Rob Cain's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque Game Builder 1.7.5 Released! | Any hope on the mac window size bug?... read more | 10/17/2010 (12:24 am) |
| When using the stock collision (CLAMP), character gives a little "bounce" when landing. | Wow, I can't believe nobody replied to this... You've probably solved this by now, but in case anyo... read more | 10/16/2010 (2:09 pm) |
| TGB Audio System Update | @Dean: the link you posted targets a thread about dynamically changing meshes. I didn't see anythin... read more | 06/26/2010 (11:28 pm) |
| TGB Audio System Update | @Patrick, First suggestion: that seemed like a good solution, so I tried it a while ago. The pro... read more | 06/26/2010 (8:05 am) |
| TGB Audio System Update | Suppose you have a background song with an intro file and a loop file. You want to play the intro, ... read more | 06/25/2010 (1:00 pm) |
| Help! My scroller has fallen and can't get up!! | I have this same issue, only once corrupted, nothing I do short of deleting the object and reinserti... read more | 06/25/2010 (9:29 am) |
| bindObj() vs. bindCmd() | getWord() is a little confusing too. From what I've seen in my studies today I think jump() would n... read more | 06/07/2010 (1:00 pm) |
| bindObj() vs. bindCmd() | @Daniel: Okay. So what are the "[modifier spec, mod...]" arguments for? It looks like th... read more | 06/07/2010 (9:57 am) |
| TGB Reefing on MacBook | @Bruno: Actually, yes... and notably, I get a temperature decrease of about 15°C when actually p... read more | 06/01/2010 (11:07 pm) |
| TGB Reefing on MacBook | I have an iMac that I use for most of my development. What's been interesting is that playing shoot... read more | 06/01/2010 (9:54 am) |
| TGB Reefing on MacBook | Thanks Ronny. I've got it running and it so far seems to max out a 70°C, which is still pretty ... read more | 06/01/2010 (9:00 am) |
| Collision and link point editor bug in demo - RESOLVED | @Joshua: For serious. Unreal 3 is free to use, $99 to sell a game, and 25% of all proceeds of any g... read more | 05/31/2010 (6:56 am) |
| Torque Documentation Somewhat Haphazard | @Michael: Sounds cool. Documentation is really the cornerstone of any good development project so i... read more | 05/29/2010 (9:48 am) |
| Torque Documentation Somewhat Haphazard | @Ren: The only pluses in the offline documentation (especially right now, since they seem to have a ... read more | 05/29/2010 (9:14 am) |
| Torque Documentation Somewhat Haphazard | Ren: I'm referring to the offline documentation, sorry I didn't mention that. I'll edit the origina... read more | 05/28/2010 (8:59 pm) |
| Collision and link point editor bug in demo - RESOLVED | Problem solved. In copying the folder from Downloads to Tools, the original Local Point Editor fold... read more | 05/26/2010 (4:47 pm) |
| Collision and link point editor bug in demo - RESOLVED | I'm downloading 1.7.5 now for my MacBook Pro, also running 10.6.3, I'll see if it experiences the sa... read more | 05/26/2010 (4:21 pm) |
| Collision and link point editor bug in demo - RESOLVED | Hi ho. Downloaded the quick fix and suddenly I can't use the local point editor at all (whereas bef... read more | 05/25/2010 (5:39 pm) |
| TGB 1.7.5 screen dimension bug | Aha, okay thanks :)... read more | 05/24/2010 (9:57 am) |
| TGB 1.7.5 screen dimension bug | Mac OS X 10.6.3, building for the same.... read more | 05/24/2010 (8:55 am) |