Joshua Halls (Xerves)'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Multiplayer Broken? | What kind of latency are they getting to the server? Noticed this as well, but the other person is ... read more | 07/23/2009 (12:03 pm) |
| Hey are the lightRays being made in the UnderCity Level | Nod, I seen this with Basic Lighting on and was kind of puzzled as well.... read more | 07/22/2009 (12:06 pm) |
| Multiplayer Broken? | Jesse, did you compile back into Release? Debug will add a lot of overhead and if it is writing con... read more | 07/21/2009 (4:00 pm) |
| [INFO] Before posting about an MMO, please read this... | It is possible to run things cheaply if you set goals and realize that simply put you aren't going t... read more | 07/20/2009 (11:03 pm) |
| Resource Question: Character Creation Screen | [url]http://www.youtube.com/watch?v=RA09Agw_ht4[/url] We did that using the guiobjectview and som... read more | 07/20/2009 (2:19 pm) |
| Multiplayer Broken? | Good info there Pat (and the fix). Thanks.... read more | 07/20/2009 (2:08 pm) |
| B3 genre kit hangs on exit | This is what you get when it deadlocks. Note it was showing 8 threads before so all of those thread... read more | 07/16/2009 (2:00 pm) |
| B3 genre kit hangs on exit | [code] > pytgea.pyd!Semaphore::acquire(bool block=true) Line 45 C++ pytgea.pyd!Thread::join(... read more | 07/16/2009 (1:58 pm) |
| B3 genre kit hangs on exit | A normal shutdown would happen once every 10 tries or so. I will need to check to see if the exit p... read more | 07/16/2009 (1:44 pm) |
| B3 genre kit hangs on exit | Not entirely sure what is causing it, but we have the fixes in and still having issues with closing ... read more | 07/16/2009 (1:27 pm) |
| B3 Bug - Issue with rending while in a portal | Ross, I applied this fix from this thread http://www.garagegames.com/community/forums/viewthread/964... read more | 07/16/2009 (10:54 am) |
| Slecting objects in playgui | I think if you own T3D you can just purchase TGE and TGEA at no cost. Seen that floating around in ... read more | 07/16/2009 (10:10 am) |
| T3D's features? | I think a lot of the controls for SSAO are just not exposed yet. There is suppose to be some SSAO l... read more | 07/14/2009 (1:03 pm) |
| B3 Bug - Issue with rending while in a portal | We patched that in a few days ago so that fix was already in when I did the testing. The was anothe... read more | 07/14/2009 (12:35 pm) |
| B3 Bug - Loop in findZone | I believe it was in the zone and it wasn't overlapping any of the edges of the zone. I fixed the is... read more | 07/14/2009 (12:21 pm) |
| Rebuy Yack Pack for T3D? | If they threw in every little thing that was available it would cost a lot more than $1000 and you w... read more | 07/13/2009 (6:37 pm) |
| Torque 3D Vs Unity | To be fair you might want to go ask on the other side of the fence as well. Most people are posting... read more | 07/13/2009 (6:30 pm) |
| Video Card | @Chris: HP will probably not warranty anything after you make that change and that is probably want ... read more | 07/13/2009 (6:18 pm) |
| Video Card | Deepscratch: Probably not enough amps on the rails where 1200 watts pushed enough to get you going a... read more | 07/13/2009 (12:26 pm) |
| Solid Line Around Objects Silhouette | Good job on getting this working. Will be quite useful I am sure.... read more | 07/12/2009 (9:06 pm) |
| Video Card | Most computers will run fine on 500W that is effecient (80% or better). I have a GTX260 on a 500W w... read more | 07/12/2009 (8:42 pm) |
| Disappearing walls in DIF | Looks like an issue I had with the scale of a dif and the size of the wall before (bits of the wall ... read more | 07/12/2009 (3:03 pm) |
| AFX for the new Torque3d? | Nice work Jeff, I will be waiting to send you some money :-).... read more | 07/01/2009 (1:09 pm) |
| T3D Culling question | What kind of video card do you have? You might try the Basic lighting as well. The terrain itself ... read more | 06/30/2009 (11:43 pm) |
| reflective objects running slowly? | This was indeed a performance issue for us in B3. Things are back to normal once this was applied. ... read more | 06/30/2009 (3:30 pm) |
| Anyone merging in changes seeing any peformace hits from B2 to B3? | Andy, that appears to be it for me. About 3-5% off now from B2. Good catch there. --Josh... read more | 06/30/2009 (3:28 pm) |
| Anyone merging in changes seeing any peformace hits from B2 to B3? | Sorry. 50 to 40 or so with Advanced Lighting. ... read more | 06/29/2009 (5:33 pm) |
| Anyone merging in changes seeing any peformace hits from B2 to B3? | I am getting the difference in both Basic and Advanced. I am actually get a bit less polys in B3 bu... read more | 06/29/2009 (1:31 pm) |
| Library->Meshes in the Editor causing Crashes | We have a few issues pertaining to the port still to figure out (a lot of this stems I am sure from ... read more | 06/29/2009 (11:08 am) |
| Library->Meshes in the Editor causing Crashes | Rene, I think this is stemming from some changes we added to the file mount archetecture that was ad... read more | 06/29/2009 (9:40 am) |
| T3D Roadmap? | Need at least 25% more world domination, get back to work!... read more | 06/24/2009 (1:57 pm) |
| Insanely Awesome Chrome library | Ah missed that, you are correct. Appears the WebKit itself is bits BSD and LGPL so it looks like th... read more | 06/24/2009 (9:49 am) |
| Insanely Awesome Chrome library | GNU license. That is the problem with a lot of these resources. Hooks perhaps could be added, but ... read more | 06/24/2009 (8:58 am) |
| Windows 7 and 64 Bit, what you should plan for. | The only real reason to go over to 64bit is if you want to address more RAM in your program. 32bit ... read more | 06/23/2009 (12:22 pm) |
| interactive gui over a 3D model | Looks like it makes use of the Mozilla code base, which might make it difficult to ship anyway becau... read more | 06/23/2009 (9:40 am) |
| Torque 3D Show Off Thread! | A lot of Torque users are using DIF files and having an easy route to export them out to collada so ... read more | 06/15/2009 (12:45 pm) |
| Strongly Recommanded Modification to GG about GhostInfo.updateMask | Also of note as I have this in our tracker as we have hit that 32 limit is that most of the child cl... read more | 06/13/2009 (11:06 am) |
| Questions/Comments on T3D | J, not sure if it is in a post either but the lightrays bit is in, just not in the options dialog ye... read more | 06/09/2009 (8:26 am) |
| x64 support? | For the most part I would take 5-10% increase if we are taking FPS in exchange for 10-20% increase i... read more | 06/03/2009 (3:38 pm) |
| x64 support? | Very cool. Curious to see how well this works or breaks down if you have 32 bit on the client and 6... read more | 06/03/2009 (2:33 pm) |
| TimeOfDay Questions | Jason, sorry you are correct, I was looking at the comments in the code and forgot when I was poking... read more | 06/03/2009 (10:31 am) |
| Zip/KMZ as folder containers for shapes | Cool, just checking out the status if it was suppose to be that way or not. Not a big deal as there... read more | 06/02/2009 (10:40 pm) |
| TimeOfDay Questions | mStartTimeOfDay (0-1) - 0.5 is Noon (sun is directly above the zone) mTimeofDay (0-1) - Actual time... read more | 06/02/2009 (7:15 pm) |
| TimeOfDay Questions | You set the day length value to whatever you want in seconds for a day to be. So 5760 I would guess... read more | 06/02/2009 (7:13 pm) |
| TimeOfDay Questions | Wasn't quite coming from that angle Michael, but you have a valid point there that I was not thinkin... read more | 06/02/2009 (10:25 am) |
| TimeOfDay Questions | We use the system and it is persistant. Just have to do a bit of math. If they would go to using a... read more | 06/02/2009 (8:54 am) |
| Any New News on the Forest kit? | Joseph, the search was not working right earlier, good to see it is now :-).... read more | 06/01/2009 (7:38 pm) |
| Purchased TEGA and Torque 3d | You might be better served to start working with the Beta and just skip TGEA unless you plan on rele... read more | 06/01/2009 (7:32 pm) |
| What machine do you use? | The Warrior camp needs a bit more LOD work since it is pretty poly happy, but the big thing as menti... read more | 06/01/2009 (5:19 pm) |
| Torque 3D Show Off Thread! | Some WIP shots of 2 zones that J.C. has redone for T3D. Have to agree with how everything looks bet... read more | 05/30/2009 (10:30 am) |