a newer engine code base and I can't get them to work. I am pretty sure this is a bu... read more | 07/23/2009 (7:40 am) |
| Problem Compiling "Xbox 360 Copy" of my TorqueX 3D game | Thanks john. That fixed most of the issues, I have a few more but i will get back to on them.... read more | 07/23/2009 (7:38 am) |
| Problem Compiling "Xbox 360 Copy" of my TorqueX 3D game | I will try that thanks john... read more | 07/21/2009 (11:16 am) |
| Most Basic Question of all, Regarding TorqueX | The update function for drawing and rendering is in the T3DSceneGraph and in the T3DRenderComponent ... read more | 07/09/2009 (5:35 pm) |
| Difference between OnCollision and OnEnter? | I am not in front of my computer with a compile but one thing that mite be an issue is this: compon... read more | 07/09/2009 (8:17 am) |
| Getting Starter Project to Show | We have run into this issue before. I think this has to do with the order in which you install visu... read more | 07/09/2009 (7:49 am) |
| Exceeded max contacts | Yes we have encountered this issue, it is a limitation as far a i can tell with the engine. It has t... read more | 07/09/2009 (7:39 am) |
| Difference between OnCollision and OnEnter? | Sorry for the slow reply I meant to post a reply early. The difference is OnCollision is repeatedly... read more | 07/09/2009 (7:31 am) |
| Animated textures? | We have not been able to get Animated textures to work ever. However i have not tried them on the ne... read more | 07/08/2009 (7:27 am) |
| Torque X 3D Pro Only Has 2D Tutorials!? | I have been watching this thread for a while and though i do not have the time right now to make any... read more | 07/06/2009 (9:38 am) |
| Question regarding Toon Shaders | You set shaders per texture. If you want to do it per a level or model you will have to set the shad... read more | 07/06/2009 (9:30 am) |
| Water / Ocean | That would be really great if you could john. I would love to see and example of how to do that.... read more | 06/12/2009 (7:51 am) |
| Water / Ocean | I am interested in this as well. ... read more | 06/10/2009 (2:21 pm) |
| So what was the announcment at the GDC??? | At GDC the Game Box Macabre was demoed showing off the TorqueX3D. See this post (http://www.garageg... read more | 04/01/2009 (11:13 pm) |
| Has anybody done anything significant with the beta? | We at Perfect Dork Studios have been working with torque X 3D beta since 1.0 We are working on the... read more | 01/31/2009 (7:48 pm) |
| Box Macabre Announced for XNA Creator's Club | In reference to our game "Is that Out Yet" no, this game is not out yet. coming 2009 "Is the ... read more | 11/24/2008 (7:53 am) |
| Next level |
You can also us the |
11/20/2008 (11:44 am) |
| Box Macabre Announced for XNA Creator's Club | I should introduce my self better. I am Alan Uthoff and as i said before i am the Senior Software E... read more | 10/24/2008 (12:07 pm) |
| Box Macabre Announced for XNA Creator's Club | I am the senior software engineer on the game. This game is built of the Torque X 3d engine and we ... read more | 10/23/2008 (1:33 pm) |