Brian's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| VISUAL STUDIO 08 and XNA 3.0 and TorqueX 2, OH MY!!!!! | @Braedon - I think the reason there are no milestones is because TX is still in middleware certifica... read more | 02/12/2009 (12:17 pm) |
| How can I create a rectangle that is always in front of me? | As long as the rectangle has it's own T2DSceneObject seperate from your character you should be able... read more | 02/12/2009 (9:28 am) |
| Opinions wanted: How to check for a successful punch in a 2D action/fight game similar to Double Dragon/Final Fight etc | Hey Jarid, This particular function is for Torque X. Are you looking for an equivalent for TGE? [... read more | 02/12/2009 (9:22 am) |
| How can I create a rectangle that is always in front of me? | Hmm, what might be better if it is 100% top down, might be to just add a mount point to an edge of t... read more | 02/11/2009 (7:49 pm) |
| How can I create a rectangle that is always in front of me? | I have some ideas... depends on what you are doing. Are you literally rotating the object or just us... read more | 02/11/2009 (4:39 pm) |
| VISUAL STUDIO 08 and XNA 3.0 and TorqueX 2, OH MY!!!!! | @Ramiro - There's information on what's been going on with Torque X Pro licenses in this thread: [ur... read more | 02/11/2009 (4:25 pm) |
| VISUAL STUDIO 08 and XNA 3.0 and TorqueX 2, OH MY!!!!! | @Ramiro - I think the only new features are Studio 2008/XNA 3.0 compatibility, the 3D Builder, some ... read more | 02/10/2009 (2:55 pm) |
| VISUAL STUDIO 08 and XNA 3.0 and TorqueX 2, OH MY!!!!! | @Ramiro - I wouldn't count on network support in the next release. Mostly they shy away from it on T... read more | 02/10/2009 (2:23 pm) |
| Pre-Ordering TorqueX 3.0 3D | @Ali - Why? Nothing has changed. You can still use the source code that comes with Torque 2D to use ... read more | 02/07/2009 (2:51 pm) |
| Fastest Iteration Method | @Jim - So could you achieve relatively the same speed on B by calculating count right before you ent... read more | 02/07/2009 (2:38 pm) |
| Pre-Ordering TorqueX 3.0 3D | @Peter & Ali - Correct me if I'm wrong, but what you really want to know is will there be access... read more | 02/07/2009 (2:31 am) |
| Pre-Ordering TorqueX 3.0 3D | @Peter - Even before the changeover you would have had to buy TX 3D Builder seperate. I think even i... read more | 02/06/2009 (8:05 pm) |
| Fastest Iteration Method | @Sean - Well that's definitely cool. I am interested in trying it on the 360 because of the informat... read more | 02/06/2009 (7:54 pm) |
| Fastest Iteration Method | @Sean - I wonder if a decrementing for loop still holds true on the Xbox 360 itself. Since it is Pow... read more | 02/06/2009 (7:33 pm) |
| Fastest Iteration Method | @Sean I noticed you have "The complete guide to Torque X". Check page 199. It has a side ... read more | 02/05/2009 (11:18 pm) |
| Torque X source | I recently bought the whole package. Yes it comes with the source. Brian... read more | 02/05/2009 (4:04 pm) |
| Finally purchased the missing parts of TX | [quote]The TX 2D Pro private forum is back, thanks GG[/quote] Is it? I still don't have a link for ... read more | 02/05/2009 (3:57 pm) |
| How to find objects within a certain distance of a point? | Nice! Thanks for looking into it. I'll definitely remember that when T3D is out. Brian... read more | 02/04/2009 (6:33 pm) |
| Finally purchased the missing parts of TX | @Peter - You're partially right. It didn't give me the option to purchase TX Pro persay... it gave m... read more | 02/04/2009 (10:09 am) |
| Finally purchased the missing parts of TX | Any word on this? Brian... read more | 02/03/2009 (12:28 am) |
| Finally purchased the missing parts of TX | @David - Okay, thanks! Looks like someone else had this issue too on the [url=http://www.garagegames... read more | 02/02/2009 (1:23 pm) |
| Documentation Error for Torque X Tutorial | @Michael - No worries. I already answered the question in the forums for the people struggling with ... read more | 02/02/2009 (1:19 pm) |
| No access to private forums for owned products. | Is it a bad link or is it a lack of access for us? Maybe both? Brian... read more | 02/02/2009 (1:15 pm) |
| No access to private forums for owned products. | @Christian I have the exact same thing actually. Except for some reason my list looks like this: ... read more | 02/02/2009 (9:12 am) |
| Schema not found? | [quote]I'm stuck on the fact that there is no Animation box to tick on the XNA's offered version of ... read more | 02/01/2009 (4:47 pm) |
| Schema not found? | If you don't have any starter projects, make sure you followed all these steps from this post: [url]... read more | 02/01/2009 (5:42 am) |
| First-person shooter / racing and networking | Wow, HBW looks pretty sweet. It's been awhile since I checked it out. You had posted a question abou... read more | 01/30/2009 (5:37 pm) |
| Finally purchased the missing parts of TX | Okay, I answered my question... found the link on the documentation page and it doesn't give me acce... read more | 01/30/2009 (4:26 pm) |
| No access to private forums for owned products. | I can't get into the Torque X Pro forum. After purchasing Torque X 2D, it gave me TDN access but the... read more | 01/30/2009 (4:22 pm) |
| First-person shooter / racing and networking | The only thing I miss from TGE(A) personally is DIF models. I'm not very good with 3D Model Content ... read more | 01/30/2009 (2:54 pm) |
| VISUAL STUDIO 08 and XNA 3.0 and TorqueX 2, OH MY!!!!! | [quote]@Brian Bond / Max Smalls Not sure why I didn't get your e-mail, though.[/quote] Hmm, could... read more | 01/30/2009 (1:50 pm) |
| VISUAL STUDIO 08 and XNA 3.0 and TorqueX 2, OH MY!!!!! | Hey John, Speaking of this, do you know if they changed the licensing scheme permanently? Not that... read more | 01/29/2009 (10:56 pm) |
| First-person shooter / racing and networking | I have a license for TGE myself but had worked with Java on and off for a few years. C# is very java... read more | 01/29/2009 (1:57 pm) |
| Pre-Ordering TorqueX 3.0 3D | [quote]David Montgomery-Blake Torque Owner 01/23/2009 (10:33 pm) TX 3.0 is still undergoing cert... read more | 01/29/2009 (1:33 pm) |
| Screenshots of my game in progress | Nice! Keep it up! Don't worry about the free tiles. If you decide to build a team, using free tiles ... read more | 01/29/2009 (1:24 pm) |
| Can't open the Torque X templates in VS 2005 C# express | Yeah, no problem! I'm not sure about the Platformer thing... I don't actually use it myself, sorry. ... read more | 01/28/2009 (3:49 pm) |
| Torque X 3D and Steam | I believe steamworks is free: [url]http://www.steampowered.com/steamworks/index.php[/url]. If you ca... read more | 01/26/2009 (8:56 pm) |
| Happy Birthday John! | Oh, happy late b-day! Hopefully they are paying you well or have some kind of indentured servant con... read more | 01/26/2009 (8:35 pm) |
| Torque X 2.0 Quickstart Guide | @Sean Fixed! I can change the title and links later when TX 3.0 comes out. Yeah, the big deal with ... read more | 01/26/2009 (5:37 pm) |
| Can't open the Torque X templates in VS 2005 C# express | [b]FUTURE READER EDIT:[/b] [url=http://www.garagegames.com/community/forums/viewthread/83731]Better ... read more | 01/26/2009 (1:32 pm) |
| Wrong Torque X Version is available for download | Ah, that makes sense. Is there any way the demo can be set to Torque X - 2.0 Demo at the public demo... read more | 01/26/2009 (9:55 am) |
| Can't open the Torque X templates in VS 2005 C# express | [b]FUTURE READER EDIT:[/b] [url=http://www.garagegames.com/community/forums/viewthread/83731]Better ... read more | 01/26/2009 (7:35 am) |
| How to find objects within a certain distance of a point? | I would definitely be interested to know. Definitely could be useful for some things.... read more | 01/25/2009 (6:51 pm) |
| Drawing a Polygon | @Sean That's cool. I wonder if you did need to draw to a screen if overriding TX would help. Here... read more | 01/24/2009 (2:58 pm) |
| Drawing a Polygon | Hmm, I can't find that function in the documentation. Are you sure that is not for building a collis... read more | 01/24/2009 (1:07 am) |
| VISUAL STUDIO 08 and XNA 3.0 and TorqueX 2, OH MY!!!!! | Thanks for the heads up. I've been wanting to ask the question, but didn't want to be pushy. Has any... read more | 01/23/2009 (3:55 pm) |
| Torque X 3D builder and the "The complete guide to torque X" | Hopefully they fix the store too... or else I'll start asking about the [url=http://www.garagegames.... read more | 01/23/2009 (10:31 am) |
| Can't open the Torque X templates in VS 2005 C# express | [b]FUTURE READER EDIT:[/b] [url=http://www.garagegames.com/community/forums/viewthread/83731]Better ... read more | 01/23/2009 (10:20 am) |
| Can't open the Torque X templates in VS 2005 C# express | [b]FUTURE READER EDIT:[/b] [url=http://www.garagegames.com/community/forums/viewthread/83731]Better ... read more | 01/23/2009 (12:35 am) |
| How to find objects within a certain distance of a point? | I did find something but it doesn't have very much information. Seems like documentation for TX3D mi... read more | 01/23/2009 (12:02 am) |