Michael Hense's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Converting 3D Models to DTS | Anything that you can get into Milkshape... .x format included, can be exported to .dts from Milksha... read more | 06/09/2005 (5:55 pm) |
| Maaajor performance problems with TSE | Thx for the follow up info Matthew... yeah, the GeForce card was just to make sure that some oth... read more | 06/07/2005 (6:23 am) |
| Maaajor performance problems with TSE | Thx Stephen... that's what i was trying to find out... or at least get a feel for as far as the curr... read more | 06/06/2005 (2:06 pm) |
| From the beginning | Was that the Ken Finney book... yes... well, copy the Emaga4 (chapter4) demo and use that as a ba... read more | 06/06/2005 (10:43 am) |
| Maaajor performance problems with TSE | Stephen... that was more of a question than a rhetorical statement... as i would be very happy to be... read more | 06/06/2005 (9:56 am) |
| Maaajor performance problems with TSE | Wow... on my lowest of the low end ps2 capable cards (GeForceFX5200) i'm getting between 9 and 12 fp... read more | 06/06/2005 (8:23 am) |
| Blender 2.37 is out. OMG | [quote]Surely it's better than Truespace[/quote] BITE YOUR TONGUE YOUNG MAN!!!! :) --Mike... read more | 06/04/2005 (6:31 am) |
| Would you play this? | Hey... after all, what's the difference between Ryan's game and life itself... what's the point, you... read more | 06/04/2005 (5:29 am) |
| If I have zero art talent, can TGE help me? | Hey... how do you know you don't have any artistic talent... you may be being a lil too hard on ... read more | 06/02/2005 (6:46 am) |
| The Top Scary Ways Monsters Attack | I'm kinda reminded of the fog strewn moors in American Werewolf In London... you could hear the be... read more | 05/30/2005 (10:48 am) |
| Using CShops Lightmaps Via The PipeLine | Oooooooo... a new piece of the Pipeline under construction :) coooool... --Mike... read more | 05/27/2005 (1:34 pm) |
| Using CShops Lightmaps Via The PipeLine | Tom... did you have a chance to check out the Cathedral i made available (four posts up) in a Tor... read more | 05/27/2005 (12:03 pm) |
| Using CShops Lightmaps Via The PipeLine | Hahaha... wow... guess i'm really hanging out there now :) ok... one last thing guys... TRY TH... read more | 05/25/2005 (4:20 pm) |
| How long did you take reading it? | Yes Mark... like that one... with references to the new version of the engine... btw, thx for the... read more | 05/25/2005 (3:36 pm) |
| Using CShops Lightmaps Via The PipeLine | Hiya Matthew... i don't think so... i just did a lightmapping pass in CShop, and used the exporter ... read more | 05/25/2005 (3:22 pm) |
| HEAD Won't Run Current Projects??? | Good idea Kirby... i'll try the stock demo... anyway, i managed to get a console log from running... read more | 05/25/2005 (2:59 pm) |
| HEAD Won't Run Current Projects??? | Will do... though it seems that by default the logging is disbaled... gimme a sec to see if i can ... read more | 05/25/2005 (2:06 pm) |
| DumpConsoleClasses To Printer? | Thx Todd... doggone it... i did look for one... honest... i did... it was just that it was ... read more | 05/25/2005 (1:31 pm) |
| I cant compile in C++ 6 | I ran into the same problem, at this late date, when trying to compile the latest head... so i ha... read more | 05/25/2005 (12:39 pm) |
| Tutorial 1 -- Arches | Thanks for the detailed illustrated tutorial Will... yes... definitely... more... more!!!! :) ... read more | 05/25/2005 (8:12 am) |
| How long did you take reading it? | I'm using it as a reference... and the code examples as a basis for my own projects... it's open, r... read more | 05/25/2005 (6:46 am) |
| Using CShops Lightmaps Via The PipeLine | I plead my case to you, your honors... and enter the following additional evidence as further proof... read more | 05/25/2005 (6:28 am) |
| Using CShops Lightmaps Via The PipeLine | Tom... that's what i thought at first... but (now hear me out :) )... those stained glass windows ar... read more | 05/24/2005 (7:58 pm) |
| I've joined the Cartography Shop bandwagon | I use CShop and find it quite capable for almost all my needs... but it lacks one facility that i fi... read more | 03/02/2005 (6:27 am) |
| Is TSE only supporting 1.4 shaders and above? | I'm running a Radeon 9200 on one of the machines here, and it runs the latest TSE car demo fine (ps ... read more | 01/21/2005 (11:19 am) |
| Shadow Bug with 1.3 | Hey Josh... i'm running a 9200 on one of my machines here and i seem to only get this anomoly when r... read more | 01/17/2005 (8:53 am) |
| Goodbye and Good Riddance to QuARK... any other suggestions? | I am using the old version (Worldcraft) which, i thought was licensed by GG for use by Torque develo... read more | 01/14/2005 (11:55 am) |
| Moving around INSIDE vehicles? | Matthew: i think that code be a handler in response to a collision event, or other type of game cond... read more | 01/03/2005 (7:05 am) |
| Spanking new Particle Engine | The discussion seems to have moved past the pricing stage... and from what lil i can gather from som... read more | 09/20/2004 (6:16 am) |
| Bump mapping | Great stuff... THANKS, somehow doesn't seem to be enough... but, since it's all i can give a... read more | 09/15/2004 (5:10 am) |
| Bump mapping | Yeah... more info Kev... this is really neat!!! would you reconsider releasing it as a resource..... read more | 09/14/2004 (12:55 pm) |
| TSE Demo disapointment | WOW!!!!!!! yes... i too am under the hypnotic trance of the shader bumpmapping gods after just pu... read more | 08/27/2004 (6:49 am) |
| Torque Explorer | Yeah... we're all survivors of one compiler war or another... let's keep this centered on the gr... read more | 08/20/2004 (5:46 am) |
| SP Starter Kit for single player | GREAT IDEA!!!! yes... do it... please --Mike... read more | 06/28/2004 (5:28 am) |
| Gamespace Lite | @Ted: yeah, true... ... but i think that they would make more money by increasing their user bas... read more | 05/24/2004 (6:10 am) |
| Gamespace Lite | That's good news Rex... thanks for the info. --Mike... read more | 05/23/2004 (5:30 pm) |
| Gamespace Lite | While the release of GameSpace Lite is to be applauded and all... ... not being able to 'sample' ... read more | 05/23/2004 (7:52 am) |
| Goodbye and Good Riddance to QuARK... any other suggestions? | Hey Z... it does work... like you said, you just gotta edit the map file and replace the offendin... read more | 05/18/2004 (10:20 am) |
| What to mac users use in order to create DTS objects | Yes Alex... you are correct... as prefaced by my opening statement in the above post... ...and, o... read more | 05/07/2004 (11:27 am) |
| Torque Book: 3D Game Programming All In One | Well, first there was the thrill of getting the anxiously awaited book... even though i had order... read more | 05/07/2004 (11:02 am) |
| Why Windoze | Yeah Stephen... if you are planning on scripting only, or working on learning scripting... simply do... read more | 05/05/2004 (12:57 pm) |
| What to mac users use in order to create DTS objects | I know this is gonna be of no help whatsoever... but i would use a pc... all the stuff i make for... read more | 05/05/2004 (12:52 pm) |
| Book on Torque: "3D Game Programming All in One" by Ken Finney | Well... i just placed my contribution the the Ken Finney yacht fund :) ordered it next day shippi... read more | 05/05/2004 (12:08 pm) |
| Convert 3DgameStudio levels to torque format | Dejan... Quake maps can be bought into A5 with their texturing intact... i think that you ju... read more | 05/04/2004 (1:10 pm) |
| DTS objects as terrain. Any thoughts? | This has all been very interesting... i was wondering about do the same, or a similar thing... s... read more | 04/27/2004 (8:36 am) |
| Tge 2 | LOL @ Eric... --Mike... read more | 03/06/2004 (6:49 am) |
| New tutorials... | Yes, looking real good Paladin... the more tutorials, the better. appreciations and thanks to... read more | 11/11/2003 (5:54 pm) |
| Doing buildings as DTS (Repeat ?) | Paul... for buildings and interiors i use Wordcraft (Hammer)... easy to use, best solution fo... read more | 11/06/2003 (6:42 am) |
| Torque Tutorial Guide | Good man D... gratitudes to ya too :) --Mike... read more | 09/24/2003 (1:09 pm) |
| Torque Tutorial Guide | The Man IS a saint... Thanks for the continued hard work D... --Mike... read more | 09/22/2003 (5:46 am) |