Game Development Community

Jeff Meyer's Forum Posts

Thread Post Date Posted
Let's pretend i was crazy enough to self-publish my own game Marketing your game on the net will require more than a website. You will need to drive traffic to t... read more 07/17/2012 (4:46 am)
i am having trouble how do i get the stuff need before you install 3ds max "Free Autodesk software is for personal use for education purposes and is subject to the terms ... read more 07/17/2012 (3:51 am)
NOOb looking for some direction Hi mijle2003, When I first started out I was asking the same quesstion. I picked up the 3DS Max b... read more 07/17/2012 (3:44 am)
Multiple Textures Mike, for multiple textures you will want a multi/subObject material. This allows you to assign a... read more 07/17/2012 (3:33 am)
Freelance opportunity for designers New project posted, be the first to submit your design today. [url]http://logodesignwave.com/viewCo... read more 07/17/2012 (3:20 am)
Glass Cube Games is looking for core team members and skilled contractors to work with (paid contracts and royalties available) I would like to speak with you about your project. Here is the address of my website. jeffmeye... read more 06/27/2011 (4:51 pm)
3d models of wildlife animals I began working on an animal pack for torque. So far I have only the whitetail deer. http://je... read more 06/13/2011 (12:32 am)
Looking for Artist I have worked on many torque projects as a freelance artist. My website: jeffmeyer3d.com You ... read more 06/12/2011 (3:12 am)
[CLOSE][paid]Looking for a 2D artist for game GUI I am interested in creating the gui elements. This is very similair to web design and rollover ac... read more 01/14/2011 (10:44 pm)
Reliable and experienced TGE 3D artist animator needed I am available. My website here: jeff-meyer3d.com Email: info (at) jeff-meyer3d.com... read more 03/23/2010 (7:08 pm)
Turbosmooth Modifier on top of stack and skin This question has been in the back of my mind for awhile. Recently, I looked into it and figured out... read more 03/22/2010 (7:09 am)
Normal maps in Torque 3d @ Ken Unfortunately, I'm not using mirrored Uvs as that would be a prime candidate. My hope is... read more 03/18/2010 (11:13 am)
[paid] Looking for Torque 3D programmer, Texture artist, Flash and IRC experts Konrad, Email me: info (at) jeff-meyer3d.com I can create the flash games and the textures you... read more 03/17/2010 (10:24 pm)
Normal maps in Torque 3d Sent. hopefully, you do not have the same problem in torque3d and we can fix this.... read more 03/17/2010 (10:20 pm)
Normal maps in Torque 3d Here are the different swizzle settings used in Xnormal: +x +y +z +x -y +z -x +y +z -x -y +z ... read more 03/17/2010 (12:00 am)
Normal maps in Torque 3d Well, progress is not good. Here's some more things I've tried. UV Mapping: Checked for flippe... read more 03/16/2010 (12:49 am)
New Gaming Business is needing People Read here(closed) Are you registered as a business? How much experience does your team have?... read more 03/14/2010 (10:44 pm)
Artist/Programmer Looking for Advice finding work Man, your story is all too common. I went to college for game design and was faced with the same ... read more 03/14/2010 (10:34 pm)
Normal maps in Torque 3d I've tried the following solutions: Flipping the red and green channels Swapping the channels F... read more 03/11/2010 (6:26 pm)
Normal maps in Torque 3d Well, it appeared as though the problem had been solved. However... Different sections of the ... read more 03/11/2010 (1:59 pm)
Normal maps in Torque 3d Here's the new map back in TGEA. As expected, the map behaves as the T3D did. Initially I thought th... read more 03/09/2010 (6:08 pm)
Normal maps in Torque 3d If anyone is interested in the zmapper config used for the normal creation, let me know.... read more 03/09/2010 (6:00 pm)
Normal maps in Torque 3d Ok, so by studying the diffuse and how the shader is behaving I played around with a few settings an... read more 03/09/2010 (5:54 pm)
Normal maps in Torque 3d Now, here's the Torque 3D engine with the same model, same diffuse. Same everything. [image]http:... read more 03/09/2010 (5:09 pm)
Normal maps in Torque 3d Here's a screenshot of just the normal map and a plain blue diffuse map to help illustrate the norma... read more 03/09/2010 (5:01 pm)
Normal maps in Torque 3d Right, the exporter spits out errors when the mesh isn't set to editable mesh. How can I send you th... read more 03/09/2010 (4:27 pm)
Normal maps in Torque 3d Thanks Ken, that is one of the first things I checked with a fill of RGB 128,128,255. I wanted to ch... read more 03/09/2010 (3:04 pm)
$200 for 2D tower defense art I am available. Sounds like a fun project. Let's discuss the specifics. My website: jeff-meyer... read more 01/12/2010 (2:10 am)
Turbosmooth Modifier on top of stack and skin Whenever you add the turbosmooth you are adding more verts to the mesh. The skin modifier assigns we... read more 12/18/2009 (3:30 am)
Experienced animator needed for TGE project I have experience and am interested in the project. I have a few questions. Please email: info (at) ... read more 10/30/2009 (5:50 am)
3D 3rd Person Shooter Demo (Paid). I would like more details on the project, the style is interesting. I can provide concept art / 3... read more 08/20/2009 (3:22 am)
Looking for 1 to 3 artists Hi, I can fill the role of concept artist and 3D modeler. You can view my resume and some of my w... read more 08/20/2009 (3:18 am)
. Nice, but a bit overworked. That's ALOT of rust.... read more 07/08/2009 (11:55 pm)
[MMO] Myspace and Facebook Game Looking for Team Hmm, awaiting DBA as FightStar Productions in Texas? Missouri doesn't make you wait for DBA. At a... read more 07/08/2009 (11:53 pm)
[Closed]PAID: Need to export animations email here: contact (at) jeff-meyer3d (dot) com jeff-meyer3d (at) hotmail (dot) com... read more 07/03/2009 (12:17 pm)
Does Blender suck or rule? My point isn't about how good the application is. I suggest that 3D artists who are first learning a... read more 07/03/2009 (8:20 am)
Does Blender suck or rule? For new modelers, don't even bother. Don't use it. It doesn't help a resume. It doesn't have near... read more 07/03/2009 (2:15 am)
What 3D apps are you using? Photoshop - texturing, concept art, compositing 3D smax - base modeling, animation, rendering, zd... read more 07/03/2009 (2:02 am)
Sell- ability of a Torque game. Even pac man required a game engine. Your engine is what is responsible for handling all aspects of ... read more 07/02/2009 (4:23 am)
Sell- ability of a Torque game. [url=http://www.gamespot.com/pages/image_viewer/boxshot.php?pid=925151&popup=1]Stubbs the Zombie... read more 07/02/2009 (3:57 am)
Empty sequence files Be sure to check your node structure. If you provide a screenshot, it will help us help you.... read more 07/02/2009 (2:58 am)
[Closed]PAID: Need to export animations I can export your animations for torque and give you the BIP files to use on other biped rigs for di... read more 07/02/2009 (2:48 am)
Use geometry shape as bone node? Yes, you can use shapes as bones and splines as well. In order to convert your box into a bone: ... read more 06/21/2009 (6:36 am)
Obj import to Max - Invalid Vertex Index Anytime you change the geometry in Max, it will change the vertex order. So, if you're popping into ... read more 06/10/2009 (7:52 am)
Animator needed free, or low paying. I can help you out with the animations. Contact me: jeff-meyer3d@hotmail.com... read more 05/16/2009 (2:08 pm)
Royalty promises...are they worth it? To me it seems to be a zero win situation. If there are no funds to produce the title, then how c... read more 04/02/2009 (4:09 pm)
2000 Bvh Mocap files from TrueBones.Com You got served! haha great video. Thanks for the mocap.... read more 04/01/2009 (11:20 pm)
Remember Xcom? Excellent game. The gameplay was stellar. There is so much room for improvement. Such as the economy... read more 04/01/2009 (11:17 pm)
Pixel art needed I am interested. Please email: jeff-meyer3d (at) hotmail (dot) com with the details. Examples here:... read more 03/03/2008 (11:37 pm)