Game Development Community

Jason Nabors's Forum Posts

Thread Post Date Posted
Students get free software from Microsoft! (Info I wish I had) Our school uses MSDNAA, no queue. You just download the software you want and burn it. It provides... read more 05/13/2010 (9:18 pm)
Reasons Why Torque 3D is better than Unreal UDK (FOR ME) Torque 3D is better for me because of Dynamic Lighting! I like how the movement of light sources ca... read more 12/18/2009 (3:29 pm)
Free Speech Allowed? With the whole move towards the unified Torque concept it doesn't surprise me to see it deleted. Es... read more 11/08/2009 (3:17 pm)
T3D running slow, why? check beta 5 since it's out... read more 08/13/2009 (5:47 pm)
Importing Heightmaps @Ryan, Sent the fix to you in the email, for those of you following this and use GC2, 1. export ... read more 08/12/2009 (5:11 pm)
Importing Heightmaps Like Tom said in that thread, it looks like you may be using 8 bit heightmap. Can you send me the h... read more 08/12/2009 (3:27 pm)
Importing Heightmaps For that particular one I used 25m/pixel with height set to 2047 ... read more 08/12/2009 (2:01 pm)
Importing Heightmaps @Tom, K thanks, wasn't sure if it was something I was doing or not. @Ryan, I could make a resourc... read more 08/12/2009 (1:36 pm)
Importing Heightmaps Here's some more before i hit the sack. same terrain with new textures [image]http://lh5.ggpht.c... read more 08/11/2009 (11:47 pm)
Importing Heightmaps I rescaled it to 1024 and everything went fine. Still couldn't go above 2047 in height though. [... read more 08/11/2009 (10:36 pm)
Importing Heightmaps Thanks Tom, I was just trying to push the engine some. The terrain I have there is Mons Olympus are... read more 08/11/2009 (9:58 pm)
Importing Heightmaps I can import the terrain without the textures just fine. Even though it really has a texture placed... read more 08/11/2009 (9:04 pm)
Importing Heightmaps I was able to do a 1024x1024 just fine with the same procedure.... read more 08/11/2009 (8:08 pm)
Torque 3D Shirt at Comic-con Yeah They are my favorites too! I saw Amanda Tapping at one of the panels(for Sanctuary). That wou... read more 07/28/2009 (5:12 pm)
SSAO and Increased View Distance I tried to reproduce this on a GTX280 and couldn't. Running Windows 7 RC1 Nvidia Drivers 185.85... read more 05/27/2009 (8:46 pm)
One waterblock or many? I don't know the answer to that, but your logic sounds good. I think you could just load up the d... read more 04/11/2006 (3:02 pm)
Any ideas for implementing starship shields? I agree with John and Jesse, no need to have a mesh that can deform, just use a mesh bigger than the... read more 04/05/2006 (7:32 pm)
Complete MMORPG Development Guide Dreamer, I signed up(Jamen), SDK owner... read more 01/18/2006 (11:04 pm)
Legends Ah ok, just never seen it under the products list. Nor have I heard about it in the forums. My 4 y... read more 02/10/2005 (7:08 am)
Complex caves using terrain Will that work Ben? I assume you could raise/lower the terrain of both to make passages. Just curi... read more 06/09/2004 (11:38 am)
"3d game programming all in one" - worth buying ? The book is godsend. Heck I have it open right now using it. It takes alot of the info here in the... read more 05/29/2004 (2:04 pm)
Checkout error on cvs Np, welcome to the community!... read more 05/26/2004 (3:14 pm)
Checkout error on cvs Clicking on her name shows her status as a member and sdk owner. @Teresa, the following link desc... read more 05/26/2004 (2:16 pm)
Checkout error on cvs Are you trying to download from cvs Teresa?... read more 05/26/2004 (2:02 pm)
Linux vrs Windows - FPS I hear ya's. But what I started out to do was casual observation. I used typical installs just to ... read more 04/19/2004 (1:43 pm)
Linux vrs Windows - FPS Windows XP 64bit edition K8T Neo Mobo 1000 MB DDR-400 Ram Nvidia Geforce FX 5950 Ultra Nvidia ... read more 03/23/2004 (2:08 pm)
Linux vrs Windows - FPS Jarrod always has something to say, take over the world already with your endless knowledge!... read more 03/14/2004 (12:38 pm)
Linux vrs Windows - FPS Right on Frank! But for some reason I feel Jarrod will argue, its what he does.... read more 03/12/2004 (7:13 pm)
Linux vrs Windows - FPS Ok, I've had some time(and troubles I might add with MBR) to do some testing between Linux and Windo... read more 03/07/2004 (10:56 pm)
Linux vrs Windows - FPS I got ahold of some Nvidia drivers tonight and the version was 56.57 There sure was a difference ... read more 03/04/2004 (9:42 pm)
Linux vrs Windows - FPS @Kamal, I agree with you that the drivers seem to make a huge difference. But are you going to ask ... read more 03/04/2004 (12:10 pm)
Linux vrs Windows - FPS Ah nice to know, Are you using windows 64bit beta OS? Windows XP? Are you running that in 1024x768... read more 03/04/2004 (10:58 am)
Linux vrs Windows - FPS K Jarrod, no harm no foul. Lets do some testing and compare. Some have already and the trend i... read more 03/04/2004 (8:51 am)
Linux vrs Windows - FPS [Quote]Well Jason you don't understand anything about how computers and software works[/Quote] @J... read more 03/04/2004 (7:39 am)
Linux vrs Windows - FPS Apples to Monkeys ya say? Here's an expensive ferrari, its way out of tune, doesn't accelerate fa... read more 03/03/2004 (2:10 pm)
Linux vrs Windows - FPS @Nathan both were 32bit OS's Mepis doesn't support 64 bit yet. Nor am I using the 64 bit beta soft... read more 03/02/2004 (3:56 pm)
Installing torque in Visual Studio.NET Which are you using? VC6? VC7? You don't have to mess with symbols if you are using vc7 If you are... read more 02/19/2004 (9:43 pm)
Installing torque in Visual Studio.NET VS7 is VS.net in 2002 they came out with VS.net, it was the 2002 version. In 2003 they came out ... read more 02/19/2004 (9:08 pm)
Installing torque in Visual Studio.NET Why do update if you are getting all the files? Just get the whole thing. Update is to save bandwi... read more 02/19/2004 (5:06 pm)
Installing torque in Visual Studio.NET Ah thank you for clarifying that. The vc6 advice was in this thread near the top. I did not know... read more 02/19/2004 (2:17 pm)
Installing torque in Visual Studio.NET When I use vs7 solution with vc 2002, I get an error because its version 8 not 7, edit the solution ... read more 02/19/2004 (1:30 pm)
Installing torque in Visual Studio.NET @Jarrod - did you do that with fresh HEAD release from cvs? I downloaded the HEAD release... read more 02/19/2004 (11:37 am)
Installing torque in Visual Studio.NET Worked flawlessly with vc6. Hate to have to buy vs 2003 just so i can use .net... read more 02/15/2004 (12:15 pm)
Installing torque in Visual Studio.NET I didn't see any symbols there. I'll just install vc6, GG isn't using 2002 .net anyway. Just vc6 a... read more 02/15/2004 (10:46 am)
Installing torque in Visual Studio.NET Under common properties for the solution I see Debug Symbol Files as being blank. I don't know wher... read more 02/15/2004 (10:21 am)
Installing torque in Visual Studio.NET I checkedout Release_1_2_0 from cvs and since I have .net 2002, I loaded the vc6 dsw. I did a build... read more 02/15/2004 (9:59 am)
Include problem with head - codec.h @Rodney, I deleted/moved the Torque dir and re-downloaded head from cvs, apparently vc7 converts the... read more 10/05/2003 (2:09 pm)
New GUI editor checked in to HEAD Ok I guess my project settings weren't being updated when I updated using cvs. I moved the troubled... read more 09/30/2003 (9:38 pm)
Include problem with head - codec.h Still not working i'll email you the errors... read more 09/30/2003 (8:44 pm)
Include problem with head - codec.h Thanks Ben... read more 09/30/2003 (2:42 pm)
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