Game Development Community

Alan Uthoff's Forum Posts

Thread Post Date Posted
Is this book on Torque possibly outdated? Yes, it is a bit out of date but still has a lot of good information about the engine. John Kanalaki... read more 01/06/2010 (5:51 pm)
Near Clipping Plane I have seen this as well. However, I have not looked in to it to closely. ... read more 10/31/2009 (4:24 pm)
GUI Menu with mouse We created our menu system with GUIBitmap. I will have to look to see if we use GUIScreen, but i don... read more 09/22/2009 (7:37 pm)
3D Lighting DTS models [solved!] NameMapping is a index that the material manager uses to associate your Material with your texture. ... read more 08/07/2009 (8:56 am)
3D Lighting DTS models [solved!] When i get home i can post more with a example, but for now you should look in chapter 5 around page... read more 07/29/2009 (11:31 am)
3D Lighting DTS models [solved!] It looks like you are only missing a light material for your textures of your model. For a texture t... read more 07/29/2009 (7:23 am)
Animated textures? I tried them in a newer engine code base and I can't get them to work. I am pretty sure this is a bu... read more 07/23/2009 (7:40 am)
Problem Compiling "Xbox 360 Copy" of my TorqueX 3D game Thanks john. That fixed most of the issues, I have a few more but i will get back to on them.... read more 07/23/2009 (7:38 am)
Problem Compiling "Xbox 360 Copy" of my TorqueX 3D game I will try that thanks john... read more 07/21/2009 (11:16 am)
Most Basic Question of all, Regarding TorqueX The update function for drawing and rendering is in the T3DSceneGraph and in the T3DRenderComponent ... read more 07/09/2009 (5:35 pm)
Difference between OnCollision and OnEnter? I am not in front of my computer with a compile but one thing that mite be an issue is this: compon... read more 07/09/2009 (8:17 am)
Getting Starter Project to Show We have run into this issue before. I think this has to do with the order in which you install visu... read more 07/09/2009 (7:49 am)
Exceeded max contacts Yes we have encountered this issue, it is a limitation as far a i can tell with the engine. It has t... read more 07/09/2009 (7:39 am)
Difference between OnCollision and OnEnter? Sorry for the slow reply I meant to post a reply early. The difference is OnCollision is repeatedly... read more 07/09/2009 (7:31 am)
Animated textures? We have not been able to get Animated textures to work ever. However i have not tried them on the ne... read more 07/08/2009 (7:27 am)
Torque X 3D Pro Only Has 2D Tutorials!? I have been watching this thread for a while and though i do not have the time right now to make any... read more 07/06/2009 (9:38 am)
Question regarding Toon Shaders You set shaders per texture. If you want to do it per a level or model you will have to set the shad... read more 07/06/2009 (9:30 am)
Water / Ocean That would be really great if you could john. I would love to see and example of how to do that.... read more 06/12/2009 (7:51 am)
Water / Ocean I am interested in this as well. ... read more 06/10/2009 (2:21 pm)
So what was the announcment at the GDC??? At GDC the Game Box Macabre was demoed showing off the TorqueX3D. See this post (http://www.garageg... read more 04/01/2009 (11:13 pm)
Has anybody done anything significant with the beta? We at Perfect Dork Studios have been working with torque X 3D beta since 1.0 We are working on the... read more 01/31/2009 (7:48 pm)
Box Macabre Announced for XNA Creator's Club In reference to our game "Is that Out Yet" no, this game is not out yet. coming 2009 "Is the ... read more 11/24/2008 (7:53 am)
Next level You can also us the true flag which makes the object stay loaded even t... read more 11/20/2008 (11:44 am)
Box Macabre Announced for XNA Creator's Club I should introduce my self better. I am Alan Uthoff and as i said before i am the Senior Software E... read more 10/24/2008 (12:07 pm)
Box Macabre Announced for XNA Creator's Club I am the senior software engineer on the game. This game is built of the Torque X 3d engine and we ... read more 10/23/2008 (1:33 pm)