Brian's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Builder Beta 2 | @Wesley- No, John Kanalakis wrote the TXB3D from scratch and it uses XNA. T3D on the other hand is ... read more | 05/26/2009 (3:00 pm) |
| Diffrence in Torque X 3 Comunity Club edition and Edition purchased from site | I'm pretty sure the only major difference is you do not get access to the source code for the engine... read more | 05/26/2009 (2:36 pm) |
| Isometric | This worked pretty good for me when I played with it: [url=http://www.garagegames.com/community/blo... read more | 05/26/2009 (2:31 pm) |
| Need GG ACK of 0 reply threads | Maybe a future website request should be to allow you to pick which forums show up in the subscribed... read more | 05/21/2009 (2:52 pm) |
| Anyone Playing with Server-Side XNA Rendering? | Awesome! Let us know! Brian... read more | 05/20/2009 (2:57 pm) |
| Anyone Playing with Server-Side XNA Rendering? | Nice! I don't think OSAKit is going to help then. It just packages your game up into a compressed fi... read more | 05/20/2009 (2:31 pm) |
| Anyone Playing with Server-Side XNA Rendering? | Sounds like a Remote Desktop/Citrix/VMWare type of thing to do. Are you thinking about trying to cre... read more | 05/20/2009 (11:17 am) |
| TXB2D Addons? | Yeah, I didn't see it in any documentation, but it would be nice. Imagine being able to make a nice ... read more | 05/20/2009 (12:56 am) |
| FIXED: Builder crash when adding a new tilemap or particle effect | Cool thanks for looking into it. Double checked it twice before posting that to make sure I hadn't i... read more | 05/20/2009 (12:46 am) |
| FIXED: Builder crash when adding a new tilemap or particle effect | Does anyone else show the new version of TXB2D as 2.0.0.0 in Help/About menu? Is this normal? It doe... read more | 05/19/2009 (11:06 pm) |
| Player trigger event | This thread would probably be useful for you to check out as well: [url]http://www.garagegames.com/... read more | 05/18/2009 (2:26 pm) |
| Torque X 2D pro 3.0 | TX3D is the same as TX2D. If you buy it you get Source Code and the builder. :) Brian... read more | 05/09/2009 (1:10 pm) |
| Torque X 2D pro 3.0 | Heck yeah Ken! I'm headed home now. If I can spare the money, I'll probably pick up a copy of TX3D a... read more | 05/08/2009 (5:41 pm) |
| TorqueX Pro 3D Link is Live! | As I said in another thread... [quote]Celebration time!!! I'm going to tip one to all the fallen ho... read more | 05/08/2009 (4:47 pm) |
| Torque X 2D pro 3.0 | As I said in another thread... [quote]Celebration time!!! I'm going to tip one to all the fallen ho... read more | 05/08/2009 (4:46 pm) |
| Giving Up | So is TX 2D! Celebration time!!! I'm going to tip one to all the fallen homies who've been waiting f... read more | 05/08/2009 (4:39 pm) |
| Giving Up | @Ken - Will check it when I get home from work!... read more | 05/08/2009 (2:37 pm) |
| Giving Up | @Ken - Wow that was a fast response! Awesome, thanks for cranking away on it!... read more | 05/08/2009 (2:35 pm) |
| Giving Up | @Ken - Is the new version of TX2D also going to be available when TX3D goes live?... read more | 05/08/2009 (2:14 pm) |
| Question re: terrain editor in Torque X 3D | Hey wittman, Torque X 3D (this forum) is actually a C# / XNA based product for Windows and the XBo... read more | 05/06/2009 (4:11 pm) |
| How vast are "Vast terrains" | Has anyone tried using XTerrain or TerrainChunk? There's not really any documentation on this stuff.... read more | 05/04/2009 (6:06 pm) |
| Nextgen XNA? | I haven't heard anything, but I think they would. They ported it to the Zune already so I'm pretty s... read more | 05/04/2009 (6:02 pm) |
| Why isn't any big company using torque? | @David LOL, OMG, I almost spit out my morning soda when I read the follow up conspiracy. LOL Not co... read more | 05/04/2009 (10:56 am) |
| How vast are "Vast terrains" | Hmm, this might be the case though in the documentation it is referred to as XTerrain. Not sure if t... read more | 05/02/2009 (5:39 pm) |
| Suggestions for TX 3D Self Training During the Wait Until Release? | I would highly recommend [url=http://www.garagegames.com/products/completeguidetorquex]John's book[/... read more | 04/29/2009 (9:29 pm) |
| Torque X 3D builder and the "The complete guide to torque X" | Hopefully the next major versions of TX will have the certification agreement for middleware provide... read more | 04/21/2009 (2:46 pm) |
| Sweet new XNA features coming... | Yeah. I'm wondering if avatars are going to work okay with TX3D though since outside of DTS format i... read more | 04/21/2009 (2:40 pm) |
| Source Code | You get the source code with the indie package. ;) Brian... read more | 04/21/2009 (2:36 pm) |
| Importing terrain from TGE | Yeah, not only are the textures off, but it seems like the terrain is looks different slightly... li... read more | 04/16/2009 (6:11 pm) |
| Its Torque X 2D worth it? | I would check out [url=http://demos.garagegames.com/torquex/torquex-2.0.0.0.msi] the demo[/url] if y... read more | 04/13/2009 (10:34 am) |
| Dream Build Play | I was thinking about it... seems like it would be fun. Plus a free creators subscription is a pretty... read more | 04/09/2009 (10:12 am) |
| So what was the announcment at the GDC??? | Well, the good news is, since all of this has to go through certification, we'll probably get a bett... read more | 04/09/2009 (10:07 am) |
| So what was the announcment at the GDC??? | @Henry The 3D builder would be nice... Oh well... Torque 3D has distracted me in the mean time...... read more | 04/09/2009 (1:48 am) |
| So what was the announcment at the GDC??? | Are you able to get 2D games to working? I was able to get my 2D game working in XNA 3.0. I had to c... read more | 04/07/2009 (11:36 am) |
| Loading and unloading levels | No problem... I'm starting to build a library of questions / solution posts. Should probably publish... read more | 04/06/2009 (4:59 pm) |
| Loading and unloading levels | You may want to check out this thread: [url]http://www.garagegames.com/community/forums/viewthread/... read more | 04/06/2009 (11:16 am) |
| So what was the announcment at the GDC??? | I was able to [url=http://www.garagegames.com/community/blogs/view/16797/1#comment-117587]compile TX... read more | 04/05/2009 (10:37 pm) |
| TX 2D Question | Yeah, pretty much. I'm guessing you have a license for Torque X Builder if it's only 50 bucks to upg... read more | 03/31/2009 (10:17 pm) |
| Bad news for TX Binary users? | Yeah. They get the Torque 2D part of TX 3.0 for free. I knew about the 2008 compatibility. Just Bina... read more | 03/31/2009 (11:02 am) |
| Running Tx2d on xbox | I was just looking at the readme file that comes with TX2.0 Pro and noticed Multi-Sampling on the XB... read more | 03/30/2009 (10:09 pm) |
| Running Tx2d on xbox | I wonder what size the backbuffer is without using the display size? Would have to check the source ... read more | 03/29/2009 (6:49 am) |
| loading a .X object model as a skybox (sphere) | This sounds interesting. Very Unreal Engine sounding. If anyone solves this, I'd be interested to kn... read more | 02/23/2009 (7:53 pm) |
| Some questions on things i cant figure out for my game | Here's a thread talking about changing levels: [url]http://www.garagegames.com/community/forums/vie... read more | 02/23/2009 (7:49 pm) |
| Torque X 2D - Torque Script | TX2D does not use Torque Script. 100% C# though some things like the keybinding functions will be ve... read more | 02/20/2009 (10:08 am) |
| Opinions wanted: How to check for a successful punch in a 2D action/fight game similar to Double Dragon/Final Fight etc | I'm not too familiar with TGB other than the editor for TXB2D being based off TGB. I wish I could he... read more | 02/17/2009 (11:18 pm) |
| How can I create a rectangle that is always in front of me? | @Brandon - Make sure your wall has a wall type. On your mounted object, make sure it has CollidesWit... read more | 02/17/2009 (5:51 pm) |
| Pre-Ordering TorqueX 3.0 3D | @Wesc - The new packages are [i]not[/i] 2 engines. It's the same engine with a different included le... read more | 02/13/2009 (7:00 pm) |
| Pre-Ordering TorqueX 3.0 3D | @Braedon - This is not the case. When Torque X Pro was offered by itself, there was no option for a ... read more | 02/13/2009 (6:06 pm) |
| How can I create a rectangle that is always in front of me? | Hmm... there's probably more Torque X friendly ways of doing this with custom collisions, but I don'... read more | 02/12/2009 (5:24 pm) |
| Problems getting Torque X up | If it is Torque X Pro from the old site (meaning you bought it before the site change) then it doesn... read more | 02/12/2009 (4:05 pm) |