Game Development Community

Michael Hense's Forum Posts

Thread Post Date Posted
Torque Tutorial Guide Hey D... just tell me how much you were planning on selling it for, and I'll send you a donation. ... read more 07/29/2003 (6:02 am)
Torque Tutorial Guide Devon... you are going to added to my will :) No, seriously... Your selfless dedication to the ca... read more 07/24/2003 (6:35 am)
Newbie Walkthrough Guide Available Hurry Devon... Hurry!!! It's my only real reference to Torque!!! What will I do without it :... read more 05/23/2003 (9:44 am)
Post 1 :) I just looked at the demo... hey, what can i say, this is GREAT STUFF!!! Best of all, the documen... read more 05/14/2003 (7:40 am)
'Appendix A' flagpole animation problems The flag anim was the first tut i attempted... ... it didn't work at first for some reason (maybe... read more 02/14/2003 (6:07 am)
Interior Lighting... Isn't It Supposed To Be Dark.... Tom... ... believe it or not, the entire problem was caused by scaling. I spent the entire eve... read more 02/07/2003 (7:41 pm)
Interior Lighting... Isn't It Supposed To Be Dark.... Thanks Tom... I really do apprciate you taking the time to share your experiences with me here...... read more 02/07/2003 (2:41 pm)
Interior Lighting... Isn't It Supposed To Be Dark.... Yeah... those screen grabs look GREAT!!! ... so, let me see if i understand... totally enclosed s... read more 02/07/2003 (11:48 am)
Simple GUI guide ... Lemme add my THANKS also Jared... ... a nice easy read, easy to follow, pushed me in the right di... read more 12/27/2002 (6:34 am)
Rotating interiors Yeah... it seems like all the 3D engines I've worked with, the solution would be to have the submari... read more 12/27/2002 (6:31 am)
No Sound I know that this doesn't help the 10.2 problem, sorry... ... I've got an older 350mHz iMac(blue)... read more 12/24/2002 (9:05 am)
Rotating interiors A lil bit off topic, but seeing as you can rotate an interior, I have to ask... ... can an interi... read more 12/24/2002 (8:46 am)
Hmm, what about documentation? I'll be honest Michael, finding documentation is gonna be the hardest thing about using Torque... ... read more 12/24/2002 (8:07 am)
How do I change the button sound... Brry... check out the gui editor tutorial here... [url]http://www.gug.ca/members/tourniquet[/url]... read more 12/09/2002 (7:50 am)
Newbie Walkthrough Guide Available I saw that you were working on this a while back... Glad you got it completed... and THANKS!!... read more 12/03/2002 (8:19 am)
Step by step tutor... [url]http://www.liquid.nq.net/tutorial/[/url] Hey Mike.... go there and check out the excellent t... read more 11/18/2002 (8:39 am)
Scripting tutorial? Thanks Again Daniel for the first rate tuts... Yes... I definitely plan to take advantage of your... read more 11/13/2002 (1:00 pm)
Scripting tutorial? How did I miss this one!!!! Yes Daniel... THANKS BIG TIME. This is just what the doctor ordere... read more 11/11/2002 (7:24 am)
yes I bought the SDK i think you mean MOOOOOHAHAHAHAHHAHAAAAAA :) --Mike... read more 11/09/2002 (7:41 am)
Anyone interested in programming classes? Sorry Tim, but I'd be interested only if it were a Torque programming course... or a Torque Primer o... read more 11/09/2002 (7:37 am)
It's Obvious That We Need (I Need) A "Basic Guide... I'm not sure how damn well it's documented Jarrod, but this is where I've been spending most of my t... read more 09/16/2002 (6:11 pm)
Finding Funds A recent release of a very creative concept I saw (a few months back) may be of interest to you... ... read more 09/16/2002 (7:48 am)
It's Obvious That We Need (I Need) A "Basic Guide... WOW... I thought that this puppy had been laid to rest a while back... ...talk about rising from ... read more 09/16/2002 (7:33 am)
Under The New Licensing Agreement... OK... Thanks. One more quick, semi related question Jeff (or anyone in the know)... Any final ... read more 09/09/2002 (6:41 am)
For real newbies - like me ;) Well... I think that you've just lost your newbee status... If you can figure that out, you're a... read more 07/17/2002 (12:36 pm)
It's Obvious That We Need (I Need) A "Basic Guide... Very Well Jeff... Phil... First its spoon feeding... now its handholding... OK... you and Phil wi... read more 06/30/2002 (11:11 am)
It's Obvious That We Need (I Need) A "Basic Guide... Hiya Ron... Yeah, I've read your work... excellent, and most helpful. Yours was one of the fir... read more 06/30/2002 (7:27 am)
It's Obvious That We Need (I Need) A "Basic Guide... James Murray: Thanks for the suggestion James... I have already found my way over to some of the ... read more 06/30/2002 (7:25 am)
It's Obvious That We Need (I Need) A "Basic Guide... Phil: Spoonfed!!! SPOOOOOON-FEDDDDDDDDDD!!!!!!!! ARRRGGGGGGG!!! ##@#$! DA#$$M%Th@#R!! SH^&%%#@... read more 06/30/2002 (7:07 am)
It's Obvious That We Need (I Need) A "Basic Guide... Ok Desmond... lemme check to see if I've gone over this one. Thanks --Mike... read more 06/28/2002 (9:24 am)
It's Obvious That We Need (I Need) A "Basic Guide... Josh... Getting models into the existing framework is not what I'm talking about. With the availb... read more 06/28/2002 (8:45 am)
It's Obvious That We Need (I Need) A "Basic Guide... I can understand and appreciate the daunting task facing those who are driving this project, especia... read more 06/28/2002 (8:25 am)
Moving Maps??? Thanks BadGuy for the info... --Mike... read more 06/17/2002 (6:59 am)
Mac Questions OK David... will do, Thanks. Jarrod, which keys will make a three button mouser outta me... wait ... read more 06/16/2002 (5:52 am)
Getting Started...................Riiight :P Steve... I dunno if this is gonna help, but you may not need a compiler at all to start probing a... read more 06/15/2002 (6:07 pm)
Mac Questions Thanks David... I've done the commandline.txt file thing already... I just can't seem to execute ... read more 06/15/2002 (5:05 am)
OK.. It's Starting To Make A Lil Sense Now... Thanks Guys... Couldn't have done it without ya all!!! --Mike... read more 06/13/2002 (7:10 am)
My model is exported to a .dts and loads, but i can't see it I feel for ya bud... and i sympathize with you... 14 hours... wow, you are worse than i am :) . I... read more 06/12/2002 (9:54 am)
I'm Not Grasping The Basic Concept... Ok... Great!!! Thanks Jerremy and Jarrod... OK, it looks as if I was approaching this the wro... read more 06/07/2002 (4:17 pm)
I'm Not Grasping The Basic Concept... Thanks Mike... So, if i wanted to make a submarine simulation where a player (or mulitplayers) c... read more 06/07/2002 (3:29 pm)
Nooobs... Got The Code... Next Step, Go... Yup... You're Right Jeff... There It Is... Right In Front Of My Eyes... Maybe that's how come it ... read more 06/04/2002 (3:52 pm)
OK, Got Everything... Now Where Do I Go??? BIG THANKS to Jarrod... ... for compiling his uml class diagrams, and making them available to ev... read more 06/04/2002 (7:59 am)
OK, Got Everything... Now Where Do I Go??? I was afraid I was going to hear something like this... After going through the pain of getting e... read more 06/01/2002 (6:15 am)
How do I get off this ride!!! Thanks guys... I got both the Win and the Mac SDKs downloaded succesfully... I'm sure more quest... read more 05/31/2002 (12:46 pm)
How do I get off this ride!!! Thanks for the helpful posts Jarrod, Luigi, and Mike... I too just purchased the license, and am ... read more 05/31/2002 (8:44 am)
Borland turbo c++ and learn c++ in 21 days, Y am i always screwe Learn C++ In 21 Days is geared towards the Microsoft Visual C++ development environment... and will ... read more 05/31/2002 (6:30 am)
Source Or Binary??? Thanks Everyone... posts have been very helpful. --Mike... read more 05/29/2002 (2:19 pm)
PB, VC, and TrueSpace... Usable With Torque?? Hiya Sven... No.. from USA (upstate NY). Wow... from PB to C++... i did a lil PB 3 years ago.... read more 05/29/2002 (2:17 pm)
Source Or Binary??? Thanks for the info... If I decide to go with the GG development/marketing layout, I will have no... read more 05/29/2002 (10:07 am)
Minimum Requirement For Game Dev? Thanks for all the insights people... Torque, and the Garage Game Team setup looks very promisin... read more 05/20/2002 (7:38 pm)
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