Ben Swanson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Constructor 1.04 Mac test | Oops, had some trouble at first, but it was just unexpected file copy behavior and nothing to do wit... read more | 02/12/2008 (11:04 pm) |
| What scale models does torque use? | FAQs are your friends. http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=208... read more | 07/04/2004 (12:50 pm) |
| 2d games best engine | You might take a look at the work that Melv May is doing right now, take a look at his last few .pla... read more | 06/28/2004 (11:58 am) |
| Lets get physical | A few people have worked on integrating ODE into Torque, but last I've heard none of them are comple... read more | 06/26/2004 (9:01 pm) |
| Friday... | It's friday! And I have to work tomorrow! And the next day! Fuck this! I'm quitting! Exclamation poi... read more | 06/18/2004 (1:03 pm) |
| C# or c++ ? | Uhm, no... that's a real... bad... idea... really...... read more | 05/23/2004 (9:19 am) |
| Something seems wrong... Technology-wise | As Badguy pointed out, the performance barrier will not come from being unable to pack chips full of... read more | 04/21/2004 (7:03 pm) |
| TGE. is it too hard? | 2. Age is rather irrelevant, programming ability and willingness to learn (with the realization that... read more | 04/20/2004 (5:29 pm) |
| I cant compile in C++ 6 | Run the reg hack to add support for *.cc files.... read more | 04/18/2004 (7:27 pm) |
| C3 Gam | You have posted: a. in the wrong forum b. in all caps c. with an AOL address proclaiming yourse... read more | 04/13/2004 (5:04 pm) |
| Feasabilityof using IRC for in-game lobbies | [url]Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4968[/url]... read more | 03/27/2004 (9:29 am) |
| Plugins for Max6 | Max5 - the max 4 exporter works just fine. Max6 - [url]http://www.garagegames.com/mg/forums/resul... read more | 03/20/2004 (8:14 am) |
| Publishing game for friends/others ? | To remove the editors simply remove the directories that contain the editor scripts and remove the k... read more | 03/16/2004 (7:14 pm) |
| Any Torque "tutors"?? (Silicon Valley)?? | Don't be afraid to ask stuff on the forums, everyone here will be very helpful (though, as Trent men... read more | 02/24/2004 (5:25 pm) |
| Getting Started | Glen -- GPL places no restrictions on commercial use. Essentially, all GPL means is that if you modi... read more | 02/21/2004 (9:31 am) |
| Error executing link.exe | [cough]2 year old thread[/cough]... read more | 02/13/2004 (6:06 pm) |
| Installing torque in Visual Studio.NET | Torque compiles just fine with vc++.net (both version 2002 and 2003). If you're using ver2003, simpl... read more | 02/11/2004 (8:45 pm) |
| Need Soccer team | Double posting makes the baby jesus cry.... read more | 02/04/2004 (4:43 pm) |
| Max 6 exporter | I don't have Max6 so I can't do it, but has anyone actually checked to see if the earlier exporter d... read more | 02/01/2004 (1:48 pm) |
| What do I need? | You'll also want an image editor of some sort, [url=http://www.gimp.org]The Gimp[/url] is good and f... read more | 01/30/2004 (5:20 pm) |
| Possible resume in TGE download? | You're going to be using some version of CVS to download the SDK, not a download manager like DAP.... read more | 01/28/2004 (8:03 pm) |
| Different Executable Size | If something compiled from the same piece of code varies in size it usually depends on a number of f... read more | 01/07/2004 (10:54 pm) |
| Thx Rick | [image]http://mock-trial.uchicago.edu/archives/ellis/shovel.jpg[/image]... read more | 12/28/2003 (8:44 pm) |
| I dont get this? | If it's telling you there are multiple config files in the shape directory, then chances are there a... read more | 12/28/2003 (9:58 am) |
| Models composed from seperate blocks | Yes, you can make models out of multiple meshes.... read more | 12/28/2003 (12:12 am) |
| The newbie strikes again | The documentation.... read more | 12/27/2003 (4:29 pm) |
| SpeedTree | Ahhh that's not bad at all. I still prefer the DIY approach tho.... read more | 12/27/2003 (1:58 pm) |
| Do I have the right engine? | @k... read more | 12/27/2003 (1:02 pm) |
| SpeedTree | Wow, looks great. A shame that speedtree costs so much (I'd rather not have to pay them royalties ei... read more | 12/27/2003 (12:41 pm) |
| I don't have 500k....now what? | The liscense has not changed.... read more | 12/25/2003 (2:05 pm) |
| Torque 2? | *chuckle* Even I feel old now...... read more | 12/23/2003 (3:41 pm) |
| Game Institute | A few people I know have taken various courses there. The consensus seems to be that overall it's a ... read more | 12/23/2003 (3:38 pm) |
| Visual Studio 2003 question | Create it in the directory above and name it the same as the name of the directory you want it to be... read more | 12/23/2003 (12:28 pm) |
| Stationary Weapons | [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4116[/url] These suppor... read more | 12/23/2003 (9:57 am) |
| Torque 2? | Now I'm not sure where you get your info, but my sources have assured me that this is a screen of a ... read more | 12/16/2003 (2:48 pm) |
| How to compile???? | Look on the right side of your screen. In the community box you will see a link that says "Torque Ga... read more | 12/15/2003 (7:48 pm) |
| C++ Book Recomendations? | If you already know another language or are just a fast learner who has some understanding of the ba... read more | 12/13/2003 (11:35 pm) |
| Hello All | Uh oh yet another Ben... :P... read more | 11/28/2003 (9:29 pm) |
| Vc7 solution | I believe the VC7 file was updated to work with 7.1 (2003) which probably doesn't make 7.0 too happy... read more | 11/28/2003 (2:58 pm) |
| Question about sales | IIRC the numbers 40% win, 40% mac, and 10% linux were thrown out at IGC.... read more | 11/26/2003 (4:58 pm) |
| Compile tools with mingw? | [i]make -f mk/configure.mk OS=WIN32 COMPILER=GCC3 BUILD=DEBUG make clean make[/i] or chang... read more | 11/26/2003 (9:20 am) |
| API Documentation | @Fred: The GG site is actually quite well organized, there's just a lot more there than the site... read more | 11/23/2003 (7:30 pm) |
| WAD creation | Put a pause command at the end of the bat file so the window will stay up and you can see what kind ... read more | 11/20/2003 (8:30 pm) |
| Hum... how I can title this topic... HELP! | 1.11 is not the latest stable release, grab 1.2 instead. edit: oops beat me to it... read more | 11/19/2003 (3:14 pm) |
| Paint Shop Pro 8 | [url=http://www.gimp.org]The Gimp[/url] -- free and better than PSP in my opinion, though not as eas... read more | 11/11/2003 (5:13 pm) |
| These win95 style buttons must go | May I recommend [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2810]thi... read more | 11/08/2003 (10:39 am) |
| No Terrains? | I stand corrected. I have problems if I just remove the datablock from the mission file, but then ag... read more | 11/04/2003 (7:26 pm) |
| Animations for Torque. | What are you using as your modelling app? (The specifics will vary between applications)... read more | 11/01/2003 (1:20 pm) |
| No Terrains? | No, you cannot just remove it from the mission file. Terrain is pretty integrated and just removing ... read more | 10/30/2003 (7:00 pm) |
| No Terrains? | Search, this has been covered repeatedly in the past.... read more | 10/30/2003 (6:02 pm) |